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Side by Side Diff: Source/core/dom/RenderTreeBuilder.cpp

Issue 940373003: Rename RenderText to LayoutText (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2001 Dirk Mueller (mueller@kde.org) 4 * (C) 2001 Dirk Mueller (mueller@kde.org)
5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ights reserved. 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ights reserved.
6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t orchmobile.com/) 6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t orchmobile.com/)
7 * Copyright (C) 2011 Google Inc. All rights reserved. 7 * Copyright (C) 2011 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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29 #include "core/HTMLNames.h" 29 #include "core/HTMLNames.h"
30 #include "core/SVGNames.h" 30 #include "core/SVGNames.h"
31 #include "core/css/resolver/StyleResolver.h" 31 #include "core/css/resolver/StyleResolver.h"
32 #include "core/dom/FirstLetterPseudoElement.h" 32 #include "core/dom/FirstLetterPseudoElement.h"
33 #include "core/dom/Fullscreen.h" 33 #include "core/dom/Fullscreen.h"
34 #include "core/dom/Node.h" 34 #include "core/dom/Node.h"
35 #include "core/dom/PseudoElement.h" 35 #include "core/dom/PseudoElement.h"
36 #include "core/dom/Text.h" 36 #include "core/dom/Text.h"
37 #include "core/layout/LayoutFullScreen.h" 37 #include "core/layout/LayoutFullScreen.h"
38 #include "core/layout/LayoutObject.h" 38 #include "core/layout/LayoutObject.h"
39 #include "core/layout/LayoutText.h"
39 #include "core/layout/LayoutView.h" 40 #include "core/layout/LayoutView.h"
40 #include "core/rendering/RenderText.h"
41 #include "core/svg/SVGElement.h" 41 #include "core/svg/SVGElement.h"
42 #include "platform/RuntimeEnabledFeatures.h" 42 #include "platform/RuntimeEnabledFeatures.h"
43 43
44 namespace blink { 44 namespace blink {
45 45
46 RenderTreeBuilderForElement::RenderTreeBuilderForElement(Element& element, Layou tStyle* style) 46 RenderTreeBuilderForElement::RenderTreeBuilderForElement(Element& element, Layou tStyle* style)
47 : RenderTreeBuilder(element, nullptr) 47 : RenderTreeBuilder(element, nullptr)
48 , m_style(style) 48 , m_style(style)
49 { 49 {
50 if (element.isFirstLetterPseudoElement()) { 50 if (element.isFirstLetterPseudoElement()) {
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146 parentRenderer->addChild(newRenderer, nextRenderer); 146 parentRenderer->addChild(newRenderer, nextRenderer);
147 } 147 }
148 148
149 void RenderTreeBuilderForText::createRenderer() 149 void RenderTreeBuilderForText::createRenderer()
150 { 150 {
151 LayoutObject* parentRenderer = this->parentRenderer(); 151 LayoutObject* parentRenderer = this->parentRenderer();
152 LayoutStyle* style = parentRenderer->style(); 152 LayoutStyle* style = parentRenderer->style();
153 153
154 ASSERT(m_node->textRendererIsNeeded(*style, *parentRenderer)); 154 ASSERT(m_node->textRendererIsNeeded(*style, *parentRenderer));
155 155
156 RenderText* newRenderer = m_node->createTextRenderer(style); 156 LayoutText* newRenderer = m_node->createTextRenderer(style);
157 if (!parentRenderer->isChildAllowed(newRenderer, *style)) { 157 if (!parentRenderer->isChildAllowed(newRenderer, *style)) {
158 newRenderer->destroy(); 158 newRenderer->destroy();
159 return; 159 return;
160 } 160 }
161 161
162 // Make sure the LayoutObject already knows it is going to be added to a Lay outFlowThread before we set the style 162 // Make sure the LayoutObject already knows it is going to be added to a Lay outFlowThread before we set the style
163 // for the first time. Otherwise code using inLayoutFlowThread() in the styl eWillChange and styleDidChange will fail. 163 // for the first time. Otherwise code using inLayoutFlowThread() in the styl eWillChange and styleDidChange will fail.
164 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); 164 newRenderer->setFlowThreadState(parentRenderer->flowThreadState());
165 165
166 LayoutObject* nextRenderer = this->nextRenderer(); 166 LayoutObject* nextRenderer = this->nextRenderer();
167 m_node->setRenderer(newRenderer); 167 m_node->setRenderer(newRenderer);
168 // Parent takes care of the animations, no need to call setAnimatableStyle. 168 // Parent takes care of the animations, no need to call setAnimatableStyle.
169 newRenderer->setStyle(style); 169 newRenderer->setStyle(style);
170 parentRenderer->addChild(newRenderer, nextRenderer); 170 parentRenderer->addChild(newRenderer, nextRenderer);
171 } 171 }
172 172
173 } 173 }
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