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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_VARIABLES_H_ | 5 #ifndef V8_VARIABLES_H_ |
6 #define V8_VARIABLES_H_ | 6 #define V8_VARIABLES_H_ |
7 | 7 |
8 #include "src/ast-value-factory.h" | 8 #include "src/ast-value-factory.h" |
9 #include "src/zone.h" | 9 #include "src/zone.h" |
10 | 10 |
11 namespace v8 { | 11 namespace v8 { |
12 namespace internal { | 12 namespace internal { |
13 | 13 |
14 // The AST refers to variables via VariableProxies - placeholders for the actual | 14 // The AST refers to variables via VariableProxies - placeholders for the actual |
15 // variables. Variables themselves are never directly referred to from the AST, | 15 // variables. Variables themselves are never directly referred to from the AST, |
16 // they are maintained by scopes, and referred to from VariableProxies and Slots | 16 // they are maintained by scopes, and referred to from VariableProxies and Slots |
17 // after binding and variable allocation. | 17 // after binding and variable allocation. |
18 | 18 |
19 class Variable: public ZoneObject { | 19 class Variable: public ZoneObject { |
20 public: | 20 public: |
21 enum Kind { NORMAL, THIS, NEW_TARGET, ARGUMENTS }; | 21 enum Kind { NORMAL, FUNCTION, THIS, NEW_TARGET, ARGUMENTS }; |
arv (Not doing code reviews)
2015/02/23 14:45:55
I find this change strange. How is FUNCTION relate
marja
2015/02/24 13:29:35
The previous NORMAL is split into NORMAL and FUNCT
| |
22 | 22 |
23 enum Location { | 23 enum Location { |
24 // Before and during variable allocation, a variable whose location is | 24 // Before and during variable allocation, a variable whose location is |
25 // not yet determined. After allocation, a variable looked up as a | 25 // not yet determined. After allocation, a variable looked up as a |
26 // property on the global object (and possibly absent). name() is the | 26 // property on the global object (and possibly absent). name() is the |
27 // variable name, index() is invalid. | 27 // variable name, index() is invalid. |
28 UNALLOCATED, | 28 UNALLOCATED, |
29 | 29 |
30 // A slot in the parameter section on the stack. index() is the | 30 // A slot in the parameter section on the stack. index() is the |
31 // parameter index, counting left-to-right. The receiver is index -1; | 31 // parameter index, counting left-to-right. The receiver is index -1; |
(...skipping 10 matching lines...) Expand all Loading... | |
42 CONTEXT, | 42 CONTEXT, |
43 | 43 |
44 // A named slot in a heap context. name() is the variable name in the | 44 // A named slot in a heap context. name() is the variable name in the |
45 // context object on the heap, with lookup starting at the current | 45 // context object on the heap, with lookup starting at the current |
46 // context. index() is invalid. | 46 // context. index() is invalid. |
47 LOOKUP | 47 LOOKUP |
48 }; | 48 }; |
49 | 49 |
50 Variable(Scope* scope, const AstRawString* name, VariableMode mode, | 50 Variable(Scope* scope, const AstRawString* name, VariableMode mode, |
51 bool is_valid_ref, Kind kind, InitializationFlag initialization_flag, | 51 bool is_valid_ref, Kind kind, InitializationFlag initialization_flag, |
52 MaybeAssignedFlag maybe_assigned_flag = kNotAssigned); | 52 int position, MaybeAssignedFlag maybe_assigned_flag = kNotAssigned); |
53 | 53 |
54 // Printing support | 54 // Printing support |
55 static const char* Mode2String(VariableMode mode); | 55 static const char* Mode2String(VariableMode mode); |
56 | 56 |
57 bool IsValidReference() { return is_valid_ref_; } | 57 bool IsValidReference() { return is_valid_ref_; } |
58 | 58 |
59 // The source code for an eval() call may refer to a variable that is | 59 // The source code for an eval() call may refer to a variable that is |
60 // in an outer scope about which we don't know anything (it may not | 60 // in an outer scope about which we don't know anything (it may not |
61 // be the script scope). scope() is NULL in that case. Currently the | 61 // be the script scope). scope() is NULL in that case. Currently the |
62 // scope is only used to follow the context chain length. | 62 // scope is only used to follow the context chain length. |
63 Scope* scope() const { return scope_; } | 63 Scope* scope() const { return scope_; } |
64 | 64 |
65 Handle<String> name() const { return name_->string(); } | 65 Handle<String> name() const { return name_->string(); } |
66 const AstRawString* raw_name() const { return name_; } | 66 const AstRawString* raw_name() const { return name_; } |
67 VariableMode mode() const { return mode_; } | 67 VariableMode mode() const { return mode_; } |
68 int position() const { return position_; } | |
68 bool has_forced_context_allocation() const { | 69 bool has_forced_context_allocation() const { |
69 return force_context_allocation_; | 70 return force_context_allocation_; |
70 } | 71 } |
71 void ForceContextAllocation() { | 72 void ForceContextAllocation() { |
72 DCHECK(mode_ != TEMPORARY); | 73 DCHECK(mode_ != TEMPORARY); |
73 force_context_allocation_ = true; | 74 force_context_allocation_ = true; |
74 } | 75 } |
75 bool is_used() { return is_used_; } | 76 bool is_used() { return is_used_; } |
76 void set_is_used() { is_used_ = true; } | 77 void set_is_used() { is_used_ = true; } |
77 MaybeAssignedFlag maybe_assigned() const { return maybe_assigned_; } | 78 MaybeAssignedFlag maybe_assigned() const { return maybe_assigned_; } |
(...skipping 13 matching lines...) Expand all Loading... | |
91 bool IsContextSlot() const { return location_ == CONTEXT; } | 92 bool IsContextSlot() const { return location_ == CONTEXT; } |
92 bool IsLookupSlot() const { return location_ == LOOKUP; } | 93 bool IsLookupSlot() const { return location_ == LOOKUP; } |
93 bool IsGlobalObjectProperty() const; | 94 bool IsGlobalObjectProperty() const; |
94 | 95 |
95 bool is_dynamic() const { return IsDynamicVariableMode(mode_); } | 96 bool is_dynamic() const { return IsDynamicVariableMode(mode_); } |
96 bool is_const_mode() const { return IsImmutableVariableMode(mode_); } | 97 bool is_const_mode() const { return IsImmutableVariableMode(mode_); } |
97 bool binding_needs_init() const { | 98 bool binding_needs_init() const { |
98 return initialization_flag_ == kNeedsInitialization; | 99 return initialization_flag_ == kNeedsInitialization; |
99 } | 100 } |
100 | 101 |
102 bool is_function() const { return kind_ == FUNCTION; } | |
101 bool is_this() const { return kind_ == THIS; } | 103 bool is_this() const { return kind_ == THIS; } |
102 bool is_new_target() const { return kind_ == NEW_TARGET; } | 104 bool is_new_target() const { return kind_ == NEW_TARGET; } |
103 bool is_arguments() const { return kind_ == ARGUMENTS; } | 105 bool is_arguments() const { return kind_ == ARGUMENTS; } |
104 | 106 |
105 // True if the variable is named eval and not known to be shadowed. | 107 // True if the variable is named eval and not known to be shadowed. |
106 bool is_possibly_eval(Isolate* isolate) const { | 108 bool is_possibly_eval(Isolate* isolate) const { |
107 return IsVariable(isolate->factory()->eval_string()); | 109 return IsVariable(isolate->factory()->eval_string()); |
108 } | 110 } |
109 | 111 |
110 Variable* local_if_not_shadowed() const { | 112 Variable* local_if_not_shadowed() const { |
(...skipping 16 matching lines...) Expand all Loading... | |
127 index_ = index; | 129 index_ = index; |
128 } | 130 } |
129 | 131 |
130 static int CompareIndex(Variable* const* v, Variable* const* w); | 132 static int CompareIndex(Variable* const* v, Variable* const* w); |
131 | 133 |
132 private: | 134 private: |
133 Scope* scope_; | 135 Scope* scope_; |
134 const AstRawString* name_; | 136 const AstRawString* name_; |
135 VariableMode mode_; | 137 VariableMode mode_; |
136 Kind kind_; | 138 Kind kind_; |
139 int position_; | |
137 Location location_; | 140 Location location_; |
138 int index_; | 141 int index_; |
139 int initializer_position_; | 142 int initializer_position_; |
140 | 143 |
141 // If this field is set, this variable references the stored locally bound | 144 // If this field is set, this variable references the stored locally bound |
142 // variable, but it might be shadowed by variable bindings introduced by | 145 // variable, but it might be shadowed by variable bindings introduced by |
143 // sloppy 'eval' calls between the reference scope (inclusive) and the | 146 // sloppy 'eval' calls between the reference scope (inclusive) and the |
144 // binding scope (exclusive). | 147 // binding scope (exclusive). |
145 Variable* local_if_not_shadowed_; | 148 Variable* local_if_not_shadowed_; |
146 | 149 |
147 // Valid as a reference? (const and this are not valid, for example) | 150 // Valid as a reference? (const and this are not valid, for example) |
148 bool is_valid_ref_; | 151 bool is_valid_ref_; |
149 | 152 |
150 // Usage info. | 153 // Usage info. |
151 bool force_context_allocation_; // set by variable resolver | 154 bool force_context_allocation_; // set by variable resolver |
152 bool is_used_; | 155 bool is_used_; |
153 InitializationFlag initialization_flag_; | 156 InitializationFlag initialization_flag_; |
154 MaybeAssignedFlag maybe_assigned_; | 157 MaybeAssignedFlag maybe_assigned_; |
155 }; | 158 }; |
156 | 159 |
157 | 160 |
158 } } // namespace v8::internal | 161 } } // namespace v8::internal |
159 | 162 |
160 #endif // V8_VARIABLES_H_ | 163 #endif // V8_VARIABLES_H_ |
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