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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GAMEPAD_PARAM_TRAITS_H_ | 5 #ifndef CONTENT_COMMON_GAMEPAD_PARAM_TRAITS_H_ |
6 #define CONTENT_COMMON_GAMEPAD_PARAM_TRAITS_H_ | 6 #define CONTENT_COMMON_GAMEPAD_PARAM_TRAITS_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "ipc/ipc_param_traits.h" | 10 #include "ipc/ipc_param_traits.h" |
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22 typedef blink::WebGamepad param_type; | 22 typedef blink::WebGamepad param_type; |
23 static void Write(Message* m, const blink::WebGamepad& p); | 23 static void Write(Message* m, const blink::WebGamepad& p); |
24 static bool Read(const Message* m, | 24 static bool Read(const Message* m, |
25 PickleIterator* iter, | 25 PickleIterator* iter, |
26 blink::WebGamepad* p); | 26 blink::WebGamepad* p); |
27 static void Log(const blink::WebGamepad& p, std::string* l); | 27 static void Log(const blink::WebGamepad& p, std::string* l); |
28 }; | 28 }; |
29 | 29 |
30 } // namespace IPC | 30 } // namespace IPC |
31 | 31 |
32 #endif | 32 #endif // CONTENT_COMMON_GAMEPAD_PARAM_TRAITS_H_ |
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