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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "media/filters/video_renderer_impl.h" | |
6 | |
7 #include "base/bind.h" | |
8 #include "base/callback.h" | |
9 #include "base/callback_helpers.h" | |
10 #include "base/location.h" | |
11 #include "base/single_thread_task_runner.h" | |
12 #include "base/threading/platform_thread.h" | |
13 #include "base/trace_event/trace_event.h" | |
14 #include "media/base/bind_to_current_loop.h" | |
15 #include "media/base/buffers.h" | |
16 #include "media/base/limits.h" | |
17 #include "media/base/pipeline.h" | |
18 #include "media/base/video_frame.h" | |
19 | |
20 namespace media { | |
21 | |
22 VideoRendererImpl::VideoRendererImpl( | |
23 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner, | |
24 ScopedVector<VideoDecoder> decoders, | |
25 bool drop_frames, | |
26 const scoped_refptr<MediaLog>& media_log) | |
27 : task_runner_(task_runner), | |
28 video_frame_stream_( | |
29 new VideoFrameStream(task_runner, decoders.Pass(), media_log)), | |
30 low_delay_(false), | |
31 received_end_of_stream_(false), | |
32 rendered_end_of_stream_(false), | |
33 frame_available_(&lock_), | |
34 state_(kUninitialized), | |
35 thread_(), | |
36 pending_read_(false), | |
37 drop_frames_(drop_frames), | |
38 buffering_state_(BUFFERING_HAVE_NOTHING), | |
39 last_timestamp_(kNoTimestamp()), | |
40 last_painted_timestamp_(kNoTimestamp()), | |
41 frames_decoded_(0), | |
42 frames_dropped_(0), | |
43 is_shutting_down_(false), | |
44 weak_factory_(this) { | |
45 } | |
46 | |
47 VideoRendererImpl::~VideoRendererImpl() { | |
48 DCHECK(task_runner_->BelongsToCurrentThread()); | |
49 | |
50 { | |
51 base::AutoLock auto_lock(lock_); | |
52 is_shutting_down_ = true; | |
53 frame_available_.Signal(); | |
54 } | |
55 | |
56 if (!thread_.is_null()) | |
57 base::PlatformThread::Join(thread_); | |
58 | |
59 if (!init_cb_.is_null()) | |
60 base::ResetAndReturn(&init_cb_).Run(PIPELINE_ERROR_ABORT); | |
61 | |
62 if (!flush_cb_.is_null()) | |
63 base::ResetAndReturn(&flush_cb_).Run(); | |
64 } | |
65 | |
66 void VideoRendererImpl::Flush(const base::Closure& callback) { | |
67 DVLOG(1) << __FUNCTION__; | |
68 DCHECK(task_runner_->BelongsToCurrentThread()); | |
69 base::AutoLock auto_lock(lock_); | |
70 DCHECK_EQ(state_, kPlaying); | |
71 flush_cb_ = callback; | |
72 state_ = kFlushing; | |
73 | |
74 // This is necessary if the |video_frame_stream_| has already seen an end of | |
75 // stream and needs to drain it before flushing it. | |
76 ready_frames_.clear(); | |
77 if (buffering_state_ != BUFFERING_HAVE_NOTHING) { | |
78 buffering_state_ = BUFFERING_HAVE_NOTHING; | |
79 buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); | |
80 } | |
81 received_end_of_stream_ = false; | |
82 rendered_end_of_stream_ = false; | |
83 | |
84 video_frame_stream_->Reset( | |
85 base::Bind(&VideoRendererImpl::OnVideoFrameStreamResetDone, | |
86 weak_factory_.GetWeakPtr())); | |
87 } | |
88 | |
89 void VideoRendererImpl::StartPlayingFrom(base::TimeDelta timestamp) { | |
90 DVLOG(1) << __FUNCTION__ << "(" << timestamp.InMicroseconds() << ")"; | |
91 DCHECK(task_runner_->BelongsToCurrentThread()); | |
92 base::AutoLock auto_lock(lock_); | |
93 DCHECK_EQ(state_, kFlushed); | |
94 DCHECK(!pending_read_); | |
95 DCHECK(ready_frames_.empty()); | |
96 DCHECK_EQ(buffering_state_, BUFFERING_HAVE_NOTHING); | |
97 | |
98 state_ = kPlaying; | |
99 start_timestamp_ = timestamp; | |
100 AttemptRead_Locked(); | |
101 } | |
102 | |
103 void VideoRendererImpl::Initialize( | |
104 DemuxerStream* stream, | |
105 const PipelineStatusCB& init_cb, | |
106 const SetDecryptorReadyCB& set_decryptor_ready_cb, | |
107 const StatisticsCB& statistics_cb, | |
108 const BufferingStateCB& buffering_state_cb, | |
109 const PaintCB& paint_cb, | |
110 const base::Closure& ended_cb, | |
111 const PipelineStatusCB& error_cb, | |
112 const TimeDeltaCB& get_time_cb) { | |
113 DCHECK(task_runner_->BelongsToCurrentThread()); | |
114 base::AutoLock auto_lock(lock_); | |
115 DCHECK(stream); | |
116 DCHECK_EQ(stream->type(), DemuxerStream::VIDEO); | |
117 DCHECK(!init_cb.is_null()); | |
118 DCHECK(!statistics_cb.is_null()); | |
119 DCHECK(!buffering_state_cb.is_null()); | |
120 DCHECK(!paint_cb.is_null()); | |
121 DCHECK(!ended_cb.is_null()); | |
122 DCHECK(!get_time_cb.is_null()); | |
123 DCHECK_EQ(kUninitialized, state_); | |
124 | |
125 low_delay_ = (stream->liveness() == DemuxerStream::LIVENESS_LIVE); | |
126 | |
127 // Always post |init_cb_| because |this| could be destroyed if initialization | |
128 // failed. | |
129 init_cb_ = BindToCurrentLoop(init_cb); | |
130 | |
131 statistics_cb_ = statistics_cb; | |
132 buffering_state_cb_ = buffering_state_cb; | |
133 paint_cb_ = paint_cb, | |
134 ended_cb_ = ended_cb; | |
135 error_cb_ = error_cb; | |
136 get_time_cb_ = get_time_cb; | |
137 state_ = kInitializing; | |
138 | |
139 video_frame_stream_->Initialize( | |
140 stream, base::Bind(&VideoRendererImpl::OnVideoFrameStreamInitialized, | |
141 weak_factory_.GetWeakPtr()), | |
142 set_decryptor_ready_cb, statistics_cb); | |
143 } | |
144 | |
145 void VideoRendererImpl::CreateVideoThread() { | |
146 // This may fail and cause a crash if there are too many threads created in | |
147 // the current process. See http://crbug.com/443291 | |
148 CHECK(base::PlatformThread::Create(0, this, &thread_)); | |
149 | |
150 #if defined(OS_WIN) | |
151 // Bump up our priority so our sleeping is more accurate. | |
152 // TODO(scherkus): find out if this is necessary, but it seems to help. | |
153 ::SetThreadPriority(thread_.platform_handle(), THREAD_PRIORITY_ABOVE_NORMAL); | |
154 #endif // defined(OS_WIN) | |
155 } | |
156 | |
157 void VideoRendererImpl::OnVideoFrameStreamInitialized(bool success) { | |
158 DCHECK(task_runner_->BelongsToCurrentThread()); | |
159 base::AutoLock auto_lock(lock_); | |
160 DCHECK_EQ(state_, kInitializing); | |
161 | |
162 if (!success) { | |
163 state_ = kUninitialized; | |
164 base::ResetAndReturn(&init_cb_).Run(DECODER_ERROR_NOT_SUPPORTED); | |
165 return; | |
166 } | |
167 | |
168 // We're all good! Consider ourselves flushed. (ThreadMain() should never | |
169 // see us in the kUninitialized state). | |
170 // Since we had an initial Preroll(), we consider ourself flushed, because we | |
171 // have not populated any buffers yet. | |
172 state_ = kFlushed; | |
173 | |
174 CreateVideoThread(); | |
175 | |
176 base::ResetAndReturn(&init_cb_).Run(PIPELINE_OK); | |
177 } | |
178 | |
179 // PlatformThread::Delegate implementation. | |
180 void VideoRendererImpl::ThreadMain() { | |
181 base::PlatformThread::SetName("CrVideoRenderer"); | |
182 | |
183 // The number of milliseconds to idle when we do not have anything to do. | |
184 // Nothing special about the value, other than we're being more OS-friendly | |
185 // than sleeping for 1 millisecond. | |
186 // | |
187 // TODO(scherkus): switch to pure event-driven frame timing instead of this | |
188 // kIdleTimeDelta business http://crbug.com/106874 | |
189 const base::TimeDelta kIdleTimeDelta = | |
190 base::TimeDelta::FromMilliseconds(10); | |
191 | |
192 // If we have no frames and haven't painted any frame for certain amount of | |
193 // time, declare BUFFERING_HAVE_NOTHING. | |
194 const base::TimeDelta kTimeToDeclareHaveNothing = | |
195 base::TimeDelta::FromSeconds(3); | |
196 | |
197 for (;;) { | |
198 base::AutoLock auto_lock(lock_); | |
199 | |
200 // Thread exit condition. | |
201 if (is_shutting_down_) | |
202 return; | |
203 | |
204 // Remain idle as long as we're not playing. | |
205 if (state_ != kPlaying || buffering_state_ != BUFFERING_HAVE_ENOUGH) { | |
206 UpdateStatsAndWait_Locked(kIdleTimeDelta); | |
207 continue; | |
208 } | |
209 | |
210 base::TimeDelta now = get_time_cb_.Run(); | |
211 | |
212 // Remain idle until we have the next frame ready for rendering. | |
213 if (ready_frames_.empty()) { | |
214 if (received_end_of_stream_) { | |
215 if (!rendered_end_of_stream_) { | |
216 rendered_end_of_stream_ = true; | |
217 task_runner_->PostTask(FROM_HERE, ended_cb_); | |
218 } | |
219 } else if (last_painted_timestamp_ != kNoTimestamp() && | |
220 now - last_painted_timestamp_ >= kTimeToDeclareHaveNothing) { | |
221 buffering_state_ = BUFFERING_HAVE_NOTHING; | |
222 task_runner_->PostTask( | |
223 FROM_HERE, base::Bind(buffering_state_cb_, BUFFERING_HAVE_NOTHING)); | |
224 } | |
225 | |
226 UpdateStatsAndWait_Locked(kIdleTimeDelta); | |
227 continue; | |
228 } | |
229 | |
230 base::TimeDelta target_paint_timestamp = ready_frames_.front()->timestamp(); | |
231 base::TimeDelta latest_paint_timestamp; | |
232 | |
233 // Deadline is defined as the duration between this frame and the next | |
234 // frame, using the delta between this frame and the previous frame as the | |
235 // assumption for frame duration. | |
236 // | |
237 // TODO(scherkus): This can be vastly improved. Use a histogram to measure | |
238 // the accuracy of our frame timing code. http://crbug.com/149829 | |
239 if (last_timestamp_ == kNoTimestamp()) { | |
240 latest_paint_timestamp = base::TimeDelta::Max(); | |
241 } else { | |
242 base::TimeDelta duration = target_paint_timestamp - last_timestamp_; | |
243 latest_paint_timestamp = target_paint_timestamp + duration; | |
244 } | |
245 | |
246 // Remain idle until we've reached our target paint window. | |
247 if (now < target_paint_timestamp) { | |
248 UpdateStatsAndWait_Locked(kIdleTimeDelta); | |
249 continue; | |
250 } | |
251 | |
252 if (now > latest_paint_timestamp && drop_frames_) { | |
253 DropNextReadyFrame_Locked(); | |
254 continue; | |
255 } | |
256 | |
257 // Congratulations! You've made it past the video frame timing gauntlet. | |
258 // | |
259 // At this point enough time has passed that the next frame that ready for | |
260 // rendering. | |
261 PaintNextReadyFrame_Locked(); | |
262 } | |
263 } | |
264 | |
265 void VideoRendererImpl::PaintNextReadyFrame_Locked() { | |
266 lock_.AssertAcquired(); | |
267 | |
268 scoped_refptr<VideoFrame> next_frame = ready_frames_.front(); | |
269 ready_frames_.pop_front(); | |
270 frames_decoded_++; | |
271 | |
272 last_timestamp_ = next_frame->timestamp(); | |
273 last_painted_timestamp_ = next_frame->timestamp(); | |
274 | |
275 paint_cb_.Run(next_frame); | |
276 | |
277 task_runner_->PostTask( | |
278 FROM_HERE, | |
279 base::Bind(&VideoRendererImpl::AttemptRead, weak_factory_.GetWeakPtr())); | |
280 } | |
281 | |
282 void VideoRendererImpl::DropNextReadyFrame_Locked() { | |
283 TRACE_EVENT0("media", "VideoRendererImpl:frameDropped"); | |
284 | |
285 lock_.AssertAcquired(); | |
286 | |
287 last_timestamp_ = ready_frames_.front()->timestamp(); | |
288 ready_frames_.pop_front(); | |
289 frames_decoded_++; | |
290 frames_dropped_++; | |
291 | |
292 task_runner_->PostTask( | |
293 FROM_HERE, | |
294 base::Bind(&VideoRendererImpl::AttemptRead, weak_factory_.GetWeakPtr())); | |
295 } | |
296 | |
297 void VideoRendererImpl::FrameReady(VideoFrameStream::Status status, | |
298 const scoped_refptr<VideoFrame>& frame) { | |
299 DCHECK(task_runner_->BelongsToCurrentThread()); | |
300 base::AutoLock auto_lock(lock_); | |
301 DCHECK_NE(state_, kUninitialized); | |
302 DCHECK_NE(state_, kFlushed); | |
303 | |
304 CHECK(pending_read_); | |
305 pending_read_ = false; | |
306 | |
307 if (status == VideoFrameStream::DECODE_ERROR || | |
308 status == VideoFrameStream::DECRYPT_ERROR) { | |
309 DCHECK(!frame.get()); | |
310 PipelineStatus error = PIPELINE_ERROR_DECODE; | |
311 if (status == VideoFrameStream::DECRYPT_ERROR) | |
312 error = PIPELINE_ERROR_DECRYPT; | |
313 task_runner_->PostTask(FROM_HERE, base::Bind(error_cb_, error)); | |
314 return; | |
315 } | |
316 | |
317 // Already-queued VideoFrameStream ReadCB's can fire after various state | |
318 // transitions have happened; in that case just drop those frames immediately. | |
319 if (state_ == kFlushing) | |
320 return; | |
321 | |
322 DCHECK_EQ(state_, kPlaying); | |
323 | |
324 // Can happen when demuxers are preparing for a new Seek(). | |
325 if (!frame.get()) { | |
326 DCHECK_EQ(status, VideoFrameStream::DEMUXER_READ_ABORTED); | |
327 return; | |
328 } | |
329 | |
330 if (frame->end_of_stream()) { | |
331 DCHECK(!received_end_of_stream_); | |
332 received_end_of_stream_ = true; | |
333 } else { | |
334 // Maintain the latest frame decoded so the correct frame is displayed after | |
335 // prerolling has completed. | |
336 if (frame->timestamp() <= start_timestamp_) | |
337 ready_frames_.clear(); | |
338 AddReadyFrame_Locked(frame); | |
339 } | |
340 | |
341 // Signal buffering state if we've met our conditions for having enough data. | |
342 if (buffering_state_ != BUFFERING_HAVE_ENOUGH && HaveEnoughData_Locked()) | |
343 TransitionToHaveEnough_Locked(); | |
344 | |
345 // Always request more decoded video if we have capacity. This serves two | |
346 // purposes: | |
347 // 1) Prerolling while paused | |
348 // 2) Keeps decoding going if video rendering thread starts falling behind | |
349 AttemptRead_Locked(); | |
350 } | |
351 | |
352 bool VideoRendererImpl::HaveEnoughData_Locked() { | |
353 DCHECK_EQ(state_, kPlaying); | |
354 return received_end_of_stream_ || | |
355 !video_frame_stream_->CanReadWithoutStalling() || | |
356 ready_frames_.size() >= static_cast<size_t>(limits::kMaxVideoFrames) || | |
357 (low_delay_ && ready_frames_.size() > 0); | |
358 } | |
359 | |
360 void VideoRendererImpl::TransitionToHaveEnough_Locked() { | |
361 DCHECK(task_runner_->BelongsToCurrentThread()); | |
362 DCHECK_EQ(buffering_state_, BUFFERING_HAVE_NOTHING); | |
363 | |
364 if (!ready_frames_.empty()) { | |
365 // Because the clock might remain paused in for an undetermined amount | |
366 // of time (e.g., seeking while paused), paint the first frame. | |
367 PaintNextReadyFrame_Locked(); | |
368 } | |
369 | |
370 buffering_state_ = BUFFERING_HAVE_ENOUGH; | |
371 buffering_state_cb_.Run(BUFFERING_HAVE_ENOUGH); | |
372 } | |
373 | |
374 void VideoRendererImpl::AddReadyFrame_Locked( | |
375 const scoped_refptr<VideoFrame>& frame) { | |
376 DCHECK(task_runner_->BelongsToCurrentThread()); | |
377 lock_.AssertAcquired(); | |
378 DCHECK(!frame->end_of_stream()); | |
379 | |
380 ready_frames_.push_back(frame); | |
381 DCHECK_LE(ready_frames_.size(), | |
382 static_cast<size_t>(limits::kMaxVideoFrames)); | |
383 | |
384 // Avoid needlessly waking up |thread_| unless playing. | |
385 if (state_ == kPlaying) | |
386 frame_available_.Signal(); | |
387 } | |
388 | |
389 void VideoRendererImpl::AttemptRead() { | |
390 base::AutoLock auto_lock(lock_); | |
391 AttemptRead_Locked(); | |
392 } | |
393 | |
394 void VideoRendererImpl::AttemptRead_Locked() { | |
395 DCHECK(task_runner_->BelongsToCurrentThread()); | |
396 lock_.AssertAcquired(); | |
397 | |
398 if (pending_read_ || received_end_of_stream_ || | |
399 ready_frames_.size() == static_cast<size_t>(limits::kMaxVideoFrames)) { | |
400 return; | |
401 } | |
402 | |
403 switch (state_) { | |
404 case kPlaying: | |
405 pending_read_ = true; | |
406 video_frame_stream_->Read(base::Bind(&VideoRendererImpl::FrameReady, | |
407 weak_factory_.GetWeakPtr())); | |
408 return; | |
409 | |
410 case kUninitialized: | |
411 case kInitializing: | |
412 case kFlushing: | |
413 case kFlushed: | |
414 return; | |
415 } | |
416 } | |
417 | |
418 void VideoRendererImpl::OnVideoFrameStreamResetDone() { | |
419 base::AutoLock auto_lock(lock_); | |
420 DCHECK_EQ(kFlushing, state_); | |
421 DCHECK(!pending_read_); | |
422 DCHECK(ready_frames_.empty()); | |
423 DCHECK(!received_end_of_stream_); | |
424 DCHECK(!rendered_end_of_stream_); | |
425 DCHECK_EQ(buffering_state_, BUFFERING_HAVE_NOTHING); | |
426 | |
427 state_ = kFlushed; | |
428 last_timestamp_ = kNoTimestamp(); | |
429 last_painted_timestamp_ = kNoTimestamp(); | |
430 base::ResetAndReturn(&flush_cb_).Run(); | |
431 } | |
432 | |
433 void VideoRendererImpl::UpdateStatsAndWait_Locked( | |
434 base::TimeDelta wait_duration) { | |
435 lock_.AssertAcquired(); | |
436 DCHECK_GE(frames_decoded_, 0); | |
437 DCHECK_LE(frames_dropped_, frames_decoded_); | |
438 | |
439 if (frames_decoded_) { | |
440 PipelineStatistics statistics; | |
441 statistics.video_frames_decoded = frames_decoded_; | |
442 statistics.video_frames_dropped = frames_dropped_; | |
443 task_runner_->PostTask(FROM_HERE, base::Bind(statistics_cb_, statistics)); | |
444 | |
445 frames_decoded_ = 0; | |
446 frames_dropped_ = 0; | |
447 } | |
448 | |
449 frame_available_.TimedWait(wait_duration); | |
450 } | |
451 | |
452 } // namespace media | |
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