| Index: Source/core/layout/LayoutTextFragment.h
|
| diff --git a/Source/core/rendering/RenderTextFragment.h b/Source/core/layout/LayoutTextFragment.h
|
| similarity index 87%
|
| rename from Source/core/rendering/RenderTextFragment.h
|
| rename to Source/core/layout/LayoutTextFragment.h
|
| index ffce1a7b24043fef2daaa687cbc218c475f51944..c3e65f23754b5305d210a2744ffea31dd8bee4a3 100644
|
| --- a/Source/core/rendering/RenderTextFragment.h
|
| +++ b/Source/core/layout/LayoutTextFragment.h
|
| @@ -20,10 +20,10 @@
|
| *
|
| */
|
|
|
| -#ifndef RenderTextFragment_h
|
| -#define RenderTextFragment_h
|
| +#ifndef LayoutTextFragment_h
|
| +#define LayoutTextFragment_h
|
|
|
| -#include "core/rendering/RenderText.h"
|
| +#include "core/layout/LayoutText.h"
|
|
|
| namespace blink {
|
|
|
| @@ -33,11 +33,11 @@ class FirstLetterPseudoElement;
|
| // first letter and that must therefore have different styles (and positions in the render tree).
|
| // We cache offsets so that text transformations can be applied in such a way that we can recover
|
| // the original unaltered string from our corresponding DOM node.
|
| -class RenderTextFragment final : public RenderText {
|
| +class LayoutTextFragment final : public LayoutText {
|
| public:
|
| - RenderTextFragment(Node*, StringImpl*, int startOffset, int length);
|
| - RenderTextFragment(Node*, StringImpl*);
|
| - virtual ~RenderTextFragment();
|
| + LayoutTextFragment(Node*, StringImpl*, int startOffset, int length);
|
| + LayoutTextFragment(Node*, StringImpl*);
|
| + virtual ~LayoutTextFragment();
|
| virtual void destroy() override;
|
|
|
| virtual bool isTextFragment() const override { return true; }
|
| @@ -53,7 +53,7 @@ public:
|
| StringImpl* contentString() const { return m_contentString.get(); }
|
| // The complete text is all of the text in the associated DOM text node.
|
| PassRefPtr<StringImpl> completeText() const;
|
| - // The fragment text is the text which will be used by this RenderTextFragment. For
|
| + // The fragment text is the text which will be used by this LayoutTextFragment. For
|
| // things like first-letter this may differ from the completeText as we maybe using
|
| // only a portion of the text nodes content.
|
|
|
| @@ -64,6 +64,7 @@ public:
|
|
|
| virtual void transformText() override;
|
|
|
| + // FIXME: Rename to LayoutTextFragment
|
| virtual const char* renderName() const override final { return "RenderTextFragment"; }
|
|
|
| void setFirstLetterPseudoElement(FirstLetterPseudoElement* element) { m_firstLetterPseudoElement = element; }
|
| @@ -87,8 +88,8 @@ private:
|
| FirstLetterPseudoElement* m_firstLetterPseudoElement;
|
| };
|
|
|
| -DEFINE_TYPE_CASTS(RenderTextFragment, LayoutObject, object, toRenderText(object)->isTextFragment(), toRenderText(object).isTextFragment());
|
| +DEFINE_TYPE_CASTS(LayoutTextFragment, LayoutObject, object, toLayoutText(object)->isTextFragment(), toLayoutText(object).isTextFragment());
|
|
|
| } // namespace blink
|
|
|
| -#endif // RenderTextFragment_h
|
| +#endif // LayoutTextFragment_h
|
|
|