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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <queue> | 9 #include <queue> |
10 #include <vector> | 10 #include <vector> |
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22 class MessageLoop; | 22 class MessageLoop; |
23 class WaitableEvent; | 23 class WaitableEvent; |
24 } | 24 } |
25 | 25 |
26 namespace ui { | 26 namespace ui { |
27 class DisplayConfigurator; | 27 class DisplayConfigurator; |
28 } | 28 } |
29 | 29 |
30 namespace content { | 30 namespace content { |
31 | 31 |
| 32 class GlRenderer; |
| 33 |
32 class VideoFrameTexture : public base::RefCounted<VideoFrameTexture> { | 34 class VideoFrameTexture : public base::RefCounted<VideoFrameTexture> { |
33 public: | 35 public: |
34 uint32 texture_id() const { return texture_id_; } | 36 uint32 texture_id() const { return texture_id_; } |
35 uint32 texture_target() const { return texture_target_; } | 37 uint32 texture_target() const { return texture_target_; } |
36 | 38 |
37 VideoFrameTexture(uint32 texture_target, | 39 VideoFrameTexture(uint32 texture_target, |
38 uint32 texture_id, | 40 uint32 texture_id, |
39 const base::Closure& no_longer_needed_cb); | 41 const base::Closure& no_longer_needed_cb); |
40 | 42 |
41 private: | 43 private: |
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178 | 180 |
179 void DropOneFrameForAllVideos(); | 181 void DropOneFrameForAllVideos(); |
180 void ScheduleNextRenderContent(); | 182 void ScheduleNextRenderContent(); |
181 | 183 |
182 // Render |texture_id| to the current view port of the screen using target | 184 // Render |texture_id| to the current view port of the screen using target |
183 // |texture_target|. | 185 // |texture_target|. |
184 void RenderTexture(uint32 texture_target, uint32 texture_id); | 186 void RenderTexture(uint32 texture_target, uint32 texture_id); |
185 | 187 |
186 base::MessageLoop* message_loop_; | 188 base::MessageLoop* message_loop_; |
187 | 189 |
188 scoped_refptr<gfx::GLContext> gl_context_; | 190 scoped_ptr<GlRenderer> gl_renderer_; |
189 scoped_refptr<gfx::GLSurface> gl_surface_; | |
190 | 191 |
191 #if defined(USE_OZONE) | 192 #if defined(USE_OZONE) |
192 class StubOzoneDelegate; | 193 class StubOzoneDelegate; |
193 scoped_ptr<StubOzoneDelegate> platform_window_delegate_; | 194 scoped_ptr<StubOzoneDelegate> platform_window_delegate_; |
194 | 195 |
195 #if defined(OS_CHROMEOS) | 196 #if defined(OS_CHROMEOS) |
196 scoped_ptr<ui::DisplayConfigurator> display_configurator_; | 197 scoped_ptr<ui::DisplayConfigurator> display_configurator_; |
197 #endif | 198 #endif |
198 #endif | 199 #endif |
199 | 200 |
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215 base::CancelableClosure render_task_; | 216 base::CancelableClosure render_task_; |
216 base::TimeTicks vsync_timebase_; | 217 base::TimeTicks vsync_timebase_; |
217 base::TimeDelta vsync_interval_; | 218 base::TimeDelta vsync_interval_; |
218 | 219 |
219 DISALLOW_COPY_AND_ASSIGN(RenderingHelper); | 220 DISALLOW_COPY_AND_ASSIGN(RenderingHelper); |
220 }; | 221 }; |
221 | 222 |
222 } // namespace content | 223 } // namespace content |
223 | 224 |
224 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ | 225 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
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