| Index: src/serialize.cc
|
| diff --git a/src/serialize.cc b/src/serialize.cc
|
| index 05a54188b86cfbeef9bc010a083fcad001d9adb5..8a383db1430dd273a2728aeded5794c705c69f2d 100644
|
| --- a/src/serialize.cc
|
| +++ b/src/serialize.cc
|
| @@ -1888,7 +1888,9 @@ void Serializer::ObjectSerializer::Serialize() {
|
|
|
| int size = object_->Size();
|
| Map* map = object_->map();
|
| - SerializePrologue(Serializer::SpaceOfObject(object_), size, map);
|
| + AllocationSpace space =
|
| + MemoryChunk::FromAddress(object_->address())->owner()->identity();
|
| + SerializePrologue(space, size, map);
|
|
|
| // Serialize the rest of the object.
|
| CHECK_EQ(0, bytes_processed_so_far_);
|
| @@ -2128,19 +2130,6 @@ int Serializer::ObjectSerializer::OutputRawData(
|
| }
|
|
|
|
|
| -AllocationSpace Serializer::SpaceOfObject(HeapObject* object) {
|
| - for (int i = FIRST_SPACE; i <= LAST_SPACE; i++) {
|
| - AllocationSpace s = static_cast<AllocationSpace>(i);
|
| - if (object->GetHeap()->InSpace(object, s)) {
|
| - DCHECK(i < kNumberOfSpaces);
|
| - return s;
|
| - }
|
| - }
|
| - UNREACHABLE();
|
| - return FIRST_SPACE;
|
| -}
|
| -
|
| -
|
| BackReference Serializer::AllocateLargeObject(int size) {
|
| // Large objects are allocated one-by-one when deserializing. We do not
|
| // have to keep track of multiple chunks.
|
|
|