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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "remoting/protocol/input_event_tracker.h" |
| 6 |
| 7 #include "remoting/proto/event.pb.h" |
| 8 #include "testing/gmock/include/gmock/gmock.h" |
| 9 #include "testing/gtest/include/gtest/gtest.h" |
| 10 |
| 11 using ::testing::_; |
| 12 using ::testing::ExpectationSet; |
| 13 using ::testing::InSequence; |
| 14 |
| 15 namespace remoting { |
| 16 |
| 17 static const protocol::MouseEvent::MouseButton BUTTON_LEFT = |
| 18 protocol::MouseEvent::BUTTON_LEFT; |
| 19 static const protocol::MouseEvent::MouseButton BUTTON_RIGHT = |
| 20 protocol::MouseEvent::BUTTON_RIGHT; |
| 21 |
| 22 MATCHER_P2(EqualsKeyEvent, keycode, pressed, "") { |
| 23 return arg.keycode() == keycode && arg.pressed() == pressed; |
| 24 } |
| 25 |
| 26 MATCHER_P4(EqualsMouseEvent, x, y, button, down, "") { |
| 27 return arg.x() == x && arg.y() == y && arg.button() == button && |
| 28 arg.button_down() == down; |
| 29 } |
| 30 |
| 31 class MockInputStub : public protocol::InputStub { |
| 32 public: |
| 33 MockInputStub() {} |
| 34 |
| 35 MOCK_METHOD1(InjectKeyEvent, void(const protocol::KeyEvent&)); |
| 36 MOCK_METHOD1(InjectMouseEvent, void(const protocol::MouseEvent&)); |
| 37 private: |
| 38 DISALLOW_COPY_AND_ASSIGN(MockInputStub); |
| 39 }; |
| 40 |
| 41 static protocol::KeyEvent NewKeyEvent(int keycode, bool pressed) { |
| 42 protocol::KeyEvent event; |
| 43 event.set_keycode(keycode); |
| 44 event.set_pressed(pressed); |
| 45 return event; |
| 46 } |
| 47 |
| 48 static void PressAndReleaseKey(protocol::InputStub* input_stub, int keycode) { |
| 49 input_stub->InjectKeyEvent(NewKeyEvent(keycode, true)); |
| 50 input_stub->InjectKeyEvent(NewKeyEvent(keycode, false)); |
| 51 } |
| 52 |
| 53 static protocol::MouseEvent NewMouseEvent(int x, int y, |
| 54 protocol::MouseEvent::MouseButton button, bool down) { |
| 55 protocol::MouseEvent event; |
| 56 event.set_x(x); |
| 57 event.set_y(y); |
| 58 event.set_button(button); |
| 59 event.set_button_down(down); |
| 60 return event; |
| 61 } |
| 62 |
| 63 // Verify that keys that were pressed and released aren't re-released. |
| 64 TEST(InputEventTrackerTest, NothingToRelease) { |
| 65 MockInputStub mock_stub; |
| 66 protocol::InputEventTracker input_tracker(&mock_stub); |
| 67 |
| 68 { |
| 69 InSequence s; |
| 70 |
| 71 EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(1, true))); |
| 72 EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(1, false))); |
| 73 EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(2, true))); |
| 74 EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(2, false))); |
| 75 |
| 76 EXPECT_CALL(mock_stub, |
| 77 InjectMouseEvent(EqualsMouseEvent(0, 0, BUTTON_LEFT, true))); |
| 78 EXPECT_CALL(mock_stub, |
| 79 InjectMouseEvent(EqualsMouseEvent(0, 0, BUTTON_LEFT, false))); |
| 80 } |
| 81 |
| 82 PressAndReleaseKey(&input_tracker, 1); |
| 83 PressAndReleaseKey(&input_tracker, 2); |
| 84 |
| 85 input_tracker.InjectMouseEvent(NewMouseEvent(0, 0, BUTTON_LEFT, true)); |
| 86 input_tracker.InjectMouseEvent(NewMouseEvent(0, 0, BUTTON_LEFT, false)); |
| 87 |
| 88 input_tracker.ReleaseAll(); |
| 89 } |
| 90 |
| 91 // Verify that keys that were left pressed get released. |
| 92 TEST(InputEventTrackerTest, ReleaseAllKeys) { |
| 93 MockInputStub mock_stub; |
| 94 protocol::InputEventTracker input_tracker(&mock_stub); |
| 95 ExpectationSet injects; |
| 96 |
| 97 { |
| 98 InSequence s; |
| 99 |
| 100 injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(3, true))); |
| 101 injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(1, true))); |
| 102 injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(1, false))); |
| 103 injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(2, true))); |
| 104 injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(2, false))); |
| 105 |
| 106 injects += EXPECT_CALL(mock_stub, |
| 107 InjectMouseEvent(EqualsMouseEvent(0, 0, BUTTON_RIGHT, true))); |
| 108 injects += EXPECT_CALL(mock_stub, |
| 109 InjectMouseEvent(EqualsMouseEvent(0, 0, BUTTON_LEFT, true))); |
| 110 injects += EXPECT_CALL(mock_stub, |
| 111 InjectMouseEvent(EqualsMouseEvent(1, 1, BUTTON_LEFT, false))); |
| 112 } |
| 113 |
| 114 EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(3, false))) |
| 115 .After(injects); |
| 116 EXPECT_CALL(mock_stub, |
| 117 InjectMouseEvent(EqualsMouseEvent(1, 1, BUTTON_RIGHT, false))) |
| 118 .After(injects); |
| 119 |
| 120 input_tracker.InjectKeyEvent(NewKeyEvent(3, true)); |
| 121 PressAndReleaseKey(&input_tracker, 1); |
| 122 PressAndReleaseKey(&input_tracker, 2); |
| 123 |
| 124 input_tracker.InjectMouseEvent(NewMouseEvent(0, 0, BUTTON_RIGHT, true)); |
| 125 input_tracker.InjectMouseEvent(NewMouseEvent(0, 0, BUTTON_LEFT, true)); |
| 126 input_tracker.InjectMouseEvent(NewMouseEvent(1, 1, BUTTON_LEFT, false)); |
| 127 |
| 128 input_tracker.ReleaseAll(); |
| 129 } |
| 130 |
| 131 } // namespace remoting |
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