| Index: examples/spinning_cube/spinning_cube.cc
|
| diff --git a/examples/spinning_cube/spinning_cube.cc b/examples/spinning_cube/spinning_cube.cc
|
| index 99be001021d648d50a2542ba1e3e3bb338d57f64..5b97e11c1129f8a37aea123ca45e75d7712cfb06 100644
|
| --- a/examples/spinning_cube/spinning_cube.cc
|
| +++ b/examples/spinning_cube/spinning_cube.cc
|
| @@ -439,10 +439,7 @@ SpinningCube::~SpinningCube() {
|
| glDeleteProgram(state_->program_object_);
|
| }
|
|
|
| -void SpinningCube::Init(uint32_t width, uint32_t height) {
|
| - width_ = width;
|
| - height_ = height;
|
| -
|
| +void SpinningCube::Init() {
|
| const char vertex_shader_source[] =
|
| "uniform mat4 u_mvpMatrix; \n"
|
| "attribute vec4 a_position; \n"
|
| @@ -486,8 +483,6 @@ void SpinningCube::Init(uint32_t width, uint32_t height) {
|
|
|
| void SpinningCube::OnGLContextLost() {
|
| initialized_ = false;
|
| - height_ = 0;
|
| - width_ = 0;
|
| state_->OnGLContextLost();
|
| }
|
|
|
|
|