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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/atomic_sequence_num.h" | 5 #include "base/atomic_sequence_num.h" |
6 #include "cc/animation/animation_id_provider.h" | 6 #include "cc/animation/animation_id_provider.h" |
7 | 7 |
8 namespace cc { | 8 namespace cc { |
9 | 9 |
10 base::StaticAtomicSequenceNumber g_next_animation_id; | 10 base::StaticAtomicSequenceNumber g_next_animation_id; |
11 base::StaticAtomicSequenceNumber g_next_group_id; | 11 base::StaticAtomicSequenceNumber g_next_group_id; |
| 12 base::StaticAtomicSequenceNumber g_next_timeline_id; |
| 13 base::StaticAtomicSequenceNumber g_next_player_id; |
12 | 14 |
13 int AnimationIdProvider::NextAnimationId() { | 15 int AnimationIdProvider::NextAnimationId() { |
14 // Animation IDs start from 1. | 16 // Animation IDs start from 1. |
15 return g_next_animation_id.GetNext() + 1; | 17 return g_next_animation_id.GetNext() + 1; |
16 } | 18 } |
17 | 19 |
18 int AnimationIdProvider::NextGroupId() { | 20 int AnimationIdProvider::NextGroupId() { |
19 // Animation group IDs start from 1. | 21 // Animation group IDs start from 1. |
20 return g_next_group_id.GetNext() + 1; | 22 return g_next_group_id.GetNext() + 1; |
21 } | 23 } |
22 | 24 |
| 25 int AnimationIdProvider::NextTimelineId() { |
| 26 return g_next_timeline_id.GetNext() + 1; |
| 27 } |
| 28 |
| 29 int AnimationIdProvider::NextPlayerId() { |
| 30 return g_next_player_id.GetNext() + 1; |
| 31 } |
| 32 |
23 } // namespace cc | 33 } // namespace cc |
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