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| 1 /* | 1 /* |
| 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ight reserved. | 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ight reserved. |
| 4 * Copyright (C) 2010 Google Inc. All rights reserved. | 4 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 5 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. | 5 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. |
| 6 * | 6 * |
| 7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
| 8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
| 9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
| 10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
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| 22 */ | 22 */ |
| 23 | 23 |
| 24 #ifndef SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ | 24 #ifndef SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ |
| 25 #define SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ | 25 #define SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ |
| 26 | 26 |
| 27 #include "sky/engine/core/rendering/RenderBlockFlow.h" | 27 #include "sky/engine/core/rendering/RenderBlockFlow.h" |
| 28 #include "sky/engine/platform/geometry/LayoutRect.h" | 28 #include "sky/engine/platform/geometry/LayoutRect.h" |
| 29 | 29 |
| 30 namespace blink { | 30 namespace blink { |
| 31 | 31 |
| 32 // Like LayoutState for layout(), LineLayoutState keeps track of global informat
ion | 32 // LineLayoutState keeps track of global information |
| 33 // during an entire linebox tree layout pass (aka RenderParagraph::layoutChildre
n). | 33 // during an entire linebox tree layout pass (aka RenderParagraph::layoutChildre
n). |
| 34 class LineLayoutState { | 34 class LineLayoutState { |
| 35 public: | 35 public: |
| 36 LineLayoutState(bool fullLayout) | 36 LineLayoutState(bool fullLayout) |
| 37 : m_lastFloat(0) | 37 : m_lastFloat(0) |
| 38 , m_endLine(0) | 38 , m_endLine(0) |
| 39 , m_floatIndex(0) | 39 , m_floatIndex(0) |
| 40 , m_endLineLogicalTop(0) | 40 , m_endLineLogicalTop(0) |
| 41 , m_endLineMatched(false) | 41 , m_endLineMatched(false) |
| 42 , m_checkForFloatsFromLastLine(false) | 42 , m_checkForFloatsFromLastLine(false) |
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| 91 bool m_hasInlineChild; | 91 bool m_hasInlineChild; |
| 92 | 92 |
| 93 bool m_isFullLayout; | 93 bool m_isFullLayout; |
| 94 | 94 |
| 95 LayoutUnit m_adjustedLogicalLineTop; | 95 LayoutUnit m_adjustedLogicalLineTop; |
| 96 }; | 96 }; |
| 97 | 97 |
| 98 } | 98 } |
| 99 | 99 |
| 100 #endif // SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ | 100 #endif // SKY_ENGINE_CORE_RENDERING_LINE_LINELAYOUTSTATE_H_ |
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