Index: cc/animation/animation_timeline.h |
diff --git a/cc/animation/animation_timeline.h b/cc/animation/animation_timeline.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..79c27f9a93959e49fb3287da57f7819d9fc783f6 |
--- /dev/null |
+++ b/cc/animation/animation_timeline.h |
@@ -0,0 +1,57 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CC_ANIMATION_ANIMATION_TIMELINE_H_ |
+#define CC_ANIMATION_ANIMATION_TIMELINE_H_ |
+ |
+#include <vector> |
+ |
+#include "base/memory/ref_counted.h" |
+#include "cc/base/cc_export.h" |
+ |
+namespace cc { |
+ |
+class AnimationPlayer; |
+class LayerTreeHost; |
+class LayerTreeMutatorsClient; |
+ |
+typedef std::vector<scoped_refptr<AnimationPlayer>> AnimationPlayerList; |
+ |
+class CC_EXPORT AnimationTimeline : public base::RefCounted<AnimationTimeline> { |
+ public: |
+ static scoped_refptr<AnimationTimeline> Create(); |
+ |
+ void AttachPlayer(AnimationPlayer* player); |
+ void DetachPlayer(AnimationPlayer* player); |
+ AnimationPlayer* GetPlayerById(int player_id) const; |
+ |
+ LayerTreeMutatorsClient* layer_tree_mutators_client() { |
+ return layer_tree_mutators_client_; |
+ } |
+ const LayerTreeMutatorsClient* layer_tree_mutators_client() const { |
+ return layer_tree_mutators_client_; |
+ } |
+ void SetLayerTreeMutatorsClient(LayerTreeMutatorsClient* client); |
+ |
+ void PushPropertiesTo(AnimationTimeline* timeline_impl); |
+ |
+ private: |
+ friend class base::RefCounted<AnimationTimeline>; |
+ |
+ AnimationTimeline(); |
+ virtual ~AnimationTimeline(); |
+ |
+ void PushAttachedPlayersToImplThread(AnimationTimeline* timeline) const; |
+ void RemoveDetachedPlayersFromImplThread(AnimationTimeline* timeline) const; |
+ void PushPropertiesToImplThread(AnimationTimeline* timeline); |
+ |
+ AnimationPlayerList players_; |
+ LayerTreeMutatorsClient* layer_tree_mutators_client_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(AnimationTimeline); |
+}; |
+ |
+} // namespace cc |
+ |
+#endif // CC_ANIMATION_ANIMATION_TIMELINE_H_ |