| Index: content/renderer/render_thread_impl.cc
|
| diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc
|
| index 3cca2418bce076e4d4ada606f4575c992a1bef1e..35bd5e3f4e6f931153c499fdd4310855ce83febd 100644
|
| --- a/content/renderer/render_thread_impl.cc
|
| +++ b/content/renderer/render_thread_impl.cc
|
| @@ -665,6 +665,8 @@ void RenderThreadImpl::Init() {
|
| DCHECK_GT(num_raster_threads, 0);
|
|
|
| // Force maximum 1 thread for threaded GPU rasterization.
|
| + // TODO(vmiura): crbug.com/459760 Support existence of multiple raster
|
| + // threads in GPU raster mode.
|
| if (is_threaded_gpu_rasterization_enabled_)
|
| num_raster_threads = 1;
|
| cc::TileTaskWorkerPool::SetNumWorkerThreads(num_raster_threads);
|
|
|