Index: Source/core/paint/BoxPainter.cpp |
diff --git a/Source/core/paint/BoxPainter.cpp b/Source/core/paint/BoxPainter.cpp |
index a87ed3e52c1c107ae8de9700a882f534265d4f8a..903367d198512f54a430ca22af0fa3ebf2a93aee 100644 |
--- a/Source/core/paint/BoxPainter.cpp |
+++ b/Source/core/paint/BoxPainter.cpp |
@@ -10,6 +10,7 @@ |
#include "core/html/HTMLFrameOwnerElement.h" |
#include "core/layout/ImageQualityController.h" |
#include "core/layout/Layer.h" |
+#include "core/layout/LayoutBoxModelObject.h" |
#include "core/layout/LayoutObject.h" |
#include "core/layout/LayoutTable.h" |
#include "core/layout/LayoutTheme.h" |
@@ -22,7 +23,6 @@ |
#include "core/paint/RenderDrawingRecorder.h" |
#include "core/paint/RoundedInnerRectClipper.h" |
#include "core/rendering/RenderBox.h" |
-#include "core/rendering/RenderBoxModelObject.h" |
#include "core/rendering/RenderView.h" |
#include "platform/LengthFunctions.h" |
#include "platform/geometry/LayoutPoint.h" |
@@ -168,7 +168,7 @@ void BoxPainter::paintFillLayers(const PaintInfo& paintInfo, const Color& c, con |
// FIXME : It would be possible for the following occlusion culling test to be more aggressive |
// on layers with no repeat by testing whether the image covers the layout rect. |
// Testing that here would imply duplicating a lot of calculations that are currently done in |
- // RenderBoxModelObject::paintFillLayerExtended. A more efficient solution might be to move |
+ // LayoutBoxModelObject::paintFillLayerExtended. A more efficient solution might be to move |
// the layer recursion into paintFillLayerExtended, or to compute the layer geometry here |
// and pass it down. |
@@ -271,7 +271,7 @@ FloatRoundedRect BoxPainter::backgroundRoundedRectAdjustedForBleedAvoidance(Layo |
return BoxPainter::getBackgroundRoundedRect(obj, borderRect, box, boxSize.width(), boxSize.height(), includeLogicalLeftEdge, includeLogicalRightEdge); |
} |
-void BoxPainter::paintFillLayerExtended(RenderBoxModelObject& obj, const PaintInfo& paintInfo, const Color& color, const FillLayer& bgLayer, const LayoutRect& rect, |
+void BoxPainter::paintFillLayerExtended(LayoutBoxModelObject& obj, const PaintInfo& paintInfo, const Color& color, const FillLayer& bgLayer, const LayoutRect& rect, |
BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, SkXfermode::Mode op, LayoutObject* backgroundObject, bool skipBaseColor) |
{ |
GraphicsContext* context = paintInfo.context; |
@@ -622,7 +622,7 @@ static inline int getSpaceBetweenImageTiles(int areaSize, int tileSize) |
return space; |
} |
-void BoxPainter::calculateBackgroundImageGeometry(RenderBoxModelObject& obj, const LayoutLayerModelObject* paintContainer, const FillLayer& fillLayer, const LayoutRect& paintRect, |
+void BoxPainter::calculateBackgroundImageGeometry(LayoutBoxModelObject& obj, const LayoutLayerModelObject* paintContainer, const FillLayer& fillLayer, const LayoutRect& paintRect, |
BackgroundImageGeometry& geometry, LayoutObject* backgroundObject) |
{ |
LayoutUnit left = 0; |
@@ -782,7 +782,7 @@ void BoxPainter::calculateBackgroundImageGeometry(RenderBoxModelObject& obj, con |
geometry.clip(snappedPaintRect); |
} |
-InterpolationQuality BoxPainter::chooseInterpolationQuality(RenderBoxModelObject& obj, GraphicsContext* context, Image* image, const void* layer, const LayoutSize& size) |
+InterpolationQuality BoxPainter::chooseInterpolationQuality(LayoutBoxModelObject& obj, GraphicsContext* context, Image* image, const void* layer, const LayoutSize& size) |
{ |
return ImageQualityController::imageQualityController()->chooseInterpolationQuality(context, &obj, image, layer, size); |
} |
@@ -808,12 +808,12 @@ static inline void applySubPixelHeuristicForTileSize(LayoutSize& tileSize, const |
tileSize.setHeight(positioningAreaSize.height() - tileSize.height() <= 1 ? tileSize.height().ceil() : tileSize.height().floor()); |
} |
-IntSize BoxPainter::calculateFillTileSize(const RenderBoxModelObject& obj, const FillLayer& fillLayer, const IntSize& positioningAreaSize) |
+IntSize BoxPainter::calculateFillTileSize(const LayoutBoxModelObject& obj, const FillLayer& fillLayer, const IntSize& positioningAreaSize) |
{ |
StyleImage* image = fillLayer.image(); |
EFillSizeType type = fillLayer.size().type; |
- IntSize imageIntrinsicSize = obj.calculateImageIntrinsicDimensions(image, positioningAreaSize, RenderBoxModelObject::ScaleByEffectiveZoom); |
+ IntSize imageIntrinsicSize = obj.calculateImageIntrinsicDimensions(image, positioningAreaSize, LayoutBoxModelObject::ScaleByEffectiveZoom); |
imageIntrinsicSize.scale(1 / image->imageScaleFactor(), 1 / image->imageScaleFactor()); |
switch (type) { |
case SizeLength: { |
@@ -890,7 +890,7 @@ static LayoutUnit computeBorderImageSide(const BorderImageLength& borderSlice, L |
return valueForLength(borderSlice.length(), boxExtent); |
} |
-bool BoxPainter::paintNinePieceImage(RenderBoxModelObject& obj, GraphicsContext* graphicsContext, const LayoutRect& rect, const LayoutStyle& style, const NinePieceImage& ninePieceImage, SkXfermode::Mode op) |
+bool BoxPainter::paintNinePieceImage(LayoutBoxModelObject& obj, GraphicsContext* graphicsContext, const LayoutRect& rect, const LayoutStyle& style, const NinePieceImage& ninePieceImage, SkXfermode::Mode op) |
{ |
StyleImage* styleImage = ninePieceImage.image(); |
if (!styleImage) |
@@ -908,7 +908,7 @@ bool BoxPainter::paintNinePieceImage(RenderBoxModelObject& obj, GraphicsContext* |
rectWithOutsets.expand(style.imageOutsets(ninePieceImage)); |
IntRect borderImageRect = pixelSnappedIntRect(rectWithOutsets); |
- IntSize imageSize = obj.calculateImageIntrinsicDimensions(styleImage, borderImageRect.size(), RenderBoxModelObject::DoNotScaleByEffectiveZoom); |
+ IntSize imageSize = obj.calculateImageIntrinsicDimensions(styleImage, borderImageRect.size(), LayoutBoxModelObject::DoNotScaleByEffectiveZoom); |
// If both values are 'auto' then the intrinsic width and/or height of the image should be used, if any. |
styleImage->setContainerSizeForRenderer(&obj, imageSize, style.effectiveZoom()); |
@@ -1391,7 +1391,7 @@ static inline void drawSolidBorderRect(GraphicsContext* context, const FloatRect |
context->setShouldAntialias(wasAntialias); |
} |
-void BoxPainter::paintBorder(RenderBoxModelObject& obj, const PaintInfo& info, const LayoutRect& rect, const LayoutStyle& style, BackgroundBleedAvoidance bleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) |
+void BoxPainter::paintBorder(LayoutBoxModelObject& obj, const PaintInfo& info, const LayoutRect& rect, const LayoutStyle& style, BackgroundBleedAvoidance bleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) |
{ |
GraphicsContext* graphicsContext = info.context; |
// border-image is not affected by border-radius. |