| Index: cc/animation/animation_player_unittest.cc
|
| diff --git a/cc/animation/animation_player_unittest.cc b/cc/animation/animation_player_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..7d2a8d9b244b6748539f46fb18d2cfaadae9c745
|
| --- /dev/null
|
| +++ b/cc/animation/animation_player_unittest.cc
|
| @@ -0,0 +1,609 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "cc/animation/animation_player.h"
|
| +
|
| +#include "base/containers/hash_tables.h"
|
| +#include "cc/animation/animation_delegate.h"
|
| +#include "cc/animation/animation_host.h"
|
| +#include "cc/animation/animation_id_provider.h"
|
| +#include "cc/animation/animation_registrar.h"
|
| +#include "cc/animation/animation_timeline.h"
|
| +#include "cc/test/animation_test_common.h"
|
| +#include "cc/trees/layer_tree_mutators_client.h"
|
| +#include "testing/gmock/include/gmock/gmock.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +
|
| +namespace cc {
|
| +namespace {
|
| +
|
| +struct TestLayer {
|
| + TestLayer() { ClearMutatedProperties(); }
|
| +
|
| + void ClearMutatedProperties() {
|
| + transform_x_ = 0;
|
| + transform_y_ = 0;
|
| +
|
| + opacity_ = 0;
|
| + brightness_ = 0;
|
| +
|
| + for (int i = 0; i <= Animation::LAST_TARGET_PROPERTY; ++i)
|
| + mutated_properties_[i] = false;
|
| + }
|
| +
|
| + int transform_x_;
|
| + int transform_y_;
|
| +
|
| + float opacity_;
|
| + float brightness_;
|
| + gfx::ScrollOffset scroll_offset_;
|
| +
|
| + bool mutated_properties_[Animation::LAST_TARGET_PROPERTY + 1];
|
| +};
|
| +
|
| +class TestLayerTreeMutatorsClient : public LayerTreeMutatorsClient {
|
| + public:
|
| + explicit TestLayerTreeMutatorsClient(ThreadInstance thread_instance)
|
| + : host_(AnimationHost::Create(thread_instance)),
|
| + mutators_need_commit_(false) {
|
| + host_->SetLayerTreeMutatorsClient(this);
|
| + }
|
| +
|
| + ~TestLayerTreeMutatorsClient() {
|
| + for (auto& kv : layers_in_pending_tree_)
|
| + delete kv.second;
|
| + for (auto& kv : layers_in_active_tree_)
|
| + delete kv.second;
|
| + host_->SetLayerTreeMutatorsClient(nullptr);
|
| + }
|
| +
|
| + void ClearMutatedProperties() {
|
| + for (auto& kv : layers_in_pending_tree_)
|
| + kv.second->ClearMutatedProperties();
|
| + for (auto& kv : layers_in_active_tree_)
|
| + kv.second->ClearMutatedProperties();
|
| + }
|
| +
|
| + bool IsLayerInTree(int layer_id, LayerTreeType tree_type) const override {
|
| + return tree_type == LayerTreeType::ACTIVE
|
| + ? layers_in_active_tree_.count(layer_id)
|
| + : layers_in_pending_tree_.count(layer_id);
|
| + }
|
| +
|
| + void SetMutatorsNeedCommit() override { mutators_need_commit_ = true; }
|
| +
|
| + void SetLayerFilterMutated(int layer_id,
|
| + LayerTreeType tree_type,
|
| + const FilterOperations& filters) override {
|
| + for (unsigned i = 0; i < filters.size(); ++i) {
|
| + const FilterOperation& filter = filters.at(i);
|
| + if (filter.type() == FilterOperation::BRIGHTNESS) {
|
| + TestLayer* layer = FindTestLayer(layer_id, tree_type);
|
| + layer->mutated_properties_[Animation::FILTER] = true;
|
| + layer->brightness_ = filter.amount();
|
| + }
|
| + }
|
| + }
|
| +
|
| + void SetLayerOpacityMutated(int layer_id,
|
| + LayerTreeType tree_type,
|
| + float opacity) override {
|
| + TestLayer* layer = FindTestLayer(layer_id, tree_type);
|
| + layer->mutated_properties_[Animation::OPACITY] = true;
|
| + layer->opacity_ = opacity;
|
| + }
|
| +
|
| + void SetLayerTransformMutated(int layer_id,
|
| + LayerTreeType tree_type,
|
| + const gfx::Transform& transform) override {
|
| + TestLayer* layer = FindTestLayer(layer_id, tree_type);
|
| + layer->mutated_properties_[Animation::TRANSFORM] = true;
|
| + gfx::Vector2dF vec = transform.To2dTranslation();
|
| + layer->transform_x_ = static_cast<int>(vec.x());
|
| + layer->transform_y_ = static_cast<int>(vec.y());
|
| + }
|
| +
|
| + void SetLayerScrollOffsetMutated(
|
| + int layer_id,
|
| + LayerTreeType tree_type,
|
| + const gfx::ScrollOffset& scroll_offset) override {
|
| + TestLayer* layer = FindTestLayer(layer_id, tree_type);
|
| + layer->mutated_properties_[Animation::SCROLL_OFFSET] = true;
|
| + layer->scroll_offset_ = scroll_offset;
|
| + }
|
| +
|
| + bool mutators_need_commit() const { return mutators_need_commit_; }
|
| + void set_mutators_need_commit(bool need) { mutators_need_commit_ = need; }
|
| +
|
| + void RegisterLayer(int layer_id, LayerTreeType tree_type) {
|
| + LayerIdToTestLayer& layers_in_tree = tree_type == LayerTreeType::ACTIVE
|
| + ? layers_in_active_tree_
|
| + : layers_in_pending_tree_;
|
| + DCHECK(layers_in_tree.find(layer_id) == layers_in_tree.end());
|
| + layers_in_tree.insert(std::make_pair(layer_id, new TestLayer()));
|
| +
|
| + DCHECK(host_);
|
| + host_->RegisterLayer(layer_id, tree_type);
|
| + }
|
| +
|
| + void UnregisterLayer(int layer_id, LayerTreeType tree_type) {
|
| + DCHECK(host_);
|
| + host_->UnregisterLayer(layer_id, tree_type);
|
| +
|
| + LayerIdToTestLayer& layers_in_tree = tree_type == LayerTreeType::ACTIVE
|
| + ? layers_in_active_tree_
|
| + : layers_in_pending_tree_;
|
| + auto kv = layers_in_tree.find(layer_id);
|
| + DCHECK(kv != layers_in_tree.end());
|
| + delete kv->second;
|
| + layers_in_tree.erase(kv);
|
| + }
|
| +
|
| + AnimationHost* host() {
|
| + DCHECK(host_);
|
| + return host_.get();
|
| + }
|
| +
|
| + bool IsPropertyMutated(int layer_id,
|
| + LayerTreeType tree_type,
|
| + Animation::TargetProperty property) const {
|
| + TestLayer* layer = FindTestLayer(layer_id, tree_type);
|
| + return layer->mutated_properties_[property];
|
| + }
|
| +
|
| + void ExpectFilterPropertyMutated(int layer_id,
|
| + LayerTreeType tree_type,
|
| + float brightness) const {
|
| + TestLayer* layer = FindTestLayer(layer_id, tree_type);
|
| + EXPECT_TRUE(layer->mutated_properties_[Animation::OPACITY]);
|
| + EXPECT_EQ(brightness, layer->brightness_);
|
| + }
|
| +
|
| + void ExpectOpacityPropertyMutated(int layer_id,
|
| + LayerTreeType tree_type,
|
| + float opacity) const {
|
| + TestLayer* layer = FindTestLayer(layer_id, tree_type);
|
| + EXPECT_TRUE(layer->mutated_properties_[Animation::OPACITY]);
|
| + EXPECT_EQ(opacity, layer->opacity_);
|
| + }
|
| +
|
| + void ExpectTransformPropertyMutated(int layer_id,
|
| + LayerTreeType tree_type,
|
| + int transform_x,
|
| + int transform_y) const {
|
| + TestLayer* layer = FindTestLayer(layer_id, tree_type);
|
| + EXPECT_TRUE(layer->mutated_properties_[Animation::OPACITY]);
|
| + EXPECT_EQ(transform_x, layer->transform_x_);
|
| + EXPECT_EQ(transform_y, layer->transform_y_);
|
| + }
|
| +
|
| + void ExpectScrollOffsetPropertyMutated(
|
| + int layer_id,
|
| + LayerTreeType tree_type,
|
| + const gfx::ScrollOffset& scroll_offset) const {
|
| + TestLayer* layer = FindTestLayer(layer_id, tree_type);
|
| + EXPECT_TRUE(layer->mutated_properties_[Animation::OPACITY]);
|
| + EXPECT_EQ(scroll_offset, layer->scroll_offset_);
|
| + }
|
| +
|
| + TestLayer* FindTestLayer(int layer_id, LayerTreeType tree_type) const {
|
| + const LayerIdToTestLayer& layers_in_tree =
|
| + tree_type == LayerTreeType::ACTIVE ? layers_in_active_tree_
|
| + : layers_in_pending_tree_;
|
| + auto kv = layers_in_tree.find(layer_id);
|
| + DCHECK(kv != layers_in_tree.end());
|
| + DCHECK(kv->second);
|
| + return kv->second;
|
| + }
|
| +
|
| + private:
|
| + scoped_ptr<AnimationHost> host_;
|
| +
|
| + typedef base::hash_map<int, TestLayer*> LayerIdToTestLayer;
|
| + LayerIdToTestLayer layers_in_active_tree_;
|
| + LayerIdToTestLayer layers_in_pending_tree_;
|
| +
|
| + bool mutators_need_commit_;
|
| +};
|
| +
|
| +class TestAnimationDelegate : public AnimationDelegate {
|
| + public:
|
| + TestAnimationDelegate() : started_(false), finished_(false) {}
|
| +
|
| + void NotifyAnimationStarted(base::TimeTicks monotonic_time,
|
| + Animation::TargetProperty target_property,
|
| + int group) override {
|
| + started_ = true;
|
| + }
|
| + void NotifyAnimationFinished(base::TimeTicks monotonic_time,
|
| + Animation::TargetProperty target_property,
|
| + int group) override {
|
| + finished_ = true;
|
| + }
|
| +
|
| + bool started_;
|
| + bool finished_;
|
| +};
|
| +
|
| +class AnimationPlayerTest : public testing::Test {
|
| + public:
|
| + AnimationPlayerTest()
|
| + : client_(ThreadInstance::MAIN),
|
| + client_impl_(ThreadInstance::IMPL),
|
| + timeline_id_(AnimationIdProvider::NextTimelineId()),
|
| + player_id_(AnimationIdProvider::NextPlayerId()),
|
| + layer_id_(1) {
|
| + host_ = client_.host();
|
| + host_impl_ = client_impl_.host();
|
| + }
|
| +
|
| + protected:
|
| + void SetUp() override {
|
| + timeline_ = AnimationTimeline::Create(timeline_id_);
|
| + player_ = AnimationPlayer::Create(player_id_);
|
| + }
|
| +
|
| + void GetImplTimelineAndPlayerByID() {
|
| + timeline_impl_ = host_impl_->GetTimelineById(timeline_id_);
|
| + EXPECT_TRUE(timeline_impl_);
|
| + player_impl_ = timeline_impl_->GetPlayerById(player_id_);
|
| + EXPECT_TRUE(player_impl_);
|
| + }
|
| +
|
| + void ReleaseRefPtrs() {
|
| + player_ = nullptr;
|
| + timeline_ = nullptr;
|
| + player_impl_ = nullptr;
|
| + timeline_impl_ = nullptr;
|
| + }
|
| +
|
| + void AnimateLayersTransferEvents(base::TimeTicks time,
|
| + unsigned expect_events) {
|
| + scoped_ptr<AnimationEventsVector> events =
|
| + host_->animation_registrar()->CreateEvents();
|
| +
|
| + host_impl_->animation_registrar()->AnimateLayers(time);
|
| + host_impl_->animation_registrar()->UpdateAnimationState(true, events.get());
|
| + EXPECT_EQ(expect_events, events->size());
|
| +
|
| + host_->animation_registrar()->AnimateLayers(time);
|
| + host_->animation_registrar()->UpdateAnimationState(true, nullptr);
|
| + host_->animation_registrar()->SetAnimationEvents(events.Pass());
|
| + }
|
| +
|
| + AnimationPlayer* GetPlayerForLayerId(int layer_id) {
|
| + const AnimationHost::PlayersList* list =
|
| + host_->GetPlayersForLayerId(layer_id);
|
| + return list ? list->head()->value() : nullptr;
|
| + }
|
| +
|
| + AnimationPlayer* GetImplPlayerForLayerId(int layer_id) {
|
| + const AnimationHost::PlayersList* list =
|
| + host_impl_->GetPlayersForLayerId(layer_id);
|
| + return list ? list->head()->value() : nullptr;
|
| + }
|
| +
|
| + TestLayerTreeMutatorsClient client_;
|
| + TestLayerTreeMutatorsClient client_impl_;
|
| +
|
| + AnimationHost* host_;
|
| + AnimationHost* host_impl_;
|
| +
|
| + const int timeline_id_;
|
| + const int player_id_;
|
| + const int layer_id_;
|
| +
|
| + scoped_refptr<AnimationTimeline> timeline_;
|
| + scoped_refptr<AnimationPlayer> player_;
|
| +
|
| + scoped_refptr<AnimationTimeline> timeline_impl_;
|
| + scoped_refptr<AnimationPlayer> player_impl_;
|
| +};
|
| +
|
| +TEST_F(AnimationPlayerTest, AttachDetachLayerIfTimelineAttached) {
|
| + host_->AddAnimationTimeline(timeline_.get());
|
| + timeline_->AttachPlayer(player_.get());
|
| + EXPECT_FALSE(player_->layer_animation_controller());
|
| + EXPECT_FALSE(player_->layer_id());
|
| +
|
| + host_->PushPropertiesTo(host_impl_);
|
| +
|
| + EXPECT_FALSE(GetImplPlayerForLayerId(layer_id_));
|
| +
|
| + GetImplTimelineAndPlayerByID();
|
| +
|
| + EXPECT_FALSE(player_impl_->layer_animation_controller());
|
| + EXPECT_FALSE(player_impl_->layer_id());
|
| +
|
| + player_->AttachLayer(layer_id_);
|
| + EXPECT_EQ(player_, GetPlayerForLayerId(layer_id_));
|
| + EXPECT_TRUE(player_->layer_animation_controller());
|
| + EXPECT_EQ(player_->layer_id(), layer_id_);
|
| +
|
| + host_->PushPropertiesTo(host_impl_);
|
| +
|
| + EXPECT_EQ(player_impl_, GetImplPlayerForLayerId(layer_id_));
|
| + EXPECT_TRUE(player_impl_->layer_animation_controller());
|
| + EXPECT_EQ(player_impl_->layer_id(), layer_id_);
|
| +
|
| + player_->DetachLayer();
|
| + EXPECT_FALSE(GetPlayerForLayerId(layer_id_));
|
| + EXPECT_FALSE(player_->layer_animation_controller());
|
| + EXPECT_FALSE(player_->layer_id());
|
| +
|
| + host_->PushPropertiesTo(host_impl_);
|
| +
|
| + EXPECT_FALSE(GetImplPlayerForLayerId(layer_id_));
|
| + EXPECT_FALSE(player_impl_->layer_animation_controller());
|
| + EXPECT_FALSE(player_impl_->layer_id());
|
| +
|
| + timeline_->DetachPlayer(player_.get());
|
| + EXPECT_FALSE(player_->animation_timeline());
|
| + EXPECT_FALSE(player_->layer_animation_controller());
|
| + EXPECT_FALSE(player_->layer_id());
|
| +}
|
| +
|
| +TEST_F(AnimationPlayerTest, AttachDetachTimelineIfLayerAttached) {
|
| + host_->AddAnimationTimeline(timeline_.get());
|
| +
|
| + EXPECT_FALSE(player_->layer_animation_controller());
|
| + EXPECT_FALSE(player_->layer_id());
|
| +
|
| + player_->AttachLayer(layer_id_);
|
| + EXPECT_FALSE(player_->animation_timeline());
|
| + EXPECT_FALSE(GetPlayerForLayerId(layer_id_));
|
| + EXPECT_FALSE(player_->layer_animation_controller());
|
| + EXPECT_EQ(player_->layer_id(), layer_id_);
|
| +
|
| + timeline_->AttachPlayer(player_.get());
|
| + EXPECT_EQ(timeline_, player_->animation_timeline());
|
| + EXPECT_EQ(player_, GetPlayerForLayerId(layer_id_));
|
| + EXPECT_TRUE(player_->layer_animation_controller());
|
| + EXPECT_EQ(player_->layer_id(), layer_id_);
|
| +
|
| + // Removing player from timeline detaches layer.
|
| + timeline_->DetachPlayer(player_.get());
|
| + EXPECT_FALSE(player_->animation_timeline());
|
| + EXPECT_FALSE(GetPlayerForLayerId(layer_id_));
|
| + EXPECT_FALSE(player_->layer_animation_controller());
|
| + EXPECT_FALSE(player_->layer_id());
|
| +}
|
| +
|
| +TEST_F(AnimationPlayerTest, AttachToLayerInActiveTree) {
|
| + // Set up the layer which is in active tree for main thread and not
|
| + // yet passed onto the impl thread.
|
| + client_.RegisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| + client_impl_.RegisterLayer(layer_id_, LayerTreeType::PENDING);
|
| +
|
| + EXPECT_TRUE(client_.IsLayerInTree(layer_id_, LayerTreeType::ACTIVE));
|
| + EXPECT_FALSE(client_.IsLayerInTree(layer_id_, LayerTreeType::PENDING));
|
| +
|
| + host_->AddAnimationTimeline(timeline_.get());
|
| +
|
| + timeline_->AttachPlayer(player_.get());
|
| + player_->AttachLayer(layer_id_);
|
| + EXPECT_TRUE(player_->has_active_value_observer_for_testing());
|
| + EXPECT_FALSE(player_->has_pending_value_observer_for_testing());
|
| + EXPECT_TRUE(player_->layer_animation_controller());
|
| +
|
| + host_->PushPropertiesTo(host_impl_);
|
| +
|
| + GetImplTimelineAndPlayerByID();
|
| +
|
| + EXPECT_FALSE(player_impl_->has_active_value_observer_for_testing());
|
| + EXPECT_TRUE(player_impl_->has_pending_value_observer_for_testing());
|
| +
|
| + // Create the layer in the impl active tree.
|
| + client_impl_.RegisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| + EXPECT_TRUE(player_impl_->has_active_value_observer_for_testing());
|
| + EXPECT_TRUE(player_impl_->has_pending_value_observer_for_testing());
|
| +
|
| + EXPECT_TRUE(client_impl_.IsLayerInTree(layer_id_, LayerTreeType::ACTIVE));
|
| + EXPECT_TRUE(client_impl_.IsLayerInTree(layer_id_, LayerTreeType::PENDING));
|
| +
|
| + // kill layer on main thread.
|
| + client_.UnregisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| + EXPECT_FALSE(player_->has_active_value_observer_for_testing());
|
| + EXPECT_FALSE(player_->has_pending_value_observer_for_testing());
|
| + EXPECT_TRUE(player_->layer_animation_controller());
|
| +
|
| + // Sync doesn't detach LayerImpl.
|
| + host_->PushPropertiesTo(host_impl_);
|
| + EXPECT_TRUE(player_impl_->has_active_value_observer_for_testing());
|
| + EXPECT_TRUE(player_impl_->has_pending_value_observer_for_testing());
|
| + EXPECT_TRUE(player_impl_->layer_animation_controller());
|
| +
|
| + // Kill layer on impl thread in pending tree.
|
| + client_impl_.UnregisterLayer(layer_id_, LayerTreeType::PENDING);
|
| + EXPECT_TRUE(player_impl_->has_active_value_observer_for_testing());
|
| + EXPECT_FALSE(player_impl_->has_pending_value_observer_for_testing());
|
| + EXPECT_TRUE(player_impl_->layer_animation_controller());
|
| +
|
| + // Kill layer on impl thread in active tree.
|
| + client_impl_.UnregisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| + EXPECT_FALSE(player_impl_->has_active_value_observer_for_testing());
|
| + EXPECT_FALSE(player_impl_->has_pending_value_observer_for_testing());
|
| + EXPECT_TRUE(player_impl_->layer_animation_controller());
|
| +
|
| + // Sync doesn't change anything.
|
| + host_->PushPropertiesTo(host_impl_);
|
| + EXPECT_FALSE(player_impl_->has_active_value_observer_for_testing());
|
| + EXPECT_FALSE(player_impl_->has_pending_value_observer_for_testing());
|
| + EXPECT_TRUE(player_impl_->layer_animation_controller());
|
| +
|
| + player_->DetachLayer();
|
| + EXPECT_FALSE(player_->layer_animation_controller());
|
| +
|
| + // Release ptrs now to test the order of destruction.
|
| + ReleaseRefPtrs();
|
| +}
|
| +
|
| +TEST_F(AnimationPlayerTest, AttachToNotYetCreatedLayer) {
|
| + host_->AddAnimationTimeline(timeline_.get());
|
| + timeline_->AttachPlayer(player_.get());
|
| +
|
| + host_->PushPropertiesTo(host_impl_);
|
| +
|
| + GetImplTimelineAndPlayerByID();
|
| +
|
| + player_->AttachLayer(layer_id_);
|
| + EXPECT_FALSE(player_->has_active_value_observer_for_testing());
|
| + EXPECT_FALSE(player_->has_pending_value_observer_for_testing());
|
| + EXPECT_TRUE(player_->layer_animation_controller());
|
| +
|
| + host_->PushPropertiesTo(host_impl_);
|
| + EXPECT_FALSE(player_impl_->has_active_value_observer_for_testing());
|
| + EXPECT_FALSE(player_impl_->has_pending_value_observer_for_testing());
|
| + EXPECT_TRUE(player_impl_->layer_animation_controller());
|
| +
|
| + // Create layer.
|
| + client_.RegisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| + EXPECT_TRUE(player_->has_active_value_observer_for_testing());
|
| + EXPECT_FALSE(player_->has_pending_value_observer_for_testing());
|
| +
|
| + client_impl_.RegisterLayer(layer_id_, LayerTreeType::PENDING);
|
| + EXPECT_FALSE(player_impl_->has_active_value_observer_for_testing());
|
| + EXPECT_TRUE(player_impl_->has_pending_value_observer_for_testing());
|
| +
|
| + client_impl_.RegisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| + EXPECT_TRUE(player_impl_->has_active_value_observer_for_testing());
|
| + EXPECT_TRUE(player_impl_->has_pending_value_observer_for_testing());
|
| +}
|
| +
|
| +TEST_F(AnimationPlayerTest, PropertiesMutate) {
|
| + client_.RegisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| + client_impl_.RegisterLayer(layer_id_, LayerTreeType::PENDING);
|
| + client_impl_.RegisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| +
|
| + host_->AddAnimationTimeline(timeline_.get());
|
| + timeline_->AttachPlayer(player_.get());
|
| + player_->AttachLayer(layer_id_);
|
| +
|
| + const float start_opacity = .7f;
|
| + const float end_opacity = .3f;
|
| +
|
| + const float start_brightness = .6f;
|
| + const float end_brightness = .4f;
|
| +
|
| + const int transform_x = 10;
|
| + const int transform_y = 20;
|
| +
|
| + const double duration = 1.;
|
| +
|
| + AddOpacityTransitionToPlayer(player_.get(), duration, start_opacity,
|
| + end_opacity, false);
|
| + AddAnimatedTransformToPlayer(player_.get(), duration, transform_x,
|
| + transform_y);
|
| + AddAnimatedFilterToPlayer(player_.get(), duration, start_brightness,
|
| + end_brightness);
|
| +
|
| + host_->PushPropertiesTo(host_impl_);
|
| +
|
| + EXPECT_FALSE(client_.IsPropertyMutated(layer_id_, LayerTreeType::ACTIVE,
|
| + Animation::OPACITY));
|
| + EXPECT_FALSE(client_.IsPropertyMutated(layer_id_, LayerTreeType::ACTIVE,
|
| + Animation::TRANSFORM));
|
| + EXPECT_FALSE(client_.IsPropertyMutated(layer_id_, LayerTreeType::ACTIVE,
|
| + Animation::FILTER));
|
| +
|
| + EXPECT_FALSE(client_impl_.IsPropertyMutated(layer_id_, LayerTreeType::ACTIVE,
|
| + Animation::OPACITY));
|
| + EXPECT_FALSE(client_impl_.IsPropertyMutated(layer_id_, LayerTreeType::ACTIVE,
|
| + Animation::TRANSFORM));
|
| + EXPECT_FALSE(client_impl_.IsPropertyMutated(layer_id_, LayerTreeType::ACTIVE,
|
| + Animation::FILTER));
|
| +
|
| + host_impl_->animation_registrar()->ActivateAnimations();
|
| +
|
| + base::TimeTicks time;
|
| + time += base::TimeDelta::FromSecondsD(0.1);
|
| + AnimateLayersTransferEvents(time, 3u);
|
| +
|
| + time += base::TimeDelta::FromSecondsD(duration);
|
| + AnimateLayersTransferEvents(time, 3u);
|
| +
|
| + client_.ExpectOpacityPropertyMutated(layer_id_, LayerTreeType::ACTIVE,
|
| + end_opacity);
|
| + client_.ExpectTransformPropertyMutated(layer_id_, LayerTreeType::ACTIVE,
|
| + transform_x, transform_y);
|
| + client_.ExpectFilterPropertyMutated(layer_id_, LayerTreeType::ACTIVE,
|
| + end_brightness);
|
| +
|
| + client_impl_.ExpectOpacityPropertyMutated(layer_id_, LayerTreeType::ACTIVE,
|
| + end_opacity);
|
| + client_impl_.ExpectTransformPropertyMutated(layer_id_, LayerTreeType::ACTIVE,
|
| + transform_x, transform_y);
|
| + client_impl_.ExpectFilterPropertyMutated(layer_id_, LayerTreeType::ACTIVE,
|
| + end_brightness);
|
| +
|
| + client_impl_.ExpectOpacityPropertyMutated(layer_id_, LayerTreeType::PENDING,
|
| + end_opacity);
|
| + client_impl_.ExpectTransformPropertyMutated(layer_id_, LayerTreeType::PENDING,
|
| + transform_x, transform_y);
|
| + client_impl_.ExpectFilterPropertyMutated(layer_id_, LayerTreeType::PENDING,
|
| + end_brightness);
|
| +}
|
| +
|
| +TEST_F(AnimationPlayerTest, LayerAnimationDelegate) {
|
| + TestAnimationDelegate delegate;
|
| +
|
| + client_.RegisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| + client_impl_.RegisterLayer(layer_id_, LayerTreeType::PENDING);
|
| + client_impl_.RegisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| +
|
| + host_->AddAnimationTimeline(timeline_.get());
|
| + timeline_->AttachPlayer(player_.get());
|
| +
|
| + // Set delegate before controller created.
|
| + player_->set_layer_animation_delegate(&delegate);
|
| + player_->AttachLayer(layer_id_);
|
| +
|
| + const double duration = 1.;
|
| +
|
| + AddOpacityTransitionToPlayer(player_.get(), duration, .7f, .3f, false);
|
| +
|
| + host_->PushPropertiesTo(host_impl_);
|
| + host_impl_->animation_registrar()->ActivateAnimations();
|
| +
|
| + EXPECT_FALSE(delegate.started_);
|
| + EXPECT_FALSE(delegate.finished_);
|
| +
|
| + base::TimeTicks time;
|
| + time += base::TimeDelta::FromSecondsD(0.1);
|
| + AnimateLayersTransferEvents(time, 1u);
|
| +
|
| + EXPECT_TRUE(delegate.started_);
|
| + EXPECT_FALSE(delegate.finished_);
|
| +
|
| + time += base::TimeDelta::FromSecondsD(duration);
|
| + AnimateLayersTransferEvents(time, 1u);
|
| +
|
| + EXPECT_TRUE(delegate.finished_);
|
| +}
|
| +
|
| +TEST_F(AnimationPlayerTest, AddRemoveAnimationCausesSetNeedsCommit) {
|
| + client_.RegisterLayer(layer_id_, LayerTreeType::ACTIVE);
|
| + host_->AddAnimationTimeline(timeline_.get());
|
| + timeline_->AttachPlayer(player_.get());
|
| + player_->AttachLayer(layer_id_);
|
| +
|
| + EXPECT_FALSE(client_.mutators_need_commit());
|
| +
|
| + const int animation_id =
|
| + AddOpacityTransitionToPlayer(player_.get(), 1., .7f, .3f, false);
|
| +
|
| + EXPECT_TRUE(client_.mutators_need_commit());
|
| + client_.set_mutators_need_commit(false);
|
| +
|
| + player_->PauseAnimation(animation_id, 1.);
|
| + EXPECT_TRUE(client_.mutators_need_commit());
|
| + client_.set_mutators_need_commit(false);
|
| +
|
| + player_->RemoveAnimation(animation_id);
|
| + EXPECT_TRUE(client_.mutators_need_commit());
|
| + client_.set_mutators_need_commit(false);
|
| +}
|
| +
|
| +} // namespace
|
| +} // namespace cc
|
|
|