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Unified Diff: Source/core/layout/PaintInfo.h

Issue 945803004: Merge back LayoutLayerModelObject into RenderBoxModelObject (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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Index: Source/core/layout/PaintInfo.h
diff --git a/Source/core/layout/PaintInfo.h b/Source/core/layout/PaintInfo.h
index b8d121236972fe0363af9304be40278c7cb4da12..a555d1aaffe94e6050146acfd83159616d29a55e 100644
--- a/Source/core/layout/PaintInfo.h
+++ b/Source/core/layout/PaintInfo.h
@@ -41,13 +41,13 @@
namespace blink {
class RenderInline;
-class LayoutLayerModelObject;
+class RenderBoxModelObject;
class LayoutObject;
struct PaintInfo {
PaintInfo(GraphicsContext* newContext, const IntRect& newRect, PaintPhase newPhase, PaintBehavior newPaintBehavior,
LayoutObject* newPaintingRoot = 0, ListHashSet<RenderInline*>* newOutlineObjects = 0,
- const LayoutLayerModelObject* newPaintContainer = 0)
+ const RenderBoxModelObject* newPaintContainer = 0)
: context(newContext)
, rect(newRect)
, phase(newPhase)
@@ -83,7 +83,7 @@ struct PaintInfo {
DisplayItem::Type displayItemTypeForClipping() const { return DisplayItem::paintPhaseToClipBoxType(phase); }
- const LayoutLayerModelObject* paintContainer() const { return m_paintContainer; }
+ const RenderBoxModelObject* paintContainer() const { return m_paintContainer; }
ListHashSet<RenderInline*>* outlineObjects() const { return m_outlineObjects; }
void setOutlineObjects(ListHashSet<RenderInline*>* objects) { m_outlineObjects = objects; }
@@ -96,7 +96,7 @@ struct PaintInfo {
LayoutObject* paintingRoot; // used to draw just one element and its visual kids
private:
- const LayoutLayerModelObject* m_paintContainer; // the layer object that originates the current painting
+ const RenderBoxModelObject* m_paintContainer; // the layer object that originates the current painting
leviw_travelin_and_unemployed 2015/02/20 19:37:02 Update this comment?
Julien - ping for review 2015/02/23 23:57:16 Done.
ListHashSet<RenderInline*>* m_outlineObjects; // used to list outlines that should be painted by a block with inline children
};
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