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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ | 5 #ifndef EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ |
| 6 #define EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ | 6 #define EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 11 | 11 |
| 12 namespace examples { | 12 namespace examples { |
| 13 | 13 |
| 14 class SpinningCube { | 14 class SpinningCube { |
| 15 public: | 15 public: |
| 16 SpinningCube(); | 16 SpinningCube(); |
| 17 ~SpinningCube(); | 17 ~SpinningCube(); |
| 18 | 18 |
| 19 void Init(uint32_t width, uint32_t height); | 19 void Init(); |
| 20 void set_direction(int direction) { direction_ = direction; } | 20 void set_direction(int direction) { direction_ = direction; } |
| 21 void set_color(float r, float g, float b) { | 21 void set_color(float r, float g, float b) { |
| 22 color_[0] = r; | 22 color_[0] = r; |
| 23 color_[1] = g; | 23 color_[1] = g; |
| 24 color_[2] = b; | 24 color_[2] = b; |
| 25 } | 25 } |
| 26 void set_size(uint32_t width, uint32_t height) { |
| 27 width_ = width; |
| 28 height_ = height; |
| 29 } |
| 26 void SetFlingMultiplier(float drag_distance, float drag_time); | 30 void SetFlingMultiplier(float drag_distance, float drag_time); |
| 27 void UpdateForTimeDelta(float delta_time); | 31 void UpdateForTimeDelta(float delta_time); |
| 28 void UpdateForDragDistance(float distance); | 32 void UpdateForDragDistance(float distance); |
| 29 void Draw(); | 33 void Draw(); |
| 30 | 34 |
| 31 void OnGLContextLost(); | 35 void OnGLContextLost(); |
| 32 | 36 |
| 33 private: | 37 private: |
| 34 class GLState; | 38 class GLState; |
| 35 | 39 |
| 36 void Update(); | 40 void Update(); |
| 37 | 41 |
| 38 bool initialized_; | 42 bool initialized_; |
| 39 uint32_t width_; | 43 uint32_t width_; |
| 40 uint32_t height_; | 44 uint32_t height_; |
| 41 scoped_ptr<GLState> state_; | 45 scoped_ptr<GLState> state_; |
| 42 float fling_multiplier_; | 46 float fling_multiplier_; |
| 43 int direction_; | 47 int direction_; |
| 44 float color_[3]; | 48 float color_[3]; |
| 45 }; | 49 }; |
| 46 | 50 |
| 47 } // namespace examples | 51 } // namespace examples |
| 48 | 52 |
| 49 #endif // EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ | 53 #endif // EXAMPLES_SAMPLE_APP_SPINNING_CUBE_H_ |
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