Chromium Code Reviews| Index: cc/animation/animation_host.cc |
| diff --git a/cc/animation/animation_host.cc b/cc/animation/animation_host.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..45dcacae5e6b784612d8b17a92f3d854568a9b73 |
| --- /dev/null |
| +++ b/cc/animation/animation_host.cc |
| @@ -0,0 +1,204 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "cc/animation/animation_host.h" |
| + |
| +#include <algorithm> |
| + |
| +#include "cc/animation/animation_player.h" |
| +#include "cc/animation/animation_registrar.h" |
| +#include "cc/animation/animation_timeline.h" |
| +#include "cc/animation/element_animations.h" |
| + |
| +namespace cc { |
| + |
| +scoped_ptr<AnimationHost> AnimationHost::Create( |
| + ThreadInstance thread_instance) { |
| + return make_scoped_ptr(new AnimationHost(thread_instance)); |
| +} |
| + |
| +AnimationHost::AnimationHost(ThreadInstance thread_instance) |
| + : animation_registrar_(AnimationRegistrar::Create()), |
| + mutator_host_client_(), |
| + thread_instance_(thread_instance) { |
| +} |
| + |
| +AnimationHost::~AnimationHost() { |
| + ClearTimelines(); |
| + DCHECK(!mutator_host_client()); |
| + DCHECK(layer_to_element_animations_map_.empty()); |
| +} |
| + |
| +AnimationTimeline* AnimationHost::GetTimelineById(int timeline_id) const { |
| + for (auto& timeline : timelines_) |
| + if (timeline->id() == timeline_id) |
| + return timeline.get(); |
| + return nullptr; |
| +} |
| + |
| +void AnimationHost::ClearTimelines() { |
| + EraseTimelines(timelines_.begin(), timelines_.end()); |
| +} |
| + |
| +void AnimationHost::EraseTimelines(AnimationTimelineList::iterator begin, |
| + AnimationTimelineList::iterator end) { |
| + for (auto i = begin; i != end; ++i) { |
| + auto& timeline = *i; |
| + timeline->ClearPlayers(); |
| + timeline->SetAnimationHost(nullptr); |
| + } |
| + |
| + timelines_.erase(begin, end); |
| +} |
| + |
| +void AnimationHost::AddAnimationTimeline( |
| + scoped_refptr<AnimationTimeline> timeline) { |
| + timeline->SetAnimationHost(this); |
| + timelines_.push_back(timeline); |
| +} |
| + |
| +void AnimationHost::RemoveAnimationTimeline( |
| + scoped_refptr<AnimationTimeline> timeline) { |
| + for (auto iter = timelines_.begin(); iter != timelines_.end(); ++iter) { |
| + if (iter->get() != timeline) |
| + continue; |
| + |
| + EraseTimelines(iter, iter + 1); |
| + break; |
| + } |
| +} |
| + |
| +void AnimationHost::RegisterLayer(int layer_id, LayerTreeType tree_type) { |
| + ElementAnimations* element_animations = |
| + GetElementAnimationsForLayerId(layer_id); |
| + if (element_animations) |
| + element_animations->LayerRegistered(layer_id, tree_type); |
| +} |
| + |
| +void AnimationHost::UnregisterLayer(int layer_id, LayerTreeType tree_type) { |
| + ElementAnimations* element_animations = |
| + GetElementAnimationsForLayerId(layer_id); |
| + if (element_animations) |
| + element_animations->LayerUnregistered(layer_id, tree_type); |
| +} |
| + |
| +void AnimationHost::RegisterPlayerForLayer(int layer_id, |
| + AnimationPlayer* player) { |
| + DCHECK(layer_id); |
| + DCHECK(player); |
| + |
| + ElementAnimations* element_animations = |
| + GetElementAnimationsForLayerId(layer_id); |
| + if (!element_animations) { |
| + element_animations = new ElementAnimations(this); |
| + layer_to_element_animations_map_.insert( |
| + std::make_pair(layer_id, element_animations)); |
|
ajuma
2015/06/30 15:56:55
Who owns |element_animations|? Please use an appro
loyso (OOO)
2015/07/01 02:25:47
Done.
|
| + element_animations->CreateLayerAnimationController(layer_id); |
| + } |
| + |
| + DCHECK(element_animations); |
| + element_animations->AddPlayer(player); |
| +} |
| + |
| +void AnimationHost::UnregisterPlayerForLayer(int layer_id, |
| + AnimationPlayer* player) { |
| + DCHECK(layer_id); |
| + DCHECK(player); |
| + |
| + ElementAnimations* element_animations = |
| + GetElementAnimationsForLayerId(layer_id); |
| + DCHECK(element_animations); |
| + element_animations->RemovePlayer(player); |
| + |
| + if (element_animations->IsEmpty()) { |
| + element_animations->DestroyLayerAnimationController(); |
| + layer_to_element_animations_map_.erase(layer_id); |
| + delete element_animations; |
| + element_animations = nullptr; |
| + } |
| +} |
| + |
| +void AnimationHost::SetMutatorHostClient(MutatorHostClient* client) { |
| + if (mutator_host_client_ == client) |
| + return; |
| + |
| + mutator_host_client_ = client; |
| +} |
| + |
| +void AnimationHost::SetNeedsCommit() { |
| + DCHECK(mutator_host_client_); |
| + mutator_host_client_->SetMutatorsNeedCommit(); |
| +} |
| + |
| +void AnimationHost::PushPropertiesTo(AnimationHost* host_impl) { |
| + PushTimelinesToImplThread(host_impl); |
| + RemoveTimelinesFromImplThread(host_impl); |
| + PushPropertiesToImplThread(host_impl); |
| +} |
| + |
| +void AnimationHost::PushTimelinesToImplThread(AnimationHost* host_impl) const { |
| + for (auto& timeline : timelines_) { |
| + AnimationTimeline* timeline_impl = |
| + host_impl->GetTimelineById(timeline->id()); |
| + if (timeline_impl) |
| + continue; |
| + |
| + scoped_refptr<AnimationTimeline> to_add = timeline->CreateImplInstance(); |
| + host_impl->AddAnimationTimeline(to_add.get()); |
| + } |
| +} |
| + |
| +void AnimationHost::RemoveTimelinesFromImplThread( |
| + AnimationHost* host_impl) const { |
| + AnimationTimelineList& timelines_impl = host_impl->timelines_; |
| + |
| + auto to_erase = |
| + std::partition(timelines_impl.begin(), timelines_impl.end(), |
| + [this](AnimationTimelineList::value_type timeline_impl) { |
| + return timeline_impl->is_impl_only() || |
| + GetTimelineById(timeline_impl->id()); |
| + }); |
| + |
| + host_impl->EraseTimelines(to_erase, timelines_impl.end()); |
| +} |
| + |
| +void AnimationHost::PushPropertiesToImplThread(AnimationHost* host_impl) { |
| + // Firstly, sync all players with impl thread to create ElementAnimations and |
| + // layer animation controllers. |
| + for (auto& timeline : timelines_) { |
| + AnimationTimeline* timeline_impl = |
| + host_impl->GetTimelineById(timeline->id()); |
| + if (timeline_impl) |
| + timeline->PushPropertiesTo(timeline_impl); |
| + } |
| + |
| + // Secondly, sync properties for created layer animation controllers. |
| + for (auto& kv : layer_to_element_animations_map_) { |
| + ElementAnimations* element_animations = kv.second; |
| + ElementAnimations* element_animations_impl = |
| + host_impl->GetElementAnimationsForLayerId(kv.first); |
| + if (element_animations_impl) |
| + element_animations->PushPropertiesTo(element_animations_impl); |
| + } |
| +} |
| + |
| +LayerAnimationController* AnimationHost::GetControllerForLayerId( |
| + int layer_id) const { |
| + const ElementAnimations* element_animations = |
| + GetElementAnimationsForLayerId(layer_id); |
| + if (!element_animations) |
| + return nullptr; |
| + |
| + return element_animations->layer_animation_controller(); |
| +} |
| + |
| +ElementAnimations* AnimationHost::GetElementAnimationsForLayerId( |
| + int layer_id) const { |
| + DCHECK(layer_id); |
| + auto iter = layer_to_element_animations_map_.find(layer_id); |
| + return iter == layer_to_element_animations_map_.end() ? nullptr |
| + : iter->second; |
| +} |
| + |
| +} // namespace cc |