Index: src/effects/SkGpuBlurUtils.cpp |
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp |
index 758c4224a95ac78792b8924a7bba63ce15d7d8a4..1c2ce5e0e858f006be411932be1f18586b207370 100644 |
--- a/src/effects/SkGpuBlurUtils.cpp |
+++ b/src/effects/SkGpuBlurUtils.cpp |
@@ -44,6 +44,7 @@ static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int |
} |
static void convolve_gaussian_1d(GrContext* context, |
+ GrRenderTarget* rt, |
const SkRect& srcRect, |
const SkRect& dstRect, |
GrTexture* texture, |
@@ -56,10 +57,11 @@ static void convolve_gaussian_1d(GrContext* context, |
SkAutoTUnref<GrFragmentProcessor> conv(GrConvolutionEffect::CreateGaussian( |
texture, direction, radius, sigma, useBounds, bounds)); |
paint.addColorProcessor(conv); |
- context->drawNonAARectToRect(paint, SkMatrix::I(), dstRect, srcRect); |
+ context->drawNonAARectToRect(rt, paint, SkMatrix::I(), dstRect, srcRect); |
} |
static void convolve_gaussian_2d(GrContext* context, |
+ GrRenderTarget* rt, |
const SkRect& srcRect, |
const SkRect& dstRect, |
GrTexture* texture, |
@@ -77,10 +79,11 @@ static void convolve_gaussian_2d(GrContext* context, |
useBounds ? GrTextureDomain::kClamp_Mode : GrTextureDomain::kIgnore_Mode, |
true, sigmaX, sigmaY)); |
paint.addColorProcessor(conv); |
- context->drawNonAARectToRect(paint, SkMatrix::I(), dstRect, srcRect); |
+ context->drawNonAARectToRect(rt, paint, SkMatrix::I(), dstRect, srcRect); |
} |
static void convolve_gaussian(GrContext* context, |
+ GrRenderTarget* rt, |
const SkRect& srcRect, |
const SkRect& dstRect, |
GrTexture* texture, |
@@ -90,7 +93,7 @@ static void convolve_gaussian(GrContext* context, |
bool cropToSrcRect) { |
float bounds[2] = { 0.0f, 1.0f }; |
if (!cropToSrcRect) { |
- convolve_gaussian_1d(context, srcRect, dstRect, texture, |
+ convolve_gaussian_1d(context, rt, srcRect, dstRect, texture, |
direction, radius, sigma, false, bounds); |
return; |
} |
@@ -122,15 +125,15 @@ static void convolve_gaussian(GrContext* context, |
} |
if (radius >= size * SK_ScalarHalf) { |
// Blur radius covers srcRect; use bounds over entire draw |
- convolve_gaussian_1d(context, srcRect, dstRect, texture, |
+ convolve_gaussian_1d(context, rt, srcRect, dstRect, texture, |
direction, radius, sigma, true, bounds); |
} else { |
// Draw upper and lower margins with bounds; middle without. |
- convolve_gaussian_1d(context, lowerSrcRect, lowerDstRect, texture, |
+ convolve_gaussian_1d(context, rt, lowerSrcRect, lowerDstRect, texture, |
direction, radius, sigma, true, bounds); |
- convolve_gaussian_1d(context, upperSrcRect, upperDstRect, texture, |
+ convolve_gaussian_1d(context, rt, upperSrcRect, upperDstRect, texture, |
direction, radius, sigma, true, bounds); |
- convolve_gaussian_1d(context, middleSrcRect, middleDstRect, texture, |
+ convolve_gaussian_1d(context, rt, middleSrcRect, middleDstRect, texture, |
direction, radius, sigma, false, bounds); |
} |
} |
@@ -144,8 +147,6 @@ GrTexture* GaussianBlur(GrContext* context, |
float sigmaY) { |
SkASSERT(context); |
- GrContext::AutoRenderTarget art(context); |
- |
SkIRect clearRect; |
int scaleFactorX, radiusX; |
int scaleFactorY, radiusY; |
@@ -192,7 +193,6 @@ GrTexture* GaussianBlur(GrContext* context, |
GrPaint paint; |
SkMatrix matrix; |
matrix.setIDiv(srcTexture->width(), srcTexture->height()); |
- context->setRenderTarget(dstTexture->asRenderTarget()); |
SkRect dstRect(srcRect); |
if (cropToRect && i == 1) { |
dstRect.offset(-dstRect.fLeft, -dstRect.fTop); |
@@ -213,7 +213,8 @@ GrTexture* GaussianBlur(GrContext* context, |
} |
scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f, |
i < scaleFactorY ? 0.5f : 1.0f); |
- context->drawNonAARectToRect(paint, SkMatrix::I(), dstRect, srcRect); |
+ context->drawNonAARectToRect(dstTexture->asRenderTarget(), paint, SkMatrix::I(), dstRect, |
+ srcRect); |
srcRect = dstRect; |
srcTexture = dstTexture; |
SkTSwap(dstTexture, tempTexture); |
@@ -227,10 +228,9 @@ GrTexture* GaussianBlur(GrContext* context, |
(2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { |
// We shouldn't be scaling because this is a small size blur |
SkASSERT((scaleFactorX == scaleFactorY) == 1); |
- context->setRenderTarget(dstTexture->asRenderTarget()); |
SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
- convolve_gaussian_2d(context, srcRect, dstRect, srcTexture, |
- radiusX, radiusY, sigmaX, sigmaY, cropToRect, srcIRect); |
+ convolve_gaussian_2d(context, dstTexture->asRenderTarget(), srcRect, dstRect, srcTexture, |
+ radiusX, radiusY, sigmaX, sigmaY, cropToRect, srcIRect); |
srcTexture = dstTexture; |
srcRect = dstRect; |
SkTSwap(dstTexture, tempTexture); |
@@ -242,11 +242,10 @@ GrTexture* GaussianBlur(GrContext* context, |
// X convolution from reading garbage. |
clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, |
radiusX, srcIRect.height()); |
- context->clear(&clearRect, 0x0, false, context->getRenderTarget()); |
+ context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarget()); |
} |
- context->setRenderTarget(dstTexture->asRenderTarget()); |
SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
- convolve_gaussian(context, srcRect, dstRect, srcTexture, |
+ convolve_gaussian(context, dstTexture->asRenderTarget(), srcRect, dstRect, srcTexture, |
Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, cropToRect); |
srcTexture = dstTexture; |
srcRect = dstRect; |
@@ -259,12 +258,11 @@ GrTexture* GaussianBlur(GrContext* context, |
// convolution from reading garbage. |
clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
srcIRect.width(), radiusY); |
- context->clear(&clearRect, 0x0, false, context->getRenderTarget()); |
+ context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarget()); |
} |
- context->setRenderTarget(dstTexture->asRenderTarget()); |
SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
- convolve_gaussian(context, srcRect, dstRect, srcTexture, |
+ convolve_gaussian(context, dstTexture->asRenderTarget(), srcRect, dstRect, srcTexture, |
Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, cropToRect); |
srcTexture = dstTexture; |
srcRect = dstRect; |
@@ -277,13 +275,12 @@ GrTexture* GaussianBlur(GrContext* context, |
// upsampling. |
clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
srcIRect.width() + 1, 1); |
- context->clear(&clearRect, 0x0, false, context->getRenderTarget()); |
+ context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarget()); |
clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, |
1, srcIRect.height()); |
- context->clear(&clearRect, 0x0, false, context->getRenderTarget()); |
+ context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarget()); |
SkMatrix matrix; |
matrix.setIDiv(srcTexture->width(), srcTexture->height()); |
- context->setRenderTarget(dstTexture->asRenderTarget()); |
GrPaint paint; |
// FIXME: this should be mitchell, not bilinear. |
@@ -292,7 +289,8 @@ GrTexture* GaussianBlur(GrContext* context, |
SkRect dstRect(srcRect); |
scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY); |
- context->drawNonAARectToRect(paint, SkMatrix::I(), dstRect, srcRect); |
+ context->drawNonAARectToRect(dstTexture->asRenderTarget(), paint, SkMatrix::I(), dstRect, |
+ srcRect); |
srcRect = dstRect; |
srcTexture = dstTexture; |
SkTSwap(dstTexture, tempTexture); |