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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "cc/animation/animation_host.h" | |
| 6 | |
| 7 #include <algorithm> | |
| 8 | |
| 9 #include "cc/animation/animation_player.h" | |
| 10 #include "cc/animation/animation_registrar.h" | |
| 11 #include "cc/animation/animation_timeline.h" | |
| 12 #include "cc/animation/element_animations.h" | |
| 13 | |
| 14 namespace cc { | |
| 15 | |
| 16 scoped_ptr<AnimationHost> AnimationHost::Create( | |
| 17 ThreadInstance thread_instance) { | |
| 18 return make_scoped_ptr(new AnimationHost(thread_instance)); | |
| 19 } | |
| 20 | |
| 21 AnimationHost::AnimationHost(ThreadInstance thread_instance) | |
| 22 : animation_registrar_(AnimationRegistrar::Create()), | |
| 23 mutator_host_client_(), | |
| 24 thread_instance_(thread_instance) { | |
| 25 } | |
| 26 | |
| 27 AnimationHost::~AnimationHost() { | |
| 28 ClearTimelines(); | |
| 29 DCHECK(!mutator_host_client()); | |
| 30 DCHECK(layer_to_element_animations_map_.empty()); | |
| 31 } | |
| 32 | |
| 33 AnimationTimeline* AnimationHost::GetTimelineById(int timeline_id) const { | |
| 34 for (auto& timeline : timelines_) | |
| 35 if (timeline->id() == timeline_id) | |
| 36 return timeline.get(); | |
| 37 return nullptr; | |
| 38 } | |
| 39 | |
| 40 void AnimationHost::ClearTimelines() { | |
| 41 EraseTimelines(timelines_.begin(), timelines_.end()); | |
| 42 } | |
| 43 | |
| 44 void AnimationHost::EraseTimelines(AnimationTimelineList::iterator begin, | |
| 45 AnimationTimelineList::iterator end) { | |
| 46 for (auto i = begin; i != end; ++i) { | |
| 47 auto& timeline = *i; | |
| 48 timeline->ClearPlayers(); | |
| 49 timeline->SetAnimationHost(nullptr); | |
| 50 } | |
| 51 | |
| 52 timelines_.erase(begin, end); | |
| 53 } | |
| 54 | |
| 55 void AnimationHost::AddAnimationTimeline( | |
| 56 scoped_refptr<AnimationTimeline> timeline) { | |
| 57 timeline->SetAnimationHost(this); | |
| 58 timelines_.push_back(timeline); | |
| 59 } | |
| 60 | |
| 61 void AnimationHost::RemoveAnimationTimeline( | |
| 62 scoped_refptr<AnimationTimeline> timeline) { | |
| 63 for (auto iter = timelines_.begin(); iter != timelines_.end(); ++iter) { | |
| 64 if (iter->get() != timeline) | |
| 65 continue; | |
| 66 | |
| 67 EraseTimelines(iter, iter + 1); | |
| 68 break; | |
| 69 } | |
| 70 } | |
| 71 | |
| 72 void AnimationHost::RegisterLayer(int layer_id, LayerTreeType tree_type) { | |
| 73 ElementAnimations* element_animations = | |
| 74 GetElementAnimationsForLayerId(layer_id); | |
| 75 if (element_animations) | |
| 76 element_animations->LayerRegistered(layer_id, tree_type); | |
| 77 } | |
| 78 | |
| 79 void AnimationHost::UnregisterLayer(int layer_id, LayerTreeType tree_type) { | |
| 80 ElementAnimations* element_animations = | |
| 81 GetElementAnimationsForLayerId(layer_id); | |
| 82 if (element_animations) | |
| 83 element_animations->LayerUnregistered(layer_id, tree_type); | |
| 84 } | |
| 85 | |
| 86 void AnimationHost::RegisterPlayerForLayer(int layer_id, | |
| 87 AnimationPlayer* player) { | |
| 88 DCHECK(layer_id); | |
| 89 DCHECK(player); | |
| 90 | |
| 91 ElementAnimations* element_animations = | |
| 92 GetElementAnimationsForLayerId(layer_id); | |
| 93 if (!element_animations) { | |
| 94 element_animations = new ElementAnimations(this); | |
| 95 layer_to_element_animations_map_.insert( | |
| 96 std::make_pair(layer_id, element_animations)); | |
|
ajuma
2015/06/30 15:56:55
Who owns |element_animations|? Please use an appro
loyso (OOO)
2015/07/01 02:25:47
Done.
| |
| 97 element_animations->CreateLayerAnimationController(layer_id); | |
| 98 } | |
| 99 | |
| 100 DCHECK(element_animations); | |
| 101 element_animations->AddPlayer(player); | |
| 102 } | |
| 103 | |
| 104 void AnimationHost::UnregisterPlayerForLayer(int layer_id, | |
| 105 AnimationPlayer* player) { | |
| 106 DCHECK(layer_id); | |
| 107 DCHECK(player); | |
| 108 | |
| 109 ElementAnimations* element_animations = | |
| 110 GetElementAnimationsForLayerId(layer_id); | |
| 111 DCHECK(element_animations); | |
| 112 element_animations->RemovePlayer(player); | |
| 113 | |
| 114 if (element_animations->IsEmpty()) { | |
| 115 element_animations->DestroyLayerAnimationController(); | |
| 116 layer_to_element_animations_map_.erase(layer_id); | |
| 117 delete element_animations; | |
| 118 element_animations = nullptr; | |
| 119 } | |
| 120 } | |
| 121 | |
| 122 void AnimationHost::SetMutatorHostClient(MutatorHostClient* client) { | |
| 123 if (mutator_host_client_ == client) | |
| 124 return; | |
| 125 | |
| 126 mutator_host_client_ = client; | |
| 127 } | |
| 128 | |
| 129 void AnimationHost::SetNeedsCommit() { | |
| 130 DCHECK(mutator_host_client_); | |
| 131 mutator_host_client_->SetMutatorsNeedCommit(); | |
| 132 } | |
| 133 | |
| 134 void AnimationHost::PushPropertiesTo(AnimationHost* host_impl) { | |
| 135 PushTimelinesToImplThread(host_impl); | |
| 136 RemoveTimelinesFromImplThread(host_impl); | |
| 137 PushPropertiesToImplThread(host_impl); | |
| 138 } | |
| 139 | |
| 140 void AnimationHost::PushTimelinesToImplThread(AnimationHost* host_impl) const { | |
| 141 for (auto& timeline : timelines_) { | |
| 142 AnimationTimeline* timeline_impl = | |
| 143 host_impl->GetTimelineById(timeline->id()); | |
| 144 if (timeline_impl) | |
| 145 continue; | |
| 146 | |
| 147 scoped_refptr<AnimationTimeline> to_add = timeline->CreateImplInstance(); | |
| 148 host_impl->AddAnimationTimeline(to_add.get()); | |
| 149 } | |
| 150 } | |
| 151 | |
| 152 void AnimationHost::RemoveTimelinesFromImplThread( | |
| 153 AnimationHost* host_impl) const { | |
| 154 AnimationTimelineList& timelines_impl = host_impl->timelines_; | |
| 155 | |
| 156 auto to_erase = | |
| 157 std::partition(timelines_impl.begin(), timelines_impl.end(), | |
| 158 [this](AnimationTimelineList::value_type timeline_impl) { | |
| 159 return timeline_impl->is_impl_only() || | |
| 160 GetTimelineById(timeline_impl->id()); | |
| 161 }); | |
| 162 | |
| 163 host_impl->EraseTimelines(to_erase, timelines_impl.end()); | |
| 164 } | |
| 165 | |
| 166 void AnimationHost::PushPropertiesToImplThread(AnimationHost* host_impl) { | |
| 167 // Firstly, sync all players with impl thread to create ElementAnimations and | |
| 168 // layer animation controllers. | |
| 169 for (auto& timeline : timelines_) { | |
| 170 AnimationTimeline* timeline_impl = | |
| 171 host_impl->GetTimelineById(timeline->id()); | |
| 172 if (timeline_impl) | |
| 173 timeline->PushPropertiesTo(timeline_impl); | |
| 174 } | |
| 175 | |
| 176 // Secondly, sync properties for created layer animation controllers. | |
| 177 for (auto& kv : layer_to_element_animations_map_) { | |
| 178 ElementAnimations* element_animations = kv.second; | |
| 179 ElementAnimations* element_animations_impl = | |
| 180 host_impl->GetElementAnimationsForLayerId(kv.first); | |
| 181 if (element_animations_impl) | |
| 182 element_animations->PushPropertiesTo(element_animations_impl); | |
| 183 } | |
| 184 } | |
| 185 | |
| 186 LayerAnimationController* AnimationHost::GetControllerForLayerId( | |
| 187 int layer_id) const { | |
| 188 const ElementAnimations* element_animations = | |
| 189 GetElementAnimationsForLayerId(layer_id); | |
| 190 if (!element_animations) | |
| 191 return nullptr; | |
| 192 | |
| 193 return element_animations->layer_animation_controller(); | |
| 194 } | |
| 195 | |
| 196 ElementAnimations* AnimationHost::GetElementAnimationsForLayerId( | |
| 197 int layer_id) const { | |
| 198 DCHECK(layer_id); | |
| 199 auto iter = layer_to_element_animations_map_.find(layer_id); | |
| 200 return iter == layer_to_element_animations_map_.end() ? nullptr | |
| 201 : iter->second; | |
| 202 } | |
| 203 | |
| 204 } // namespace cc | |
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