Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(16)

Side by Side Diff: cc/animation/animation_host.cc

Issue 947033002: CC Animations: Establish AnimationHost, AnimationTimeline and AnimationPlayer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix code review issues. Rebase. Created 5 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
(Empty)
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/animation/animation_host.h"
6
7 #include <algorithm>
8
9 #include "cc/animation/animation_player.h"
10 #include "cc/animation/animation_registrar.h"
11 #include "cc/animation/animation_timeline.h"
12
13 namespace cc {
14
15 scoped_ptr<AnimationHost> AnimationHost::Create(
16 ThreadInstance thread_instance) {
17 return make_scoped_ptr(new AnimationHost(thread_instance));
18 }
19
20 AnimationHost::AnimationHost(ThreadInstance thread_instance)
21 : animation_registrar_(AnimationRegistrar::Create()),
22 layer_tree_mutators_client_(),
23 thread_instance_(thread_instance) {
24 }
25
26 AnimationHost::~AnimationHost() {
27 ClearTimelines();
28 DCHECK(!layer_tree_mutators_client());
29 DCHECK(layer_to_players_map_.empty());
30 }
31
32 AnimationTimeline* AnimationHost::GetTimelineById(int timeline_id) const {
33 for (auto& timeline : timelines_)
34 if (timeline->id() == timeline_id)
35 return timeline.get();
36 return nullptr;
37 }
38
39 void AnimationHost::ClearTimelines() {
40 EraseTimelines(timelines_.begin(), timelines_.end());
41 }
42
43 void AnimationHost::EraseTimelines(AnimationTimelineList::iterator begin,
44 AnimationTimelineList::iterator end) {
45 for (auto i = begin; i != end; ++i) {
46 auto& timeline = *i;
47 timeline->ClearPlayers();
48 timeline->SetAnimationHost(nullptr);
49 }
50
51 timelines_.erase(begin, end);
52 }
53
54 void AnimationHost::AddAnimationTimeline(
55 scoped_refptr<AnimationTimeline> timeline) {
56 timeline->SetAnimationHost(this);
57 timelines_.push_back(timeline);
58 }
59
60 void AnimationHost::RemoveAnimationTimeline(
61 scoped_refptr<AnimationTimeline> timeline) {
62 for (auto iter = timelines_.begin(); iter != timelines_.end(); ++iter) {
63 if (iter->get() != timeline)
64 continue;
65
66 EraseTimelines(iter, iter + 1);
67 break;
68 }
69 }
70
71 void AnimationHost::RegisterLayer(int layer_id, LayerTreeType tree_type) {
72 const PlayersList* players_list = GetPlayersForLayerId(layer_id);
73 if (!players_list)
74 return;
75
76 for (base::LinkNode<AnimationPlayer>* node = players_list->head();
77 node != players_list->end(); node = node->next()) {
78 AnimationPlayer* player = node->value();
79 player->LayerRegistered(layer_id, tree_type);
80 }
81 }
82
83 void AnimationHost::UnregisterLayer(int layer_id, LayerTreeType tree_type) {
84 const PlayersList* players_list = GetPlayersForLayerId(layer_id);
85 if (!players_list)
86 return;
87
88 for (base::LinkNode<AnimationPlayer>* node = players_list->head();
89 node != players_list->end(); node = node->next()) {
90 AnimationPlayer* player = node->value();
91 player->LayerUnregistered(layer_id, tree_type);
92 }
93 }
94
95 void AnimationHost::RegisterPlayerForLayer(int layer_id,
96 AnimationPlayer* player) {
97 DCHECK(layer_id);
98 DCHECK(player);
99
100 PlayersList* players_list = GetPlayersForLayerId(layer_id);
101 if (!players_list) {
102 // TODO(loyso): Make base::LinkedList movable to avoid this heap allocation.
103 // Depends on C++11 library which is banned for now. crbug.com/360096
104 players_list = new PlayersList();
105 layer_to_players_map_.insert(std::make_pair(layer_id, players_list));
106 }
107
108 DCHECK(players_list);
109 players_list->Append(player);
110 }
111
112 void AnimationHost::UnregisterPlayerForLayer(int layer_id,
113 AnimationPlayer* player) {
114 DCHECK(layer_id);
115 DCHECK(player);
116 PlayersList* players_list = GetPlayersForLayerId(layer_id);
117 DCHECK(players_list);
118
119 for (base::LinkNode<AnimationPlayer>* node = players_list->head();
120 node != players_list->end(); node = node->next()) {
121 AnimationPlayer* value = node->value();
122 if (value == player) {
123 node->RemoveFromList();
124 if (players_list->empty()) {
125 layer_to_players_map_.erase(layer_id);
126 delete players_list;
127 } else {
128 AnimationPlayer* player_left = players_list->head()->value();
129 player_left->RefreshObservers();
130 }
131 return;
132 }
133 }
134 }
135
136 void AnimationHost::SetLayerTreeMutatorsClient(
137 LayerTreeMutatorsClient* client) {
138 if (layer_tree_mutators_client_ == client)
139 return;
140
141 layer_tree_mutators_client_ = client;
142 }
143
144 void AnimationHost::SetNeedsCommit() {
145 DCHECK(layer_tree_mutators_client_);
146 layer_tree_mutators_client_->SetMutatorsNeedCommit();
147 }
148
149 void AnimationHost::PushPropertiesTo(AnimationHost* host_impl) {
150 PushTimelinesToImplThread(host_impl);
151 RemoveTimelinesFromImplThread(host_impl);
152 PushPropertiesToImplThread(host_impl);
153 }
154
155 void AnimationHost::PushTimelinesToImplThread(AnimationHost* host_impl) const {
156 for (auto& timeline : timelines_) {
157 AnimationTimeline* timeline_impl =
158 host_impl->GetTimelineById(timeline->id());
159 if (timeline_impl)
160 continue;
161
162 scoped_refptr<AnimationTimeline> to_add = timeline->CreateImplInstance();
163 host_impl->AddAnimationTimeline(to_add.get());
164 }
165 }
166
167 void AnimationHost::RemoveTimelinesFromImplThread(
168 AnimationHost* host_impl) const {
169 AnimationTimelineList& timelines_impl = host_impl->timelines_;
170
171 auto to_erase =
172 std::partition(timelines_impl.begin(), timelines_impl.end(),
173 [this](AnimationTimelineList::value_type timeline_impl) {
174 return timeline_impl->is_impl_only() ||
175 GetTimelineById(timeline_impl->id());
176 });
177
178 host_impl->EraseTimelines(to_erase, timelines_impl.end());
179 }
180
181 void AnimationHost::PushPropertiesToImplThread(AnimationHost* host_impl) {
182 for (auto& timeline : timelines_) {
183 AnimationTimeline* timeline_impl =
184 host_impl->GetTimelineById(timeline->id());
185 if (timeline_impl)
186 timeline->PushPropertiesTo(timeline_impl);
187 }
188 }
189
190 LayerAnimationController* AnimationHost::GetControllerForLayerId(
191 int layer_id) const {
192 // TODO(loyso): Get rid of LayerAnimationController.
193 const PlayersList* players_list = GetPlayersForLayerId(layer_id);
194 if (!players_list)
195 return nullptr;
196
197 DCHECK(EnsureListPlayersShareController(*players_list));
198 DCHECK(!players_list->empty());
199 AnimationPlayer* player = players_list->head()->value();
200 return player->layer_animation_controller();
201 }
202
203 bool AnimationHost::EnsureListPlayersShareController(
204 const PlayersList& players_list) const {
205 AnimationPlayer* prev_player = nullptr;
206 for (base::LinkNode<AnimationPlayer>* node = players_list.head();
207 node != players_list.end(); node = node->next()) {
208 AnimationPlayer* player = node->value();
209 if (prev_player &&
210 prev_player->layer_animation_controller() !=
211 player->layer_animation_controller())
212 return false;
213 prev_player = player;
214 }
215
216 return true;
217 }
218
219 AnimationHost::PlayersList* AnimationHost::GetPlayersForLayerId(
220 int layer_id) const {
221 DCHECK(layer_id);
222 auto iter = layer_to_players_map_.find(layer_id);
223 return iter == layer_to_players_map_.end() ? nullptr : iter->second;
224 }
225
226 } // namespace cc
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698