Index: examples/sample_app/spinning_cube.cc |
diff --git a/examples/sample_app/spinning_cube.cc b/examples/sample_app/spinning_cube.cc |
index ae7ef970d67fcb1ddcef8e5f1d54779c58645135..86af6f3cd778ace52bf4290e8d4c4e67e8f7ec4a 100644 |
--- a/examples/sample_app/spinning_cube.cc |
+++ b/examples/sample_app/spinning_cube.cc |
@@ -439,10 +439,7 @@ SpinningCube::~SpinningCube() { |
glDeleteProgram(state_->program_object_); |
} |
-void SpinningCube::Init(uint32_t width, uint32_t height) { |
- width_ = width; |
- height_ = height; |
- |
+void SpinningCube::Init() { |
const char vertex_shader_source[] = |
"uniform mat4 u_mvpMatrix; \n" |
"attribute vec4 a_position; \n" |
@@ -486,8 +483,6 @@ void SpinningCube::Init(uint32_t width, uint32_t height) { |
void SpinningCube::OnGLContextLost() { |
qsr
2015/02/23 12:32:52
If I recall correctly, we never sent this. If you
jamesr
2015/03/04 00:19:51
Oh, good catch. Added a call in GLES2ClientImpl::
|
initialized_ = false; |
- height_ = 0; |
- width_ = 0; |
state_->OnGLContextLost(); |
} |