| Index: tests/ResourceCacheTest.cpp
|
| diff --git a/tests/ResourceCacheTest.cpp b/tests/ResourceCacheTest.cpp
|
| index 8316c6b48b62f1fa529a774b8567e24a3df2470b..d063b6a59df7f02f7ee8e905547008c6a6520f66 100644
|
| --- a/tests/ResourceCacheTest.cpp
|
| +++ b/tests/ResourceCacheTest.cpp
|
| @@ -104,6 +104,12 @@ static void test_stencil_buffers(skiatest::Reporter* reporter, GrContext* contex
|
| GrSurfaceDesc smallMSAADesc = smallDesc;
|
| smallMSAADesc.fSampleCnt = 4;
|
| SkAutoTUnref<GrTexture> smallMSAART0(context->createTexture(smallMSAADesc, false));
|
| +#ifdef SK_BUILD_FOR_ANDROID
|
| + if (!smallMSAART0) {
|
| + // The nexus player seems to fail to create MSAA textures.
|
| + return;
|
| + }
|
| +#endif
|
| REPORTER_ASSERT(reporter, smallRT0 && smallMSAART0 &&
|
| smallRT0->asRenderTarget() && smallMSAART0->asRenderTarget() &&
|
| smallRT0->asRenderTarget()->getStencilBuffer() !=
|
|
|