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1 /* | |
2 * Copyright 2015 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "DMSrcSink.h" | |
9 #include "DMSrcSinkAndroid.h" | |
10 | |
11 #include "AnimationContext.h" | |
12 #include "DisplayListRenderer.h" | |
13 #include "IContextFactory.h" | |
14 #include "RenderNode.h" | |
15 #include "android/rect.h" | |
djsollen
2015/02/23 16:30:19
do we need all of these includes?
tomhudson
2015/02/23 17:43:21
Approximately yes; I've tried removing those that
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16 #include "android/native_window.h" | |
17 #include "gui/BufferQueue.h" | |
18 #include "gui/CpuConsumer.h" | |
19 #include "gui/IGraphicBufferConsumer.h" | |
20 #include "gui/IGraphicBufferProducer.h" | |
21 #include "gui/Surface.h" | |
22 #include "renderthread/RenderProxy.h" | |
23 #include "renderthread/TimeLord.h" | |
24 | |
25 namespace DM { | |
26 | |
27 /* These functions are only compiled in the Android Framework. */ | |
mtklein
2015/02/23 16:46:09
Might wrap everything with #ifdef SK_BUILD_FOR_AND
tomhudson
2015/02/23 17:43:20
I'm torn between doing that, which is redundant wi
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28 | |
29 class ContextFactory : public android::uirenderer::IContextFactory { | |
30 public: | |
31 android::uirenderer::AnimationContext* createAnimationContext | |
32 (android::uirenderer::renderthread::TimeLord& clock) SK_OVERRIDE { | |
33 return new android::uirenderer::AnimationContext(clock); | |
34 } | |
35 }; | |
36 | |
37 Error HWUISink::draw(const Src& src, SkBitmap* dst, SkWStream*, SkString*) const { | |
38 // Do all setup in this function because we don't know the size | |
39 // for the RenderNode and RenderProxy during the constructor. | |
40 // In practice this doesn't seem too expensive. | |
41 const SkISize size = src.size(); | |
42 | |
43 // Based on android::SurfaceTexture_init() | |
44 android::sp<android::IGraphicBufferProducer> producer; | |
45 android::sp<android::IGraphicBufferConsumer> consumer; | |
46 android::BufferQueue::createBufferQueue(&producer, &consumer); | |
47 | |
48 // Consumer setup | |
49 | |
50 android::sp<android::CpuConsumer> cpuConsumer = | |
51 new android::CpuConsumer(consumer, 1); | |
52 cpuConsumer->setName(android::String8("SkiaTestClient")); | |
53 cpuConsumer->setDefaultBufferSize(size.width(), size.height()); | |
54 | |
55 // Producer setup | |
56 | |
57 android::sp<android::Surface> surface = new android::Surface(producer); | |
58 native_window_set_buffers_dimensions(surface.get(), size.width(), size.heigh t()); | |
59 native_window_set_buffers_format(surface.get(), android::PIXEL_FORMAT_RGBA_8 888); | |
60 native_window_set_usage(surface.get(), GRALLOC_USAGE_SW_READ_OFTEN | | |
61 GRALLOC_USAGE_SW_WRITE_NEVER | | |
62 GRALLOC_USAGE_HW_RENDER); | |
63 | |
64 // RenderNode setup based on hwui/tests/main.cpp:TreeContentAnimation | |
65 SkAutoTDelete<android::uirenderer::RenderNode> rootNode | |
66 (new android::uirenderer::RenderNode()); | |
67 rootNode->incStrong(nullptr); | |
68 | |
69 // Values set here won't be applied until the framework has called | |
70 // RenderNode::pushStagingPropertiesChanges() during RenderProxy::syncAndDra wFrame(). | |
71 rootNode->mutateStagingProperties().setLeftTopRightBottom(0, 0, size.width() , size.height()); | |
72 rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::X | | |
73 android::uirenderer::RenderNode::Y); | |
74 rootNode->mutateStagingProperties().setClipToBounds(false); | |
75 rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENERIC); | |
76 | |
77 // RenderProxy setup based on hwui/tests/main.cpp:TreeContentAnimation | |
78 ContextFactory factory; | |
79 SkAutoTDelete<android::uirenderer::renderthread::RenderProxy> proxy | |
80 (new android::uirenderer::renderthread::RenderProxy(false, rootNode, &fa ctory)); | |
81 proxy->loadSystemProperties(); | |
82 | |
83 proxy->initialize(surface.get()); | |
84 | |
85 float lightX = size.width() / 2.0f; | |
86 android::uirenderer::Vector3 lightVector { lightX, dp(-200.0f), dp(800.0f) } ; | |
87 proxy->setup(size.width(), size.height(), lightVector, dp(800.0f), 255 * 0.0 75f, 255 * 0.15f, | |
88 kDensity); | |
89 | |
90 // Do the draw | |
91 | |
92 SkAutoTDelete<android::uirenderer::DisplayListRenderer> renderer | |
93 (new android::uirenderer::DisplayListRenderer()); | |
94 renderer->setViewport(size.width(), size.height()); | |
95 renderer->prepare(); | |
96 renderer->clipRect(0, 0, size.width(), size.height(), SkRegion::Op::kReplace _Op); | |
97 | |
98 Error err = src.draw(renderer->asSkCanvas()); | |
99 if (!err.isEmpty()) { | |
100 return err; | |
101 } | |
102 | |
103 renderer->finish(); | |
104 rootNode->setStagingDisplayList(renderer->finishRecording()); | |
105 | |
106 proxy->syncAndDrawFrame(); | |
107 proxy->fence(); | |
108 | |
109 // Capture pixels | |
110 | |
111 SkImageInfo destinationConfig = | |
112 SkImageInfo::Make(size.width(), size.height(), | |
113 kRGBA_8888_SkColorType, kPremul_SkAlphaType); | |
114 dst->allocPixels(destinationConfig); | |
115 sk_memset32((uint32_t*) dst->getPixels(), SK_ColorRED, size.width() * size.h eight()); | |
116 | |
117 android::CpuConsumer::LockedBuffer nativeBuffer; | |
118 android::status_t retval = cpuConsumer->lockNextBuffer(&nativeBuffer); | |
119 if (retval == android::BAD_VALUE) { | |
120 SkDebugf("HWUISink::draw() got no buffer; returning transparent"); | |
121 // No buffer ready to read - commonly triggered by dm sending us | |
122 // a no-op source, or calling code that doesn't do anything on this | |
123 // backend. | |
124 dst->eraseColor(SK_ColorTRANSPARENT); | |
125 return ""; | |
126 } else if (retval) { | |
127 return SkStringPrintf("Failed to lock buffer to read pixels: %d.", retva l); | |
128 } | |
129 | |
130 // Move the pixels into the destination SkBitmap | |
131 | |
132 SK_ALWAYSBREAK(nativeBuffer.format == android::PIXEL_FORMAT_RGBA_8888 && | |
133 "Native buffer not RGBA!"); | |
134 SkImageInfo nativeConfig = | |
135 SkImageInfo::Make(nativeBuffer.width, nativeBuffer.height, | |
136 kRGBA_8888_SkColorType, kPremul_SkAlphaType); | |
137 | |
138 // Android stride is in pixels, Skia stride is in bytes | |
139 SkBitmap nativeWrapper; | |
140 bool success = | |
141 nativeWrapper.installPixels(nativeConfig, nativeBuffer.data, nativeBuffe r.stride * 4); | |
142 if (!success) { | |
143 return SkStringPrintf("Failed to wrap HWUI buffer in a SkBitmap"); | |
mtklein
2015/02/23 16:46:09
This is fine, but without parameters, you can also
tomhudson
2015/02/23 17:43:21
Done. (Good catch; there used to be parameters.)
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144 } | |
145 | |
146 SK_ALWAYSBREAK(dst->colorType() == kRGBA_8888_SkColorType && | |
147 "Destination buffer not RGBA!"); | |
148 success = | |
149 nativeWrapper.readPixels(destinationConfig, dst->getPixels(), dst->rowBy tes(), 0, 0); | |
150 if (!success) { | |
151 return SkStringPrintf("Failed to extract pixels from HWUI buffer"); | |
mtklein
2015/02/23 16:46:09
Ditto.
tomhudson
2015/02/23 17:43:21
Done.
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152 } | |
153 | |
154 cpuConsumer->unlockBuffer(nativeBuffer); | |
155 return ""; | |
156 } | |
157 | |
158 } // namespace DM | |
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