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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_ANIMATION_ANIMATION_TIMELINE_H_ | |
6 #define CC_ANIMATION_ANIMATION_TIMELINE_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "base/containers/hash_tables.h" | |
11 #include "base/memory/ref_counted.h" | |
12 #include "base/memory/scoped_ptr.h" | |
13 #include "cc/base/cc_export.h" | |
14 | |
15 namespace cc { | |
16 | |
17 class AnimationHost; | |
18 class AnimationPlayer; | |
19 | |
20 typedef std::vector<scoped_refptr<AnimationPlayer>> AnimationPlayerList; | |
21 | |
22 // An AnimationTimeline owns a group of AnimationPlayers. | |
23 // This is a cc counterpart for blink::AnimationTimeline (in 1:1 relationship). | |
24 // Each AnimationTimeline and it's AnimationPlayers have their copies on | |
25 // the impl thread. We synchronize main thread and impl thread instances | |
26 // using integer IDs. | |
27 class CC_EXPORT AnimationTimeline : public base::RefCounted<AnimationTimeline> { | |
Ian Vollick
2015/05/05 03:52:07
Why refptr?
loyso (OOO)
2015/05/05 06:51:18
Shared between cc::AnimationHost and blink::Animat
Ian Vollick
2015/05/07 13:58:43
IIUC, this means that both the cc::AnimationHost a
loyso (OOO)
2015/05/08 01:04:35
Yes, that's true. We can create WebCompositorAnima
| |
28 public: | |
29 static scoped_refptr<AnimationTimeline> Create(int id); | |
30 scoped_refptr<AnimationTimeline> CreateImplInstance() const; | |
31 | |
32 int id() const { return id_; } | |
33 | |
34 // Parent AnimationHost. | |
35 AnimationHost* animation_host() { return animation_host_; } | |
36 const AnimationHost* animation_host() const { return animation_host_; } | |
37 void SetAnimationHost(AnimationHost* animation_host); | |
38 | |
39 void set_is_impl_only(bool is_impl_only) { is_impl_only_ = is_impl_only; } | |
40 bool is_impl_only() const { return is_impl_only_; } | |
41 | |
42 void AttachPlayer(AnimationPlayer* player); | |
43 void DetachPlayer(AnimationPlayer* player); | |
44 | |
45 void ClearPlayers(); | |
46 | |
47 void PushPropertiesTo(AnimationTimeline* timeline_impl); | |
48 | |
49 AnimationPlayer* GetPlayerById(int player_id) const; | |
50 | |
51 private: | |
52 friend class base::RefCounted<AnimationTimeline>; | |
53 | |
54 explicit AnimationTimeline(int id); | |
55 virtual ~AnimationTimeline(); | |
56 | |
57 void PushAttachedPlayersToImplThread(AnimationTimeline* timeline) const; | |
58 void RemoveDetachedPlayersFromImplThread(AnimationTimeline* timeline) const; | |
59 void PushPropertiesToImplThread(AnimationTimeline* timeline); | |
60 | |
61 void ErasePlayers(AnimationPlayerList::iterator begin, | |
62 AnimationPlayerList::iterator end); | |
63 | |
64 AnimationPlayerList players_; | |
65 int id_; | |
66 AnimationHost* animation_host_; | |
67 | |
68 // Impl-only AnimationTimeline has no main thread instance and lives on | |
69 // it's own. | |
70 bool is_impl_only_; | |
71 | |
72 DISALLOW_COPY_AND_ASSIGN(AnimationTimeline); | |
73 }; | |
74 | |
75 } // namespace cc | |
76 | |
77 #endif // CC_ANIMATION_ANIMATION_TIMELINE_H_ | |
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