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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #if V8_TARGET_ARCH_IA32 | 7 #if V8_TARGET_ARCH_IA32 |
8 | 8 |
9 #include "src/base/bits.h" | 9 #include "src/base/bits.h" |
10 #include "src/base/division-by-constant.h" | 10 #include "src/base/division-by-constant.h" |
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3280 bool neg = (mag.multiplier & (static_cast<uint32_t>(1) << 31)) != 0; | 3280 bool neg = (mag.multiplier & (static_cast<uint32_t>(1) << 31)) != 0; |
3281 if (divisor > 0 && neg) add(edx, dividend); | 3281 if (divisor > 0 && neg) add(edx, dividend); |
3282 if (divisor < 0 && !neg && mag.multiplier > 0) sub(edx, dividend); | 3282 if (divisor < 0 && !neg && mag.multiplier > 0) sub(edx, dividend); |
3283 if (mag.shift > 0) sar(edx, mag.shift); | 3283 if (mag.shift > 0) sar(edx, mag.shift); |
3284 mov(eax, dividend); | 3284 mov(eax, dividend); |
3285 shr(eax, 31); | 3285 shr(eax, 31); |
3286 add(edx, eax); | 3286 add(edx, eax); |
3287 } | 3287 } |
3288 | 3288 |
3289 | 3289 |
| 3290 void MacroAssembler::OSRDropVectorFromStack(int unoptimized_slot_count, |
| 3291 Register scratch0, |
| 3292 Register scratch1) { |
| 3293 if (unoptimized_slot_count > 0) { |
| 3294 Label loop_start; |
| 3295 lea(scratch0, |
| 3296 Operand(ebp, JavaScriptFrameConstants::kFeedbackVectorOffset)); |
| 3297 bind(&loop_start); |
| 3298 mov(scratch1, Operand(scratch0, -1 * kPointerSize)); |
| 3299 mov(Operand(scratch0, 0), scratch1); |
| 3300 sub(scratch0, Immediate(kPointerSize)); |
| 3301 cmp(scratch0, esp); |
| 3302 j(greater, &loop_start); |
| 3303 } |
| 3304 add(esp, Immediate(kPointerSize)); |
| 3305 } |
3290 } } // namespace v8::internal | 3306 } } // namespace v8::internal |
3291 | 3307 |
3292 #endif // V8_TARGET_ARCH_IA32 | 3308 #endif // V8_TARGET_ARCH_IA32 |
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