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Unified Diff: cc/animation/animation_timeline.h

Issue 947033002: CC Animations: Establish AnimationHost, AnimationTimeline and AnimationPlayer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix MSVC warning. Created 5 years, 6 months ago
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Index: cc/animation/animation_timeline.h
diff --git a/cc/animation/animation_timeline.h b/cc/animation/animation_timeline.h
new file mode 100644
index 0000000000000000000000000000000000000000..4cb31f5c07606c5188bd85033711bb9e9438dbb5
--- /dev/null
+++ b/cc/animation/animation_timeline.h
@@ -0,0 +1,77 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_ANIMATION_ANIMATION_TIMELINE_H_
+#define CC_ANIMATION_ANIMATION_TIMELINE_H_
+
+#include <vector>
+
+#include "base/containers/hash_tables.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "cc/base/cc_export.h"
+
+namespace cc {
+
+class AnimationHost;
+class AnimationPlayer;
+
+typedef std::vector<scoped_refptr<AnimationPlayer>> AnimationPlayerList;
+
+// An AnimationTimeline owns a group of AnimationPlayers.
+// This is a cc counterpart for blink::AnimationTimeline (in 1:1 relationship).
+// Each AnimationTimeline and its AnimationPlayers have their copies on
+// the impl thread. We synchronize main thread and impl thread instances
+// using integer IDs.
+class CC_EXPORT AnimationTimeline : public base::RefCounted<AnimationTimeline> {
+ public:
+ static scoped_refptr<AnimationTimeline> Create(int id);
+ scoped_refptr<AnimationTimeline> CreateImplInstance() const;
+
+ int id() const { return id_; }
+
+ // Parent AnimationHost.
+ AnimationHost* animation_host() { return animation_host_; }
+ const AnimationHost* animation_host() const { return animation_host_; }
+ void SetAnimationHost(AnimationHost* animation_host);
+
+ void set_is_impl_only(bool is_impl_only) { is_impl_only_ = is_impl_only; }
+ bool is_impl_only() const { return is_impl_only_; }
+
+ void AttachPlayer(scoped_refptr<AnimationPlayer> player);
+ void DetachPlayer(scoped_refptr<AnimationPlayer> player);
+
+ void ClearPlayers();
+
+ void PushPropertiesTo(AnimationTimeline* timeline_impl);
+
+ AnimationPlayer* GetPlayerById(int player_id) const;
+
+ private:
+ friend class base::RefCounted<AnimationTimeline>;
+
+ explicit AnimationTimeline(int id);
+ virtual ~AnimationTimeline();
+
+ void PushAttachedPlayersToImplThread(AnimationTimeline* timeline) const;
+ void RemoveDetachedPlayersFromImplThread(AnimationTimeline* timeline) const;
+ void PushPropertiesToImplThread(AnimationTimeline* timeline);
+
+ void ErasePlayers(AnimationPlayerList::iterator begin,
+ AnimationPlayerList::iterator end);
+
+ AnimationPlayerList players_;
+ int id_;
+ AnimationHost* animation_host_;
+
+ // Impl-only AnimationTimeline has no main thread instance and lives on
+ // it's own.
+ bool is_impl_only_;
+
+ DISALLOW_COPY_AND_ASSIGN(AnimationTimeline);
+};
+
+} // namespace cc
+
+#endif // CC_ANIMATION_ANIMATION_TIMELINE_H_
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