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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_ANIMATION_ANIMATION_HOST_H_ | |
6 #define CC_ANIMATION_ANIMATION_HOST_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "base/containers/hash_tables.h" | |
11 #include "base/memory/ref_counted.h" | |
12 #include "base/memory/scoped_ptr.h" | |
13 #include "cc/base/cc_export.h" | |
14 | |
15 namespace cc { | |
16 | |
17 class AnimationPlayer; | |
18 class AnimationRegistrar; | |
19 class AnimationTimeline; | |
20 class LayerTreeHost; | |
21 class LayerTreeMutatorsClient; | |
22 | |
23 typedef std::vector<scoped_refptr<AnimationTimeline>> AnimationTimelineList; | |
24 | |
25 // An AnimationHost contains all the state required to play animations. | |
26 // Specifically, it owns all the AnimationTimelines objects. | |
27 // There is just one AnimationHost for LayerTreeHost on main renderer thread | |
28 // and just one AnimationHost for LayerTreeHostImpl on impl thread. | |
29 // We synchronize them during the commit process in a one-way data flow process | |
30 // (PushPropertiesTo). | |
31 // An AnimationHost talks to it's correspondent LayerTreeHost via | |
32 // LayerTreeMutatorsClient interface. | |
33 // AnimationHost has it's own instance of AnimationRegistrar (to be merged). | |
ajuma
2015/04/30 13:17:54
Nit: s/it's/its (also above and elsewhere)
loyso (OOO)
2015/05/01 00:46:55
Acknowledged.
Ian Vollick
2015/05/05 03:52:06
To be clear, you mean that the AnimationRegistrar
loyso (OOO)
2015/05/05 06:51:18
Yes, correct.
loyso (OOO)
2015/06/22 07:48:51
Done.
loyso (OOO)
2015/06/22 07:48:51
Done.
| |
34 class CC_EXPORT AnimationHost { | |
35 public: | |
36 static scoped_ptr<AnimationHost> Create(bool is_impl_instance); | |
37 virtual ~AnimationHost(); | |
38 | |
39 void AddAnimationTimeline(AnimationTimeline* timeline); | |
Ian Vollick
2015/05/05 03:52:06
If it's going to hold a reference to the animation
loyso (OOO)
2015/05/05 06:51:18
It would require a complete definition for Animati
Ian Vollick
2015/05/07 13:58:42
I don't think this is true; this appears to compil
loyso (OOO)
2015/05/08 01:04:34
That's true for AnimationTimeline::AttachPlayer(An
loyso (OOO)
2015/06/22 07:48:51
Done.
| |
40 void RemoveAnimationTimeline(AnimationTimeline* timeline); | |
41 AnimationTimeline* GetTimelineById(int timeline_id) const; | |
42 | |
43 void ClearTimelines(); | |
44 | |
45 void RegisterLayer(int layer_id, bool is_active_tree); | |
Ian Vollick
2015/05/05 03:52:06
Please use an enum rather than a boolean. It makes
loyso (OOO)
2015/05/05 06:51:18
I wanted to go the LAC way with bools and no extra
Ian Vollick
2015/05/07 13:58:42
Using bools was probably a mistake with LAC. I wou
loyso (OOO)
2015/05/08 01:04:34
Acknowledged.
loyso (OOO)
2015/06/22 07:48:51
Done.
| |
46 void UnregisterLayer(int layer_id, bool is_active_tree); | |
47 | |
48 void RegisterPlayerForLayer(int layer_id, AnimationPlayer* player); | |
49 void UnregisterPlayerForLayer(int layer_id, AnimationPlayer* player); | |
50 AnimationPlayer* GetPlayerForLayerId(int layer_id) const; | |
51 | |
52 // Parent LayerTreeHost or LayerTreeHostImpl. | |
53 LayerTreeMutatorsClient* layer_tree_mutators_client() { | |
54 return layer_tree_mutators_client_; | |
55 } | |
56 const LayerTreeMutatorsClient* layer_tree_mutators_client() const { | |
57 return layer_tree_mutators_client_; | |
58 } | |
59 void SetLayerTreeMutatorsClient(LayerTreeMutatorsClient* client); | |
60 | |
61 void SetNeedsCommit(); | |
62 | |
63 void PushPropertiesTo(AnimationHost* host_impl); | |
64 | |
65 AnimationRegistrar* animation_registrar() const { | |
Ian Vollick
2015/05/05 03:52:06
This looks like it could be a reference given that
loyso (OOO)
2015/05/05 06:51:18
I preserved the accessor signature from LayerTreeH
Ian Vollick
2015/05/07 13:58:42
I would prefer the reference, but if this accessor
loyso (OOO)
2015/06/22 07:48:51
Let it be a reference (to be deleted)
| |
66 return animation_registrar_.get(); | |
67 } | |
68 | |
69 private: | |
70 // TODO(loyso): Temporary 1:1 mapping. AnimationPlayers share | |
71 // LayerAnimationController for a given layer at the moment. | |
72 // Introduce LayersAnimations for the many AnimationPlayers to many Layers | |
73 // mapping (a CC counterpart for blink::ElementAnimations). | |
74 typedef base::hash_map<int, AnimationPlayer*> LayerToPlayerMap; | |
75 LayerToPlayerMap layer_to_player_map_; | |
76 | |
77 explicit AnimationHost(bool is_impl_instance); | |
78 | |
79 void PushTimelinesToImplThread(AnimationHost* host_impl) const; | |
80 void RemoveTimelinesFromImplThread(AnimationHost* host_impl) const; | |
81 void PushPropertiesToImplThread(AnimationHost* host_impl); | |
82 | |
83 void EraseTimelines(AnimationTimelineList::iterator begin, | |
84 AnimationTimelineList::iterator end); | |
85 | |
86 AnimationTimelineList timelines_; | |
87 scoped_ptr<AnimationRegistrar> animation_registrar_; | |
88 LayerTreeMutatorsClient* layer_tree_mutators_client_; | |
89 | |
90 const bool is_impl_instance_; | |
91 | |
92 DISALLOW_COPY_AND_ASSIGN(AnimationHost); | |
93 }; | |
94 | |
95 } // namespace cc | |
96 | |
97 #endif // CC_ANIMATION_ANIMATION_HOST_H_ | |
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