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Side by Side Diff: Source/core/animation/AnimationPlayer.h

Issue 946323002: Animations: Introduce compositor AnimationPlayer and AnimationTimeline. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 21 matching lines...) Expand all
32 #define AnimationPlayer_h 32 #define AnimationPlayer_h
33 33
34 #include "bindings/core/v8/ScriptPromise.h" 34 #include "bindings/core/v8/ScriptPromise.h"
35 #include "bindings/core/v8/ScriptPromiseProperty.h" 35 #include "bindings/core/v8/ScriptPromiseProperty.h"
36 #include "core/CSSPropertyNames.h" 36 #include "core/CSSPropertyNames.h"
37 #include "core/animation/AnimationNode.h" 37 #include "core/animation/AnimationNode.h"
38 #include "core/dom/ActiveDOMObject.h" 38 #include "core/dom/ActiveDOMObject.h"
39 #include "core/dom/DOMException.h" 39 #include "core/dom/DOMException.h"
40 #include "core/events/EventTarget.h" 40 #include "core/events/EventTarget.h"
41 #include "platform/heap/Handle.h" 41 #include "platform/heap/Handle.h"
42 #include "public/platform/WebCompositorAnimationDelegate.h"
43 #include "public/platform/WebCompositorAnimationPlayerClient.h"
42 #include "wtf/RefPtr.h" 44 #include "wtf/RefPtr.h"
43 45
44 namespace blink { 46 namespace blink {
45 47
46 class AnimationTimeline; 48 class AnimationTimeline;
47 class Element; 49 class Element;
48 class ExceptionState; 50 class ExceptionState;
51 class WebCompositorAnimationPlayer;
49 52
50 class AnimationPlayer final 53 class AnimationPlayer final
51 : public EventTargetWithInlineData 54 : public EventTargetWithInlineData,
52 , public RefCountedWillBeNoBase<AnimationPlayer> 55 public RefCountedWillBeNoBase<AnimationPlayer>,
53 , public ActiveDOMObject { 56 public ActiveDOMObject,
57 public WebCompositorAnimationDelegate,
58 public WebCompositorAnimationPlayerClient {
54 DEFINE_WRAPPERTYPEINFO(); 59 DEFINE_WRAPPERTYPEINFO();
55 REFCOUNTED_EVENT_TARGET(AnimationPlayer); 60 REFCOUNTED_EVENT_TARGET(AnimationPlayer);
56 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AnimationPlayer); 61 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AnimationPlayer);
57 public: 62 public:
58 enum AnimationPlayState { 63 enum AnimationPlayState {
59 Idle, 64 Idle,
60 Pending, 65 Pending,
61 Running, 66 Running,
62 Paused, 67 Paused,
63 Finished 68 Finished
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143 bool maybeStartAnimationOnCompositor(); 148 bool maybeStartAnimationOnCompositor();
144 void cancelAnimationOnCompositor(); 149 void cancelAnimationOnCompositor();
145 void cancelIncompatibleAnimationsOnCompositor(); 150 void cancelIncompatibleAnimationsOnCompositor();
146 bool hasActiveAnimationsOnCompositor(); 151 bool hasActiveAnimationsOnCompositor();
147 void setCompositorPending(bool sourceChanged = false); 152 void setCompositorPending(bool sourceChanged = false);
148 void notifyCompositorStartTime(double timelineTime); 153 void notifyCompositorStartTime(double timelineTime);
149 void notifyStartTime(double timelineTime); 154 void notifyStartTime(double timelineTime);
150 155
151 bool affects(const Element&, CSSPropertyID) const; 156 bool affects(const Element&, CSSPropertyID) const;
152 157
158 // WebCompositorAnimationDelegate implementation.
159 void notifyAnimationStarted(double monotonicTime, int group) override;
160 void notifyAnimationFinished(double monotonicTime, int group) override;
dstockwell 2015/02/26 00:07:12 Is this just for consistency? Do we need it?
loyso (OOO) 2015/02/26 03:24:57 That's already existing interface with pure abstra
161
162 void createCompositorPlayer();
dstockwell 2015/02/26 00:07:12 These should probably not be public.
loyso (OOO) 2015/02/26 03:24:57 Sure! This is a side-effect of the draft version.
163 void destroyCompositorPlayer();
164 // WebCompositorAnimationPlayerClient implementation.
165 WebCompositorAnimationPlayer* compositorPlayer() const override { return m_c ompositorPlayer.get(); }
166
153 void preCommit(int compositorGroup, bool startOnCompositor); 167 void preCommit(int compositorGroup, bool startOnCompositor);
154 void postCommit(double timelineTime); 168 void postCommit(double timelineTime);
155 169
156 unsigned sequenceNumber() const { return m_sequenceNumber; } 170 unsigned sequenceNumber() const { return m_sequenceNumber; }
157 int compositorGroup() const { return m_compositorGroup; } 171 int compositorGroup() const { return m_compositorGroup; }
158 172
159 static bool hasLowerPriority(const AnimationPlayer* player1, const Animation Player* player2) 173 static bool hasLowerPriority(const AnimationPlayer* player1, const Animation Player* player2)
160 { 174 {
161 return player1->sequenceNumber() < player2->sequenceNumber(); 175 return player1->sequenceNumber() < player2->sequenceNumber();
162 } 176 }
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255 CompositorPendingChange m_compositorPendingChange; 269 CompositorPendingChange m_compositorPendingChange;
256 }; 270 };
257 271
258 // This mirrors the known compositor state. It is created when a compositor 272 // This mirrors the known compositor state. It is created when a compositor
259 // animation is started. Updated once the start time is known and each time 273 // animation is started. Updated once the start time is known and each time
260 // modifications are pushed to the compositor. 274 // modifications are pushed to the compositor.
261 OwnPtr<CompositorState> m_compositorState; 275 OwnPtr<CompositorState> m_compositorState;
262 bool m_compositorPending; 276 bool m_compositorPending;
263 int m_compositorGroup; 277 int m_compositorGroup;
264 278
279 OwnPtr<WebCompositorAnimationPlayer> m_compositorPlayer;
280
265 bool m_currentTimePending; 281 bool m_currentTimePending;
266 bool m_stateIsBeingUpdated; 282 bool m_stateIsBeingUpdated;
267 283
268 }; 284 };
269 285
270 } // namespace blink 286 } // namespace blink
271 287
272 #endif // AnimationPlayer_h 288 #endif // AnimationPlayer_h
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