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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CC_ANIMATION_ANIMATION_TIMELINE_H_ | |
| 6 #define CC_ANIMATION_ANIMATION_TIMELINE_H_ | |
| 7 | |
| 8 #include <vector> | |
| 9 | |
| 10 #include "base/containers/hash_tables.h" | |
| 11 #include "base/memory/ref_counted.h" | |
| 12 #include "base/memory/scoped_ptr.h" | |
| 13 #include "cc/base/cc_export.h" | |
| 14 | |
| 15 namespace cc { | |
| 16 | |
| 17 class AnimationHost; | |
| 18 class AnimationPlayer; | |
| 19 | |
| 20 typedef std::vector<scoped_refptr<AnimationPlayer>> AnimationPlayerList; | |
| 21 | |
| 22 // An AnimationTimeline owns a group of AnimationPlayers. | |
| 23 // This is a cc counterpart for blink::AnimationTimeline (in 1:1 relationship). | |
| 24 // Each AnimationTimeline and it's AnimationPlayers have their copies on | |
| 25 // the impl thread. We synchronize main thread and impl thread instances | |
| 26 // using integer IDs. | |
| 27 class CC_EXPORT AnimationTimeline : public base::RefCounted<AnimationTimeline> { | |
|
Ian Vollick
2015/05/05 03:52:07
Why refptr?
loyso (OOO)
2015/05/05 06:51:18
Shared between cc::AnimationHost and blink::Animat
Ian Vollick
2015/05/07 13:58:43
IIUC, this means that both the cc::AnimationHost a
loyso (OOO)
2015/05/08 01:04:35
Yes, that's true. We can create WebCompositorAnima
| |
| 28 public: | |
| 29 static scoped_refptr<AnimationTimeline> Create(int id); | |
| 30 scoped_refptr<AnimationTimeline> CreateImplInstance() const; | |
| 31 | |
| 32 int id() const { return id_; } | |
| 33 | |
| 34 // Parent AnimationHost. | |
| 35 AnimationHost* animation_host() { return animation_host_; } | |
| 36 const AnimationHost* animation_host() const { return animation_host_; } | |
| 37 void SetAnimationHost(AnimationHost* animation_host); | |
| 38 | |
| 39 void set_is_impl_only(bool is_impl_only) { is_impl_only_ = is_impl_only; } | |
| 40 bool is_impl_only() const { return is_impl_only_; } | |
| 41 | |
| 42 void AttachPlayer(AnimationPlayer* player); | |
| 43 void DetachPlayer(AnimationPlayer* player); | |
| 44 | |
| 45 void ClearPlayers(); | |
| 46 | |
| 47 void PushPropertiesTo(AnimationTimeline* timeline_impl); | |
| 48 | |
| 49 AnimationPlayer* GetPlayerById(int player_id) const; | |
| 50 | |
| 51 private: | |
| 52 friend class base::RefCounted<AnimationTimeline>; | |
| 53 | |
| 54 explicit AnimationTimeline(int id); | |
| 55 virtual ~AnimationTimeline(); | |
| 56 | |
| 57 void PushAttachedPlayersToImplThread(AnimationTimeline* timeline) const; | |
| 58 void RemoveDetachedPlayersFromImplThread(AnimationTimeline* timeline) const; | |
| 59 void PushPropertiesToImplThread(AnimationTimeline* timeline); | |
| 60 | |
| 61 void ErasePlayers(AnimationPlayerList::iterator begin, | |
| 62 AnimationPlayerList::iterator end); | |
| 63 | |
| 64 AnimationPlayerList players_; | |
| 65 int id_; | |
| 66 AnimationHost* animation_host_; | |
| 67 | |
| 68 // Impl-only AnimationTimeline has no main thread instance and lives on | |
| 69 // it's own. | |
| 70 bool is_impl_only_; | |
| 71 | |
| 72 DISALLOW_COPY_AND_ASSIGN(AnimationTimeline); | |
| 73 }; | |
| 74 | |
| 75 } // namespace cc | |
| 76 | |
| 77 #endif // CC_ANIMATION_ANIMATION_TIMELINE_H_ | |
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