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Side by Side Diff: Source/platform/graphics/GraphicsContextState.cpp

Issue 947213002: Remove unused methods from GraphicsContextState (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 10 months ago
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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "platform/graphics/GraphicsContextState.h" 6 #include "platform/graphics/GraphicsContextState.h"
7 7
8 namespace blink { 8 namespace blink {
9 9
10 GraphicsContextState::GraphicsContextState() 10 GraphicsContextState::GraphicsContextState()
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97 97
98 void GraphicsContextState::setStrokeGradient(const PassRefPtr<Gradient> gradient , float alpha) 98 void GraphicsContextState::setStrokeGradient(const PassRefPtr<Gradient> gradient , float alpha)
99 { 99 {
100 m_strokeColor = Color::black; 100 m_strokeColor = Color::black;
101 m_strokePattern.clear(); 101 m_strokePattern.clear();
102 m_strokeGradient = gradient; 102 m_strokeGradient = gradient;
103 m_strokePaint.setColor(scaleAlpha(applyAlpha(SK_ColorBLACK), alpha)); 103 m_strokePaint.setColor(scaleAlpha(applyAlpha(SK_ColorBLACK), alpha));
104 m_strokePaint.setShader(m_strokeGradient->shader()); 104 m_strokePaint.setShader(m_strokeGradient->shader());
105 } 105 }
106 106
107 void GraphicsContextState::clearStrokeGradient()
108 {
109 m_strokeGradient.clear();
110 ASSERT(!m_strokePattern);
111 m_strokePaint.setColor(applyAlpha(m_strokeColor.rgb()));
112 }
113
114 void GraphicsContextState::setStrokePattern(const PassRefPtr<Pattern> pattern, f loat alpha) 107 void GraphicsContextState::setStrokePattern(const PassRefPtr<Pattern> pattern, f loat alpha)
115 { 108 {
116 m_strokeColor = Color::black; 109 m_strokeColor = Color::black;
117 m_strokeGradient.clear(); 110 m_strokeGradient.clear();
118 m_strokePattern = pattern; 111 m_strokePattern = pattern;
119 m_strokePaint.setColor(scaleAlpha(applyAlpha(SK_ColorBLACK), alpha)); 112 m_strokePaint.setColor(scaleAlpha(applyAlpha(SK_ColorBLACK), alpha));
120 m_strokePaint.setShader(m_strokePattern->shader()); 113 m_strokePaint.setShader(m_strokePattern->shader());
121 } 114 }
122 115
123 void GraphicsContextState::clearStrokePattern()
124 {
125 m_strokePattern.clear();
126 ASSERT(!m_strokeGradient);
127 m_strokePaint.setColor(applyAlpha(m_strokeColor.rgb()));
128 }
129
130 void GraphicsContextState::setLineCap(LineCap cap) 116 void GraphicsContextState::setLineCap(LineCap cap)
131 { 117 {
132 m_strokeData.setLineCap(cap); 118 m_strokeData.setLineCap(cap);
133 m_strokePaint.setStrokeCap((SkPaint::Cap)cap); 119 m_strokePaint.setStrokeCap((SkPaint::Cap)cap);
134 } 120 }
135 121
136 void GraphicsContextState::setLineJoin(LineJoin join) 122 void GraphicsContextState::setLineJoin(LineJoin join)
137 { 123 {
138 m_strokeData.setLineJoin(join); 124 m_strokeData.setLineJoin(join);
139 m_strokePaint.setStrokeJoin((SkPaint::Join)join); 125 m_strokePaint.setStrokeJoin((SkPaint::Join)join);
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156 142
157 void GraphicsContextState::setFillGradient(const PassRefPtr<Gradient> gradient, float alpha) 143 void GraphicsContextState::setFillGradient(const PassRefPtr<Gradient> gradient, float alpha)
158 { 144 {
159 m_fillColor = Color::black; 145 m_fillColor = Color::black;
160 m_fillPattern.clear(); 146 m_fillPattern.clear();
161 m_fillGradient = gradient; 147 m_fillGradient = gradient;
162 m_fillPaint.setColor(scaleAlpha(applyAlpha(SK_ColorBLACK), alpha)); 148 m_fillPaint.setColor(scaleAlpha(applyAlpha(SK_ColorBLACK), alpha));
163 m_fillPaint.setShader(m_fillGradient->shader()); 149 m_fillPaint.setShader(m_fillGradient->shader());
164 } 150 }
165 151
166 void GraphicsContextState::clearFillGradient()
167 {
168 m_fillGradient.clear();
169 ASSERT(!m_fillPattern);
170 m_fillPaint.setColor(applyAlpha(m_fillColor.rgb()));
171 }
172
173 void GraphicsContextState::setFillPattern(const PassRefPtr<Pattern> pattern, flo at alpha) 152 void GraphicsContextState::setFillPattern(const PassRefPtr<Pattern> pattern, flo at alpha)
174 { 153 {
175 m_fillColor = Color::black; 154 m_fillColor = Color::black;
176 m_fillGradient.clear(); 155 m_fillGradient.clear();
177 m_fillPattern = pattern; 156 m_fillPattern = pattern;
178 m_fillPaint.setColor(scaleAlpha(applyAlpha(SK_ColorBLACK), alpha)); 157 m_fillPaint.setColor(scaleAlpha(applyAlpha(SK_ColorBLACK), alpha));
179 m_fillPaint.setShader(m_fillPattern->shader()); 158 m_fillPaint.setShader(m_fillPattern->shader());
180 } 159 }
181 160
182 void GraphicsContextState::clearFillPattern()
183 {
184 m_fillPattern.clear();
185 ASSERT(!m_fillGradient);
186 m_fillPaint.setColor(applyAlpha(m_fillColor.rgb()));
187 }
188
189 // Shadow. (This will need tweaking if we use draw loopers for other things.) 161 // Shadow. (This will need tweaking if we use draw loopers for other things.)
190 void GraphicsContextState::setDrawLooper(PassRefPtr<SkDrawLooper> drawLooper) 162 void GraphicsContextState::setDrawLooper(PassRefPtr<SkDrawLooper> drawLooper)
191 { 163 {
192 m_looper = drawLooper; 164 m_looper = drawLooper;
193 m_strokePaint.setLooper(m_looper.get()); 165 m_strokePaint.setLooper(m_looper.get());
194 m_fillPaint.setLooper(m_looper.get()); 166 m_fillPaint.setLooper(m_looper.get());
195 } 167 }
196 168
197 void GraphicsContextState::clearDrawLooper() 169 void GraphicsContextState::clearDrawLooper()
198 { 170 {
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245 } 217 }
246 218
247 void GraphicsContextState::setShouldAntialias(bool shouldAntialias) 219 void GraphicsContextState::setShouldAntialias(bool shouldAntialias)
248 { 220 {
249 m_shouldAntialias = shouldAntialias; 221 m_shouldAntialias = shouldAntialias;
250 m_strokePaint.setAntiAlias(shouldAntialias); 222 m_strokePaint.setAntiAlias(shouldAntialias);
251 m_fillPaint.setAntiAlias(shouldAntialias); 223 m_fillPaint.setAntiAlias(shouldAntialias);
252 } 224 }
253 225
254 } // namespace blink 226 } // namespace blink
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