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Side by Side Diff: sky/engine/core/rendering/RenderLayer.h

Issue 939793003: Change the return value of RenderLayer::hitTestLayer. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: fix indentation Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. 3 * Copyright (C) 2013 Intel Corporation. All rights reserved.
4 * 4 *
5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
6 * 6 *
7 * Other contributors: 7 * Other contributors:
8 * Robert O'Callahan <roc+@cs.cmu.edu> 8 * Robert O'Callahan <roc+@cs.cmu.edu>
9 * David Baron <dbaron@fas.harvard.edu> 9 * David Baron <dbaron@fas.harvard.edu>
10 * Christian Biesinger <cbiesinger@web.de> 10 * Christian Biesinger <cbiesinger@web.de>
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232 RenderLayerModelObject* layerRenderer = renderer(); 232 RenderLayerModelObject* layerRenderer = renderer();
233 return isRootLayer() || layerRenderer->isPositioned() || hasTransform(); 233 return isRootLayer() || layerRenderer->isPositioned() || hasTransform();
234 } 234 }
235 235
236 void updateOrRemoveFilterEffectRenderer(); 236 void updateOrRemoveFilterEffectRenderer();
237 void updateSelfPaintingLayer(); 237 void updateSelfPaintingLayer();
238 238
239 void clipToRect(const LayerPaintingInfo&, GraphicsContext*, const ClipRect&, BorderRadiusClippingRule = IncludeSelfForBorderRadius); 239 void clipToRect(const LayerPaintingInfo&, GraphicsContext*, const ClipRect&, BorderRadiusClippingRule = IncludeSelfForBorderRadius);
240 void restoreClip(GraphicsContext*, const LayoutRect& paintDirtyRect, const C lipRect&); 240 void restoreClip(GraphicsContext*, const LayoutRect& paintDirtyRect, const C lipRect&);
241 241
242 RenderLayer* hitTestLayer(RenderLayer* rootLayer, RenderLayer* containerLaye r, const HitTestRequest& request, HitTestResult& result, 242 bool hitTestLayer(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest& request, HitTestResult& result,
243 const LayoutRect& hitTestRect, const HitTestLocati on&, 243 const LayoutRect& hitTestRect, const HitTestLocation&,
244 const HitTestingTransformState* transformState = 0 , double* zOffset = 0); 244 const HitTestingTransformState* transformState = 0, double * zOffset = 0);
245 245
246 private: 246 private:
247 // TODO(ojan): Get rid of this. These are basically layer-tree-only paint ph ases. 247 // TODO(ojan): Get rid of this. These are basically layer-tree-only paint ph ases.
248 enum PaintLayerFlags { 248 enum PaintLayerFlags {
249 PaintContent, 249 PaintContent,
250 }; 250 };
251 251
252 // Bounding box in the coordinates of this layer. 252 // Bounding box in the coordinates of this layer.
253 LayoutRect logicalBoundingBox() const; 253 LayoutRect logicalBoundingBox() const;
254 254
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265 bool hasSelfPaintingLayerDescendant() const 265 bool hasSelfPaintingLayerDescendant() const
266 { 266 {
267 if (m_hasSelfPaintingLayerDescendantDirty) 267 if (m_hasSelfPaintingLayerDescendantDirty)
268 updateHasSelfPaintingLayerDescendant(); 268 updateHasSelfPaintingLayerDescendant();
269 ASSERT(!m_hasSelfPaintingLayerDescendantDirty); 269 ASSERT(!m_hasSelfPaintingLayerDescendantDirty);
270 return m_hasSelfPaintingLayerDescendant; 270 return m_hasSelfPaintingLayerDescendant;
271 } 271 }
272 272
273 LayoutPoint renderBoxLocation() const { return renderer()->isBox() ? toRende rBox(renderer())->location() : LayoutPoint(); } 273 LayoutPoint renderBoxLocation() const { return renderer()->isBox() ? toRende rBox(renderer())->location() : LayoutPoint(); }
274 274
275 RenderLayer* hitTestChildren(ChildrenIteration, RenderLayer* rootLayer, cons t HitTestRequest&, HitTestResult&, 275 bool hitTestChildren(ChildrenIteration, RenderLayer* rootLayer, const HitTes tRequest&, HitTestResult&,
276 const LayoutRect& hitTestRect, const HitTestLocatio n&, 276 const LayoutRect& hitTestRect, const HitTestLocation&,
277 const HitTestingTransformState* transformState, dou ble* zOffsetForDescendants, double* zOffset, 277 const HitTestingTransformState* transformState, double* zOffsetForDescendants, double* zOffset,
278 const HitTestingTransformState* unflattenedTransfor mState, bool depthSortDescendants); 278 const HitTestingTransformState* unflattenedTransformSta te, bool depthSortDescendants);
279 279
280 PassRefPtr<HitTestingTransformState> createLocalTransformState(RenderLayer* rootLayer, RenderLayer* containerLayer, 280 PassRefPtr<HitTestingTransformState> createLocalTransformState(RenderLayer* rootLayer, RenderLayer* containerLayer,
281 const LayoutRect& hitTestRect, const HitTestLocation &, 281 const LayoutRect& hitTestRect, const HitTestLocation &,
282 const HitTestingTransformState* containerTransformSt ate, 282 const HitTestingTransformState* containerTransformSt ate,
283 const LayoutPoint& translationOffset = LayoutPoint() ) const; 283 const LayoutPoint& translationOffset = LayoutPoint() ) const;
284 284
285 bool hitTestContents(const HitTestRequest&, HitTestResult&, const LayoutRect & layerBounds, const HitTestLocation&) const; 285 bool hitTestContents(const HitTestRequest&, HitTestResult&, const LayoutRect & layerBounds, const HitTestLocation&) const;
286 286
287 bool shouldBeSelfPaintingLayer() const; 287 bool shouldBeSelfPaintingLayer() const;
288 288
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347 347
348 } // namespace blink 348 } // namespace blink
349 349
350 #ifndef NDEBUG 350 #ifndef NDEBUG
351 // Outside the WebCore namespace for ease of invocation from gdb. 351 // Outside the WebCore namespace for ease of invocation from gdb.
352 void showLayerTree(const blink::RenderLayer*); 352 void showLayerTree(const blink::RenderLayer*);
353 void showLayerTree(const blink::RenderObject*); 353 void showLayerTree(const blink::RenderObject*);
354 #endif 354 #endif
355 355
356 #endif // SKY_ENGINE_CORE_RENDERING_RENDERLAYER_H_ 356 #endif // SKY_ENGINE_CORE_RENDERING_RENDERLAYER_H_
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