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Side by Side Diff: sky/engine/core/rendering/RenderBlock.cpp

Issue 945003002: Remove LayoutState. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: improve test Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2007 David Smith (catfish.man@gmail.com) 4 * (C) 2007 David Smith (catfish.man@gmail.com)
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
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254 deleteLineBoxTree(); 254 deleteLineBoxTree();
255 } 255 }
256 256
257 bool RenderBlock::widthAvailableToChildrenHasChanged() 257 bool RenderBlock::widthAvailableToChildrenHasChanged()
258 { 258 {
259 bool widthAvailableToChildrenHasChanged = m_hasBorderOrPaddingLogicalWidthCh anged; 259 bool widthAvailableToChildrenHasChanged = m_hasBorderOrPaddingLogicalWidthCh anged;
260 m_hasBorderOrPaddingLogicalWidthChanged = false; 260 m_hasBorderOrPaddingLogicalWidthChanged = false;
261 261
262 // If we use border-box sizing, have percentage padding, and our parent has changed width then the width available to our children has changed even 262 // If we use border-box sizing, have percentage padding, and our parent has changed width then the width available to our children has changed even
263 // though our own width has remained the same. 263 // though our own width has remained the same.
264 widthAvailableToChildrenHasChanged |= style()->boxSizing() == BORDER_BOX && needsPreferredWidthsRecalculation() && view()->layoutState()->containingBlockLog icalWidthChanged(); 264 widthAvailableToChildrenHasChanged |= style()->boxSizing() == BORDER_BOX && needsPreferredWidthsRecalculation();
ojan 2015/02/20 20:14:32 This is the potential change in behavior that's in
265 265
266 return widthAvailableToChildrenHasChanged; 266 return widthAvailableToChildrenHasChanged;
267 } 267 }
268 268
269 bool RenderBlock::updateLogicalWidthAndColumnWidth() 269 bool RenderBlock::updateLogicalWidthAndColumnWidth()
270 { 270 {
271 LayoutUnit oldWidth = logicalWidth(); 271 LayoutUnit oldWidth = logicalWidth();
272 updateLogicalWidth(); 272 updateLogicalWidth();
273 return oldWidth != logicalWidth() || widthAvailableToChildrenHasChanged(); 273 return oldWidth != logicalWidth() || widthAvailableToChildrenHasChanged();
274 } 274 }
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343 bool RenderBlock::simplifiedLayout() 343 bool RenderBlock::simplifiedLayout()
344 { 344 {
345 // Check if we need to do a full layout. 345 // Check if we need to do a full layout.
346 if (normalChildNeedsLayout() || selfNeedsLayout()) 346 if (normalChildNeedsLayout() || selfNeedsLayout())
347 return false; 347 return false;
348 348
349 // Check that we actually need to do a simplified layout. 349 // Check that we actually need to do a simplified layout.
350 if (!posChildNeedsLayout() && !(needsSimplifiedNormalFlowLayout() || needsPo sitionedMovementLayout())) 350 if (!posChildNeedsLayout() && !(needsSimplifiedNormalFlowLayout() || needsPo sitionedMovementLayout()))
351 return false; 351 return false;
352 352
353 if (needsPositionedMovementLayout() && !tryLayoutDoingPositionedMovementOnly ())
354 return false;
353 355
354 { 356 // Lay out positioned descendants or objects that just need to recompute ove rflow.
355 // LayoutState needs this deliberate scope to pop before paint invalidat ion. 357 if (needsSimplifiedNormalFlowLayout())
356 LayoutState state(*this, locationOffset()); 358 simplifiedNormalFlowLayout();
357 359
358 if (needsPositionedMovementLayout() && !tryLayoutDoingPositionedMovement Only()) 360 if (posChildNeedsLayout() || needsPositionedMovementLayout())
359 return false; 361 layoutPositionedObjects(false, needsPositionedMovementLayout() ? ForcedL ayoutAfterContainingBlockMoved : DefaultLayout);
360 362
361 // Lay out positioned descendants or objects that just need to recompute overflow. 363 // Recompute our overflow information.
362 if (needsSimplifiedNormalFlowLayout()) 364 // FIXME: We could do better here by computing a temporary overflow object f rom layoutPositionedObjects and only
363 simplifiedNormalFlowLayout(); 365 // updating our overflow if we either used to have overflow or if the new te mporary object has overflow.
364 366 // For now just always recompute overflow. This is no worse performance-wise than the old code that called rightmostPosition and
365 if (posChildNeedsLayout() || needsPositionedMovementLayout()) 367 // lowestPosition on every relayout so it's not a regression.
366 layoutPositionedObjects(false, needsPositionedMovementLayout() ? For cedLayoutAfterContainingBlockMoved : DefaultLayout); 368 // computeOverflow expects the bottom edge before we clamp our height. Since this information isn't available during
367 369 // simplifiedLayout, we cache the value in m_overflow.
368 // Recompute our overflow information. 370 LayoutUnit oldClientAfterEdge = hasRenderOverflow() ? m_overflow->layoutClie ntAfterEdge() : clientLogicalBottom();
369 // FIXME: We could do better here by computing a temporary overflow obje ct from layoutPositionedObjects and only 371 computeOverflow(oldClientAfterEdge, true);
370 // updating our overflow if we either used to have overflow or if the ne w temporary object has overflow.
371 // For now just always recompute overflow. This is no worse performance- wise than the old code that called rightmostPosition and
372 // lowestPosition on every relayout so it's not a regression.
373 // computeOverflow expects the bottom edge before we clamp our height. S ince this information isn't available during
374 // simplifiedLayout, we cache the value in m_overflow.
375 LayoutUnit oldClientAfterEdge = hasRenderOverflow() ? m_overflow->layout ClientAfterEdge() : clientLogicalBottom();
376 computeOverflow(oldClientAfterEdge, true);
377 }
378 372
379 updateLayerTransformAfterLayout(); 373 updateLayerTransformAfterLayout();
380 374
381 clearNeedsLayout(); 375 clearNeedsLayout();
382 return true; 376 return true;
383 } 377 }
384 378
385 LayoutUnit RenderBlock::marginIntrinsicLogicalWidthForChild(RenderBox* child) co nst 379 LayoutUnit RenderBlock::marginIntrinsicLogicalWidthForChild(RenderBox* child) co nst
386 { 380 {
387 // A margin has three types: fixed, percentage, and auto (variable). 381 // A margin has three types: fixed, percentage, and auto (variable).
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1738 void RenderBlock::showLineTreeAndMark(const InlineBox* markedBox1, const char* m arkedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const Render Object* obj) const 1732 void RenderBlock::showLineTreeAndMark(const InlineBox* markedBox1, const char* m arkedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const Render Object* obj) const
1739 { 1733 {
1740 showRenderObject(); 1734 showRenderObject();
1741 for (const RootInlineBox* root = firstRootBox(); root; root = root->nextRoot Box()) 1735 for (const RootInlineBox* root = firstRootBox(); root; root = root->nextRoot Box())
1742 root->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLa bel2, obj, 1); 1736 root->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLa bel2, obj, 1);
1743 } 1737 }
1744 1738
1745 #endif 1739 #endif
1746 1740
1747 } // namespace blink 1741 } // namespace blink
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