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Side by Side Diff: Source/core/animation/AnimationTimeline.h

Issue 946323002: Animations: Introduce compositor AnimationPlayer and AnimationTimeline. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Format. Created 5 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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30 30
31 #ifndef AnimationTimeline_h 31 #ifndef AnimationTimeline_h
32 #define AnimationTimeline_h 32 #define AnimationTimeline_h
33 33
34 #include "bindings/core/v8/ScriptWrappable.h" 34 #include "bindings/core/v8/ScriptWrappable.h"
35 #include "core/animation/AnimationEffect.h" 35 #include "core/animation/AnimationEffect.h"
36 #include "core/animation/AnimationPlayer.h" 36 #include "core/animation/AnimationPlayer.h"
37 #include "core/dom/Element.h" 37 #include "core/dom/Element.h"
38 #include "platform/Timer.h" 38 #include "platform/Timer.h"
39 #include "platform/heap/Handle.h" 39 #include "platform/heap/Handle.h"
40 #include "public/platform/WebCompositorAnimationTimeline.h"
40 #include "wtf/RefCounted.h" 41 #include "wtf/RefCounted.h"
41 #include "wtf/RefPtr.h" 42 #include "wtf/RefPtr.h"
42 #include "wtf/Vector.h" 43 #include "wtf/Vector.h"
43 44
44 namespace blink { 45 namespace blink {
45 46
46 class Document; 47 class Document;
47 class AnimationNode; 48 class AnimationNode;
48 49
49 // AnimationTimeline is constructed and owned by Document, and tied to its lifec ycle. 50 // AnimationTimeline is constructed and owned by Document, and tied to its lifec ycle.
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90 double effectiveTime(); 91 double effectiveTime();
91 void pauseAnimationsForTesting(double); 92 void pauseAnimationsForTesting(double);
92 93
93 void setOutdatedAnimationPlayer(AnimationPlayer*); 94 void setOutdatedAnimationPlayer(AnimationPlayer*);
94 bool hasOutdatedAnimationPlayer() const; 95 bool hasOutdatedAnimationPlayer() const;
95 bool needsAnimationTimingUpdate(); 96 bool needsAnimationTimingUpdate();
96 97
97 void setPlaybackRate(double); 98 void setPlaybackRate(double);
98 double playbackRate() const; 99 double playbackRate() const;
99 100
101 WebCompositorAnimationTimeline* compositorTimeline() const { return m_compos itorTimeline.get(); }
102
100 Document* document() { return m_document.get(); } 103 Document* document() { return m_document.get(); }
101 #if !ENABLE(OILPAN) 104 #if !ENABLE(OILPAN)
102 void detachFromDocument(); 105 void detachFromDocument();
103 #endif 106 #endif
104 void wake(); 107 void wake();
105 108
106 DECLARE_TRACE(); 109 DECLARE_TRACE();
107 110
108 protected: 111 protected:
109 AnimationTimeline(Document*, PassOwnPtrWillBeRawPtr<PlatformTiming>); 112 AnimationTimeline(Document*, PassOwnPtrWillBeRawPtr<PlatformTiming>);
110 113
111 private: 114 private:
112 RawPtrWillBeMember<Document> m_document; 115 RawPtrWillBeMember<Document> m_document;
113 double m_zeroTime; 116 double m_zeroTime;
114 bool m_zeroTimeInitialized; 117 bool m_zeroTimeInitialized;
115 // AnimationPlayers which will be updated on the next frame 118 // AnimationPlayers which will be updated on the next frame
116 // i.e. current, in effect, or had timing changed 119 // i.e. current, in effect, or had timing changed
117 WillBeHeapHashSet<RefPtrWillBeMember<AnimationPlayer>> m_playersNeedingUpdat e; 120 WillBeHeapHashSet<RefPtrWillBeMember<AnimationPlayer>> m_playersNeedingUpdat e;
118 WillBeHeapHashSet<RawPtrWillBeWeakMember<AnimationPlayer>> m_players; 121 WillBeHeapHashSet<RawPtrWillBeWeakMember<AnimationPlayer>> m_players;
119 122
120 double m_playbackRate; 123 double m_playbackRate;
121 124
122 friend class SMILTimeContainer; 125 friend class SMILTimeContainer;
123 static const double s_minimumDelay; 126 static const double s_minimumDelay;
124 127
125 OwnPtrWillBeMember<PlatformTiming> m_timing; 128 OwnPtrWillBeMember<PlatformTiming> m_timing;
126 double m_lastCurrentTimeInternal; 129 double m_lastCurrentTimeInternal;
127 130
131 OwnPtr<WebCompositorAnimationTimeline> m_compositorTimeline;
132
128 class AnimationTimelineTiming final : public PlatformTiming { 133 class AnimationTimelineTiming final : public PlatformTiming {
129 public: 134 public:
130 AnimationTimelineTiming(AnimationTimeline* timeline) 135 AnimationTimelineTiming(AnimationTimeline* timeline)
131 : m_timeline(timeline) 136 : m_timeline(timeline)
132 , m_timer(this, &AnimationTimelineTiming::timerFired) 137 , m_timer(this, &AnimationTimelineTiming::timerFired)
133 { 138 {
134 ASSERT(m_timeline); 139 ASSERT(m_timeline);
135 } 140 }
136 141
137 virtual void wakeAfter(double duration) override; 142 virtual void wakeAfter(double duration) override;
138 virtual void cancelWake() override; 143 virtual void cancelWake() override;
139 virtual void serviceOnNextFrame() override; 144 virtual void serviceOnNextFrame() override;
140 145
141 void timerFired(Timer<AnimationTimelineTiming>*) { m_timeline->wake(); } 146 void timerFired(Timer<AnimationTimelineTiming>*) { m_timeline->wake(); }
142 147
143 DECLARE_VIRTUAL_TRACE(); 148 DECLARE_VIRTUAL_TRACE();
144 149
145 private: 150 private:
146 RawPtrWillBeMember<AnimationTimeline> m_timeline; 151 RawPtrWillBeMember<AnimationTimeline> m_timeline;
147 Timer<AnimationTimelineTiming> m_timer; 152 Timer<AnimationTimelineTiming> m_timer;
148 }; 153 };
149 154
150 friend class AnimationAnimationTimelineTest; 155 friend class AnimationAnimationTimelineTest;
151 }; 156 };
152 157
153 } // namespace blink 158 } // namespace blink
154 159
155 #endif 160 #endif
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