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Unified Diff: runtime/lib/core_patch.dart

Issue 944893005: Implement async* functions in VM (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 5 years, 10 months ago
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Index: runtime/lib/core_patch.dart
===================================================================
--- runtime/lib/core_patch.dart (revision 44030)
+++ runtime/lib/core_patch.dart (working copy)
@@ -26,11 +26,102 @@
String toString() => _enum_names[index];
}
-typedef bool SyncGeneratorCallback(Iterator iterator);
+// _AsyncStarStreamController is used by the compiler to implement
+// async* generator functions.
+class _AsyncStarStreamController {
+ StreamController controller;
+ Function asyncStarBody;
+ bool isAdding = false;
+ bool isCancelled = false;
+ bool onListenReceived = false;
+ bool isClosed = false;
+
+ Stream get stream => controller.stream;
+
+ // Adds element to steam, returns true iff the caller should suspend
Lasse Reichstein Nielsen 2015/02/26 14:54:52 suspend -> terminate/return from?
hausner 2015/02/26 21:54:07 Correct.
+ // execution of the generator.
+ bool add(event) {
+ if (!onListenReceived) _fatal("yield before stream is listened to!");
+ // If stream is cancelled, tell caller to exit the async generator.
Lasse Reichstein Nielsen 2015/02/26 14:54:52 The spec says that you should pause first if the s
hausner 2015/02/26 21:54:07 I am leaving this as a TODO for later. The body cl
Lasse Reichstein Nielsen 2015/02/27 07:51:12 Looks fine. It basically what I did in an attempt
+ if (!controller.hasListener) {
+ return true;
+ }
+ controller.add(event);
+ if (!controller.isPaused) {
+ scheduleMicrotask(asyncStarBody);
+ }
+ return false;
+ }
+
+ // Adds stream, tells caller to suspend execution of the generator
+ // function. The generator will be scheduled again when all of the
+ // elements of the added stream have been consumed.
+ bool addStream(Stream stream) {
+ assert(onListenReceived);
+ // If stream is cancelled, tell caller to exit the async generator.
+ if (!controller.hasListener) return true;
+ isAdding = true;
+ var whenDoneAdding =
+ controller.addStream(stream as Stream, cancelOnError: false);
+ whenDoneAdding.then((_) {
+ isAdding = false;
+ if (!controller.isPaused) {
+ scheduleMicrotask(asyncStarBody);
+ }
+ });
+ return false;
+ }
+
+ addError(error, stackTrace) {
+ if (!onListenReceived) _fatal("yield before stream is listened to!");
+ // If stream is cancelled, tell caller to exit the async generator.
+ if (!controller.hasListener) return true;
Lasse Reichstein Nielsen 2015/02/26 14:54:52 I think an uncaught exception reaching the stream
hausner 2015/02/26 21:54:08 Yes, this method is only called from the implicit
+ controller.addError(error, stackTrace);
+ if (!controller.isPaused) {
+ scheduleMicrotask(asyncStarBody);
+ return false;
+ }
+
Lasse Reichstein Nielsen 2015/02/26 14:54:52 It returns null if the controller isn't paused - w
hausner 2015/02/26 21:54:07 Done.
+ }
+
+ close() {
+ isClosed = true;
+ controller.close();
+ }
+
+ _AsyncStarStreamController(this.asyncStarBody) {
+ controller = new StreamController(onListen: this.onListen,
+ onResume: this.onResume,
+ onCancel: this.onCancel);
+ }
+
+ onListen() {
+ assert(!onListenReceived);
+ onListenReceived = true;
+ scheduleMicrotask(asyncStarBody);
+ }
+
+ onResume() {
+ if (!isAdding) {
+ scheduleMicrotask(asyncStarBody);
Lasse Reichstein Nielsen 2015/02/26 14:54:52 This is still error-prone if you get another resum
hausner 2015/02/26 21:54:07 Ok, done. I was thinking about this possibility ye
+ }
+ }
+
+ onCancel() {
+ if (!isClosed) {
Lasse Reichstein Nielsen 2015/02/26 14:54:52 You can use controller.isClosed. It's set to true
hausner 2015/02/26 21:54:07 Done.
+ scheduleMicrotask(asyncStarBody);
+ }
+ }
+}
+
+
// _SyncIterable and _syncIterator are used by the compiler to
// implement sync* generator functions. A sync* generator allocates
// and returns a new _SyncIterable object.
+
+typedef bool SyncGeneratorCallback(Iterator iterator);
+
class _SyncIterable extends IterableBase {
// moveNextFn is the closurized body of the generator function.
final SyncGeneratorCallback moveNextFn;
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