Index: src/gpu/gl/builders/GrGLShaderStringBuilder.cpp |
diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp |
index 59e0cd897825fdfef1b57889b850e3c157c86fc0..b123c035cd63099e0a894058d9099ef9cfa8b1b8 100644 |
--- a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp |
+++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp |
@@ -71,7 +71,7 @@ GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx, |
// buffer param validation. |
GrGLsizei length = GR_GL_INIT_ZERO; |
GR_GL_CALL(gli, GetShaderInfoLog(shaderId, infoLen+1, &length, (char*)log.get())); |
- SkDebugf(GrGLSLPrettyPrint::PrettyPrintGLSL(strings, lengths, count, true).c_str()); |
+ SkDebugf("%s", GrGLSLPrettyPrint::PrettyPrintGLSL(strings, lengths, count, true).c_str()); |
SkDebugf("\n%s", log.get()); |
} |
SkDEBUGFAIL("Shader compilation failed!"); |
@@ -81,7 +81,7 @@ GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx, |
} |
if (c_PrintShaders) { |
- SkDebugf(GrGLSLPrettyPrint::PrettyPrintGLSL(strings, lengths, count, true).c_str()); |
+ SkDebugf("%s", GrGLSLPrettyPrint::PrettyPrintGLSL(strings, lengths, count, true).c_str()); |
SkDebugf("\n"); |
} |