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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2010-2011. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010-2011. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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93 for (unsigned textPosition = 0; textPosition < textLength; ++textPosition) { | 93 for (unsigned textPosition = 0; textPosition < textLength; ++textPosition) { |
94 UChar currentCharacter = text->characterAt(textPosition); | 94 UChar currentCharacter = text->characterAt(textPosition); |
95 if (currentCharacter == ' ' && lastCharacter == ' ') | 95 if (currentCharacter == ' ' && lastCharacter == ' ') |
96 continue; | 96 continue; |
97 | 97 |
98 lastCharacter = currentCharacter; | 98 lastCharacter = currentCharacter; |
99 ++atCharacter; | 99 ++atCharacter; |
100 } | 100 } |
101 } | 101 } |
102 | 102 |
103 void SVGTextLayoutAttributesBuilder::collectTextPositioningElements(RenderBoxMod
elObject& start, UChar& lastCharacter) | 103 void SVGTextLayoutAttributesBuilder::collectTextPositioningElements(LayoutBoxMod
elObject& start, UChar& lastCharacter) |
104 { | 104 { |
105 ASSERT(!start.isSVGText() || m_textPositions.isEmpty()); | 105 ASSERT(!start.isSVGText() || m_textPositions.isEmpty()); |
106 | 106 |
107 for (LayoutObject* child = start.slowFirstChild(); child; child = child->nex
tSibling()) { | 107 for (LayoutObject* child = start.slowFirstChild(); child; child = child->nex
tSibling()) { |
108 if (child->isSVGInlineText()) { | 108 if (child->isSVGInlineText()) { |
109 processLayoutSVGInlineText(toLayoutSVGInlineText(child), m_textLengt
h, lastCharacter); | 109 processLayoutSVGInlineText(toLayoutSVGInlineText(child), m_textLengt
h, lastCharacter); |
110 continue; | 110 continue; |
111 } | 111 } |
112 | 112 |
113 if (!child->isSVGInline()) | 113 if (!child->isSVGInline()) |
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226 data.rotate = lastRotation; | 226 data.rotate = lastRotation; |
227 m_characterDataMap.set(position.start + i + 1, data); | 227 m_characterDataMap.set(position.start + i + 1, data); |
228 continue; | 228 continue; |
229 } | 229 } |
230 | 230 |
231 it->value.rotate = lastRotation; | 231 it->value.rotate = lastRotation; |
232 } | 232 } |
233 } | 233 } |
234 | 234 |
235 } | 235 } |
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