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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H | 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H_ |
6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H | 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "content/common/content_export.h" | 9 #include "content/common/content_export.h" |
10 #include "third_party/WebKit/public/platform/WebGamepad.h" | 10 #include "third_party/WebKit/public/platform/WebGamepad.h" |
11 | 11 |
12 namespace content { | 12 namespace content { |
13 | 13 |
14 class CONTENT_EXPORT GamepadConsumer { | 14 class CONTENT_EXPORT GamepadConsumer { |
15 public: | 15 public: |
16 virtual void OnGamepadConnected( | 16 virtual void OnGamepadConnected( |
17 unsigned index, | 17 unsigned index, |
18 const blink::WebGamepad& gamepad) = 0; | 18 const blink::WebGamepad& gamepad) = 0; |
19 virtual void OnGamepadDisconnected( | 19 virtual void OnGamepadDisconnected( |
20 unsigned index, | 20 unsigned index, |
21 const blink::WebGamepad& gamepad) = 0; | 21 const blink::WebGamepad& gamepad) = 0; |
22 | 22 |
23 protected: | 23 protected: |
24 virtual ~GamepadConsumer() {} | 24 virtual ~GamepadConsumer() {} |
25 }; | 25 }; |
26 | 26 |
27 } // namespace content | 27 } // namespace content |
28 | 28 |
29 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H | 29 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_CONSUMER_H_ |
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