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Unified Diff: src/gpu/GrInOrderDrawBuffer.cpp

Issue 940533003: Decrease GrInOrderDrawBuffer::Cmd's reliance on GrInOrderDrawBuffer (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Update to ToT (again) Created 5 years, 10 months ago
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Index: src/gpu/GrInOrderDrawBuffer.cpp
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
index 0f10623970394d276017bd1c3323234eaa7a7730..0807bf3d47aba50098fb84b16a79d8dd3ea63d35 100644
--- a/src/gpu/GrInOrderDrawBuffer.cpp
+++ b/src/gpu/GrInOrderDrawBuffer.cpp
@@ -21,15 +21,14 @@ GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrGpu* gpu,
: INHERITED(gpu, vertexPool, indexPool)
, fCmdBuffer(kCmdBufferInitialSizeInBytes)
, fPrevState(NULL)
+ , fPathIndexBuffer(kPathIdxBufferMinReserve * sizeof(char)/4)
+ , fPathTransformBuffer(kPathXformBufferMinReserve * sizeof(float)/4)
, fDrawID(0)
, fBatchTarget(gpu, vertexPool, indexPool)
, fDrawBatch(NULL) {
SkASSERT(vertexPool);
SkASSERT(indexPool);
-
- fPathIndexBuffer.setReserve(kPathIdxBufferMinReserve);
- fPathTransformBuffer.setReserve(kPathXformBufferMinReserve);
}
GrInOrderDrawBuffer::~GrInOrderDrawBuffer() {
@@ -76,19 +75,6 @@ static bool path_fill_type_is_winding(const GrStencilSettings& pathStencilSettin
return isWinding;
}
-template<typename T> static void reset_data_buffer(SkTDArray<T>* buffer, int minReserve) {
- // Assume the next time this buffer fills up it will use approximately the same amount
- // of space as last time. Only resize if we're using less than a third of the
- // allocated space, and leave enough for 50% growth over last time.
- if (3 * buffer->count() < buffer->reserved() && buffer->reserved() > minReserve) {
- int reserve = SkTMax(minReserve, buffer->count() * 3 / 2);
- buffer->reset();
- buffer->setReserve(reserve);
- } else {
- buffer->rewind();
- }
-}
-
class RectBatch : public GrBatch {
public:
struct Geometry {
@@ -413,7 +399,7 @@ void GrInOrderDrawBuffer::onDrawBatch(GrBatch* batch,
// Check if there is a Batch Draw we can batch with
if (Cmd::kDrawBatch_Cmd != fCmdBuffer.back().type()) {
- fDrawBatch = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch));
+ fDrawBatch = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch, &fBatchTarget));
return;
}
@@ -422,7 +408,7 @@ void GrInOrderDrawBuffer::onDrawBatch(GrBatch* batch,
return;
} else {
this->closeBatch();
- fDrawBatch = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch));
+ fDrawBatch = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch, &fBatchTarget));
}
this->recordTraceMarkersIfNecessary();
}
@@ -478,16 +464,20 @@ void GrInOrderDrawBuffer::onDrawPaths(const GrPathProcessor* pathProc,
}
int indexBytes = GrPathRange::PathIndexSizeInBytes(indexType);
- if (int misalign = fPathIndexBuffer.count() % indexBytes) {
- // Add padding to the index buffer so the indices are aligned properly.
- fPathIndexBuffer.append(indexBytes - misalign);
- }
+ char* savedIndices = (char*) fPathIndexBuffer.alloc(count * indexBytes,
+ SkChunkAlloc::kThrow_AllocFailType);
+ SkASSERT(SkIsAlign4((uintptr_t)savedIndices));
+ memcpy(savedIndices, reinterpret_cast<const char*>(indices), count * indexBytes);
- char* savedIndices = fPathIndexBuffer.append(count * indexBytes,
- reinterpret_cast<const char*>(indices));
- float* savedTransforms = fPathTransformBuffer.append(
- count * GrPathRendering::PathTransformSize(transformType),
- transformValues);
+ const int xformSize = GrPathRendering::PathTransformSize(transformType);
+ const int xformBytes = xformSize * sizeof(float);
+ float* savedTransforms = NULL;
+ if (0 != xformBytes) {
+ savedTransforms = (float*) fPathTransformBuffer.alloc(count * xformBytes,
+ SkChunkAlloc::kThrow_AllocFailType);
+ SkASSERT(SkIsAlign4((uintptr_t)savedTransforms));
+ memcpy(savedTransforms, transformValues, count * xformBytes);
+ }
if (Cmd::kDrawPaths_Cmd == fCmdBuffer.back().type()) {
// The previous command was also DrawPaths. Try to collapse this call into the one
@@ -504,16 +494,20 @@ void GrInOrderDrawBuffer::onDrawPaths(const GrPathProcessor* pathProc,
stencilSettings == previous->fStencilSettings &&
path_fill_type_is_winding(stencilSettings) &&
!pipelineInfo.willBlendWithDst(pathProc)) {
- // Fold this DrawPaths call into the one previous.
- previous->fCount += count;
- return;
+ if (&previous->fIndices[previous->fCount*indexBytes] == savedIndices &&
+ (0 == xformBytes ||
+ &previous->fTransforms[previous->fCount*xformSize] == savedTransforms)) {
+ // Fold this DrawPaths call into the one previous.
+ previous->fCount += count;
+ return;
+ }
}
}
DrawPaths* dp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawPaths, (pathRange));
- dp->fIndicesLocation = SkToU32(savedIndices - fPathIndexBuffer.begin());
+ dp->fIndices = savedIndices;
dp->fIndexType = indexType;
- dp->fTransformsLocation = SkToU32(savedTransforms - fPathTransformBuffer.begin());
+ dp->fTransforms = savedTransforms;
dp->fTransformType = transformType;
dp->fCount = count;
dp->fStencilSettings = stencilSettings;
@@ -569,8 +563,8 @@ void GrInOrderDrawBuffer::discard(GrRenderTarget* renderTarget) {
void GrInOrderDrawBuffer::onReset() {
fCmdBuffer.reset();
fPrevState = NULL;
- reset_data_buffer(&fPathIndexBuffer, kPathIdxBufferMinReserve);
- reset_data_buffer(&fPathTransformBuffer, kPathXformBufferMinReserve);
+ fPathIndexBuffer.rewind();
+ fPathTransformBuffer.rewind();
fGpuCmdMarkers.reset();
fDrawBatch = NULL;
}
@@ -626,7 +620,7 @@ void GrInOrderDrawBuffer::onFlush() {
}
currentState = ss;
} else {
- iter->execute(this, currentState);
+ iter->execute(this->getGpu(), currentState);
}
if (iter->isTraced()) {
@@ -641,14 +635,14 @@ void GrInOrderDrawBuffer::onFlush() {
++fDrawID;
}
-void GrInOrderDrawBuffer::Draw::execute(GrInOrderDrawBuffer* buf, const SetState* state) {
+void GrInOrderDrawBuffer::Draw::execute(GrGpu* gpu, const SetState* state) {
SkASSERT(state);
DrawArgs args(state->fPrimitiveProcessor.get(), state->getPipeline(), &state->fDesc,
&state->fBatchTracker);
- buf->getGpu()->draw(args, fInfo);
+ gpu->draw(args, fInfo);
}
-void GrInOrderDrawBuffer::StencilPath::execute(GrInOrderDrawBuffer* buf, const SetState*) {
+void GrInOrderDrawBuffer::StencilPath::execute(GrGpu* gpu, const SetState*) {
GrGpu::StencilPathState state;
state.fRenderTarget = fRenderTarget.get();
state.fScissor = &fScissor;
@@ -656,47 +650,47 @@ void GrInOrderDrawBuffer::StencilPath::execute(GrInOrderDrawBuffer* buf, const S
state.fUseHWAA = fUseHWAA;
state.fViewMatrix = &fViewMatrix;
- buf->getGpu()->stencilPath(this->path(), state);
+ gpu->stencilPath(this->path(), state);
}
-void GrInOrderDrawBuffer::DrawPath::execute(GrInOrderDrawBuffer* buf, const SetState* state) {
+void GrInOrderDrawBuffer::DrawPath::execute(GrGpu* gpu, const SetState* state) {
SkASSERT(state);
DrawArgs args(state->fPrimitiveProcessor.get(), state->getPipeline(), &state->fDesc,
&state->fBatchTracker);
- buf->getGpu()->drawPath(args, this->path(), fStencilSettings);
+ gpu->drawPath(args, this->path(), fStencilSettings);
}
-void GrInOrderDrawBuffer::DrawPaths::execute(GrInOrderDrawBuffer* buf, const SetState* state) {
+void GrInOrderDrawBuffer::DrawPaths::execute(GrGpu* gpu, const SetState* state) {
SkASSERT(state);
DrawArgs args(state->fPrimitiveProcessor.get(), state->getPipeline(), &state->fDesc,
&state->fBatchTracker);
- buf->getGpu()->drawPaths(args, this->pathRange(),
- &buf->fPathIndexBuffer[fIndicesLocation], fIndexType,
- &buf->fPathTransformBuffer[fTransformsLocation], fTransformType,
- fCount, fStencilSettings);
+ gpu->drawPaths(args, this->pathRange(),
+ fIndices, fIndexType,
+ fTransforms, fTransformType,
+ fCount, fStencilSettings);
}
-void GrInOrderDrawBuffer::DrawBatch::execute(GrInOrderDrawBuffer* buf, const SetState* state) {
+void GrInOrderDrawBuffer::DrawBatch::execute(GrGpu* gpu, const SetState* state) {
SkASSERT(state);
- fBatch->generateGeometry(buf->getBatchTarget(), state->getPipeline());
+ fBatch->generateGeometry(fBatchTarget, state->getPipeline());
}
-void GrInOrderDrawBuffer::SetState::execute(GrInOrderDrawBuffer*, const SetState*) {}
+void GrInOrderDrawBuffer::SetState::execute(GrGpu* gpu, const SetState*) {}
-void GrInOrderDrawBuffer::Clear::execute(GrInOrderDrawBuffer* buf, const SetState*) {
+void GrInOrderDrawBuffer::Clear::execute(GrGpu* gpu, const SetState*) {
if (GrColor_ILLEGAL == fColor) {
- buf->getGpu()->discard(this->renderTarget());
+ gpu->discard(this->renderTarget());
} else {
- buf->getGpu()->clear(&fRect, fColor, fCanIgnoreRect, this->renderTarget());
+ gpu->clear(&fRect, fColor, fCanIgnoreRect, this->renderTarget());
}
}
-void GrInOrderDrawBuffer::ClearStencilClip::execute(GrInOrderDrawBuffer* buf, const SetState*) {
- buf->getGpu()->clearStencilClip(fRect, fInsideClip, this->renderTarget());
+void GrInOrderDrawBuffer::ClearStencilClip::execute(GrGpu* gpu, const SetState*) {
+ gpu->clearStencilClip(fRect, fInsideClip, this->renderTarget());
}
-void GrInOrderDrawBuffer::CopySurface::execute(GrInOrderDrawBuffer* buf, const SetState*) {
- buf->getGpu()->copySurface(this->dst(), this->src(), fSrcRect, fDstPoint);
+void GrInOrderDrawBuffer::CopySurface::execute(GrGpu* gpu, const SetState*) {
+ gpu->copySurface(this->dst(), this->src(), fSrcRect, fDstPoint);
}
bool GrInOrderDrawBuffer::onCopySurface(GrSurface* dst,
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