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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "shell/android/native_viewport_application_loader.h" | 5 #include "shell/android/native_viewport_application_loader.h" |
6 | 6 |
7 #include "mojo/public/cpp/application/application_impl.h" | 7 #include "mojo/public/cpp/application/application_impl.h" |
| 8 #include "services/gles2/gpu_state.h" |
8 #include "services/native_viewport/native_viewport_impl.h" | 9 #include "services/native_viewport/native_viewport_impl.h" |
9 #include "shell/android/keyboard_impl.h" | 10 #include "shell/android/keyboard_impl.h" |
10 | 11 |
11 namespace mojo { | 12 namespace mojo { |
12 namespace shell { | 13 namespace shell { |
13 | 14 |
14 NativeViewportApplicationLoader::NativeViewportApplicationLoader() { | 15 NativeViewportApplicationLoader::NativeViewportApplicationLoader() { |
15 } | 16 } |
16 | 17 |
17 NativeViewportApplicationLoader::~NativeViewportApplicationLoader() { | 18 NativeViewportApplicationLoader::~NativeViewportApplicationLoader() { |
(...skipping 10 matching lines...) Expand all Loading... |
28 mojo::ApplicationConnection* connection) { | 29 mojo::ApplicationConnection* connection) { |
29 connection->AddService<NativeViewport>(this); | 30 connection->AddService<NativeViewport>(this); |
30 connection->AddService<Gpu>(this); | 31 connection->AddService<Gpu>(this); |
31 connection->AddService<Keyboard>(this); | 32 connection->AddService<Keyboard>(this); |
32 return true; | 33 return true; |
33 } | 34 } |
34 | 35 |
35 void NativeViewportApplicationLoader::Create( | 36 void NativeViewportApplicationLoader::Create( |
36 ApplicationConnection* connection, | 37 ApplicationConnection* connection, |
37 InterfaceRequest<NativeViewport> request) { | 38 InterfaceRequest<NativeViewport> request) { |
38 new native_viewport::NativeViewportImpl(app_.get(), false, request.Pass()); | 39 if (!gpu_state_) |
| 40 gpu_state_ = new gles2::GpuState; |
| 41 new native_viewport::NativeViewportImpl(false, gpu_state_, request.Pass()); |
39 } | 42 } |
40 | 43 |
41 void NativeViewportApplicationLoader::Create( | 44 void NativeViewportApplicationLoader::Create( |
42 ApplicationConnection* connection, | 45 ApplicationConnection* connection, |
43 InterfaceRequest<Keyboard> request) { | 46 InterfaceRequest<Keyboard> request) { |
44 new KeyboardImpl(request.Pass()); | 47 new KeyboardImpl(request.Pass()); |
45 } | 48 } |
46 | 49 |
47 void NativeViewportApplicationLoader::Create(ApplicationConnection* connection, | 50 void NativeViewportApplicationLoader::Create(ApplicationConnection* connection, |
48 InterfaceRequest<Gpu> request) { | 51 InterfaceRequest<Gpu> request) { |
49 if (!gpu_state_) | 52 if (!gpu_state_) |
50 gpu_state_ = new gles2::GpuImpl::State; | 53 gpu_state_ = new gles2::GpuState; |
51 new gles2::GpuImpl(request.Pass(), gpu_state_); | 54 new gles2::GpuImpl(request.Pass(), gpu_state_); |
52 } | 55 } |
53 | 56 |
54 } // namespace shell | 57 } // namespace shell |
55 } // namespace mojo | 58 } // namespace mojo |
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