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Unified Diff: cc/animation/element_animations.h

Issue 947033002: CC Animations: Establish AnimationHost, AnimationTimeline and AnimationPlayer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix MSVC warning. Created 5 years, 6 months ago
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Index: cc/animation/element_animations.h
diff --git a/cc/animation/element_animations.h b/cc/animation/element_animations.h
new file mode 100644
index 0000000000000000000000000000000000000000..6fb2a429d4a818ed2e7702eea92cfaae6c8ed390
--- /dev/null
+++ b/cc/animation/element_animations.h
@@ -0,0 +1,119 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_ANIMATION_ELEMENT_ANIMATIONS_H_
+#define CC_ANIMATION_ELEMENT_ANIMATIONS_H_
+
+#include "base/containers/linked_list.h"
+#include "base/memory/ref_counted.h"
+#include "cc/animation/animation_delegate.h"
+#include "cc/animation/layer_animation_controller.h"
+#include "cc/animation/layer_animation_value_provider.h"
+#include "cc/base/cc_export.h"
+
+namespace gfx {
+class ScrollOffset;
+class Transform;
+}
+
+namespace cc {
+
+class AnimationHost;
+class AnimationPlayer;
+class FilterOperations;
+class LayerAnimationController;
+enum class LayerTreeType;
+
+// An ElementAnimations owns a list of all AnimationPlayers, attached to
+// the layer. Also, it owns LayerAnimationController instance (1:1
+// relationship)
+// ElementAnimations object redirects all events from LAC to the list
+// of animation layers.
+// This is a CC counterpart for blink::ElementAnimations (in 1:1 relationship).
+// No pointer to/from respective blink::ElementAnimations object for now.
+class CC_EXPORT ElementAnimations : public AnimationDelegate,
+ public LayerAnimationValueProvider {
+ public:
+ static scoped_ptr<ElementAnimations> Create(AnimationHost* host);
+ ~ElementAnimations() override;
+
+ int layer_id() const {
+ return layer_animation_controller_ ? layer_animation_controller_->id() : 0;
+ }
+
+ // Parent AnimationHost.
+ AnimationHost* animation_host() { return animation_host_; }
+ const AnimationHost* animation_host() const { return animation_host_; }
+
+ LayerAnimationController* layer_animation_controller() const {
+ return layer_animation_controller_.get();
+ }
+
+ void CreateLayerAnimationController(int layer_id);
+ void DestroyLayerAnimationController();
+
+ void LayerRegistered(int layer_id, LayerTreeType tree_type);
+ void LayerUnregistered(int layer_id, LayerTreeType tree_type);
+
+ bool has_active_value_observer_for_testing() const {
+ return active_value_observer_;
+ }
+ bool has_pending_value_observer_for_testing() const {
+ return pending_value_observer_;
+ }
+
+ void AddPlayer(AnimationPlayer* player);
+ void RemovePlayer(AnimationPlayer* player);
+ bool IsEmpty() const;
+
+ typedef base::LinkedList<AnimationPlayer> PlayersList;
+ typedef base::LinkNode<AnimationPlayer> PlayersListNode;
+ const PlayersList& players_list() const { return *players_list_.get(); }
+
+ void PushPropertiesTo(ElementAnimations* element_animations_impl);
+
+ private:
+ explicit ElementAnimations(AnimationHost* host);
+
+ void SetFilterMutated(LayerTreeType tree_type,
+ const FilterOperations& filters);
+ void SetOpacityMutated(LayerTreeType tree_type, float opacity);
+ void SetTransformMutated(LayerTreeType tree_type,
+ const gfx::Transform& transform);
+ void SetScrollOffsetMutated(LayerTreeType tree_type,
+ const gfx::ScrollOffset& scroll_offset);
+
+ void CreateActiveValueObserver();
+ void DestroyActiveValueObserver();
+
+ void CreatePendingValueObserver();
+ void DestroyPendingValueObserver();
+
+ // AnimationDelegate implementation
+ void NotifyAnimationStarted(base::TimeTicks monotonic_time,
+ Animation::TargetProperty target_property,
+ int group) override;
+ void NotifyAnimationFinished(base::TimeTicks monotonic_time,
+ Animation::TargetProperty target_property,
+ int group) override;
+
+ // LayerAnimationValueProvider implementation.
+ gfx::ScrollOffset ScrollOffsetForAnimation() const override;
+
+ scoped_ptr<PlayersList> players_list_;
+
+ class ValueObserver;
+ scoped_ptr<ValueObserver> active_value_observer_;
+ scoped_ptr<ValueObserver> pending_value_observer_;
+
+ // LAC is owned by ElementAnimations (1:1 relationship).
+ scoped_refptr<LayerAnimationController> layer_animation_controller_;
+ AnimationHost* animation_host_;
+
+ DISALLOW_COPY_AND_ASSIGN(ElementAnimations);
+};
+
+} // namespace cc
+
+#endif // CC_ANIMATION_ELEMENT_ANIMATIONS_H_
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