| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuBlurUtils.h" | 8 #include "SkGpuBlurUtils.h" |
| 9 | 9 |
| 10 #include "SkRect.h" | 10 #include "SkRect.h" |
| (...skipping 26 matching lines...) Expand all Loading... |
| 37 *scaleFactor = maxTextureSize; | 37 *scaleFactor = maxTextureSize; |
| 38 sigma = MAX_BLUR_SIGMA; | 38 sigma = MAX_BLUR_SIGMA; |
| 39 } | 39 } |
| 40 } | 40 } |
| 41 *radius = static_cast<int>(ceilf(sigma * 3.0f)); | 41 *radius = static_cast<int>(ceilf(sigma * 3.0f)); |
| 42 SkASSERT(*radius <= GrConvolutionEffect::kMaxKernelRadius); | 42 SkASSERT(*radius <= GrConvolutionEffect::kMaxKernelRadius); |
| 43 return sigma; | 43 return sigma; |
| 44 } | 44 } |
| 45 | 45 |
| 46 static void convolve_gaussian_1d(GrContext* context, | 46 static void convolve_gaussian_1d(GrContext* context, |
| 47 GrRenderTarget* rt, |
| 47 const SkRect& srcRect, | 48 const SkRect& srcRect, |
| 48 const SkRect& dstRect, | 49 const SkRect& dstRect, |
| 49 GrTexture* texture, | 50 GrTexture* texture, |
| 50 Gr1DKernelEffect::Direction direction, | 51 Gr1DKernelEffect::Direction direction, |
| 51 int radius, | 52 int radius, |
| 52 float sigma, | 53 float sigma, |
| 53 bool useBounds, | 54 bool useBounds, |
| 54 float bounds[2]) { | 55 float bounds[2]) { |
| 55 GrPaint paint; | 56 GrPaint paint; |
| 56 SkAutoTUnref<GrFragmentProcessor> conv(GrConvolutionEffect::CreateGaussian( | 57 SkAutoTUnref<GrFragmentProcessor> conv(GrConvolutionEffect::CreateGaussian( |
| 57 texture, direction, radius, sigma, useBounds, bounds)); | 58 texture, direction, radius, sigma, useBounds, bounds)); |
| 58 paint.addColorProcessor(conv); | 59 paint.addColorProcessor(conv); |
| 59 context->drawNonAARectToRect(paint, SkMatrix::I(), dstRect, srcRect); | 60 context->drawNonAARectToRect(rt, paint, SkMatrix::I(), dstRect, srcRect); |
| 60 } | 61 } |
| 61 | 62 |
| 62 static void convolve_gaussian_2d(GrContext* context, | 63 static void convolve_gaussian_2d(GrContext* context, |
| 64 GrRenderTarget* rt, |
| 63 const SkRect& srcRect, | 65 const SkRect& srcRect, |
| 64 const SkRect& dstRect, | 66 const SkRect& dstRect, |
| 65 GrTexture* texture, | 67 GrTexture* texture, |
| 66 int radiusX, | 68 int radiusX, |
| 67 int radiusY, | 69 int radiusY, |
| 68 SkScalar sigmaX, | 70 SkScalar sigmaX, |
| 69 SkScalar sigmaY, | 71 SkScalar sigmaY, |
| 70 bool useBounds, | 72 bool useBounds, |
| 71 SkIRect bounds) { | 73 SkIRect bounds) { |
| 72 SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1); | 74 SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1); |
| 73 SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY); | 75 SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY); |
| 74 GrPaint paint; | 76 GrPaint paint; |
| 75 SkAutoTUnref<GrFragmentProcessor> conv(GrMatrixConvolutionEffect::CreateGaus
sian( | 77 SkAutoTUnref<GrFragmentProcessor> conv(GrMatrixConvolutionEffect::CreateGaus
sian( |
| 76 texture, bounds, size, 1.0, 0.0, kernelOffset, | 78 texture, bounds, size, 1.0, 0.0, kernelOffset, |
| 77 useBounds ? GrTextureDomain::kClamp_Mode : GrTextureDomain::kIgnore_
Mode, | 79 useBounds ? GrTextureDomain::kClamp_Mode : GrTextureDomain::kIgnore_
Mode, |
| 78 true, sigmaX, sigmaY)); | 80 true, sigmaX, sigmaY)); |
| 79 paint.addColorProcessor(conv); | 81 paint.addColorProcessor(conv); |
| 80 context->drawNonAARectToRect(paint, SkMatrix::I(), dstRect, srcRect); | 82 context->drawNonAARectToRect(rt, paint, SkMatrix::I(), dstRect, srcRect); |
| 81 } | 83 } |
| 82 | 84 |
| 83 static void convolve_gaussian(GrContext* context, | 85 static void convolve_gaussian(GrContext* context, |
| 86 GrRenderTarget* rt, |
| 84 const SkRect& srcRect, | 87 const SkRect& srcRect, |
| 85 const SkRect& dstRect, | 88 const SkRect& dstRect, |
| 86 GrTexture* texture, | 89 GrTexture* texture, |
| 87 Gr1DKernelEffect::Direction direction, | 90 Gr1DKernelEffect::Direction direction, |
| 88 int radius, | 91 int radius, |
| 89 float sigma, | 92 float sigma, |
| 90 bool cropToSrcRect) { | 93 bool cropToSrcRect) { |
| 91 float bounds[2] = { 0.0f, 1.0f }; | 94 float bounds[2] = { 0.0f, 1.0f }; |
| 92 if (!cropToSrcRect) { | 95 if (!cropToSrcRect) { |
| 93 convolve_gaussian_1d(context, srcRect, dstRect, texture, | 96 convolve_gaussian_1d(context, rt, srcRect, dstRect, texture, |
| 94 direction, radius, sigma, false, bounds); | 97 direction, radius, sigma, false, bounds); |
| 95 return; | 98 return; |
| 96 } | 99 } |
| 97 SkRect lowerSrcRect = srcRect, lowerDstRect = dstRect; | 100 SkRect lowerSrcRect = srcRect, lowerDstRect = dstRect; |
| 98 SkRect middleSrcRect = srcRect, middleDstRect = dstRect; | 101 SkRect middleSrcRect = srcRect, middleDstRect = dstRect; |
| 99 SkRect upperSrcRect = srcRect, upperDstRect = dstRect; | 102 SkRect upperSrcRect = srcRect, upperDstRect = dstRect; |
| 100 SkScalar size; | 103 SkScalar size; |
| 101 SkScalar rad = SkIntToScalar(radius); | 104 SkScalar rad = SkIntToScalar(radius); |
| 102 if (direction == Gr1DKernelEffect::kX_Direction) { | 105 if (direction == Gr1DKernelEffect::kX_Direction) { |
| 103 bounds[0] = SkScalarToFloat(srcRect.left()) / texture->width(); | 106 bounds[0] = SkScalarToFloat(srcRect.left()) / texture->width(); |
| (...skipping 11 matching lines...) Expand all Loading... |
| 115 size = srcRect.height(); | 118 size = srcRect.height(); |
| 116 lowerSrcRect.fBottom = srcRect.top() + rad; | 119 lowerSrcRect.fBottom = srcRect.top() + rad; |
| 117 lowerDstRect.fBottom = dstRect.top() + rad; | 120 lowerDstRect.fBottom = dstRect.top() + rad; |
| 118 upperSrcRect.fTop = srcRect.bottom() - rad; | 121 upperSrcRect.fTop = srcRect.bottom() - rad; |
| 119 upperDstRect.fTop = dstRect.bottom() - rad; | 122 upperDstRect.fTop = dstRect.bottom() - rad; |
| 120 middleSrcRect.inset(0, rad); | 123 middleSrcRect.inset(0, rad); |
| 121 middleDstRect.inset(0, rad); | 124 middleDstRect.inset(0, rad); |
| 122 } | 125 } |
| 123 if (radius >= size * SK_ScalarHalf) { | 126 if (radius >= size * SK_ScalarHalf) { |
| 124 // Blur radius covers srcRect; use bounds over entire draw | 127 // Blur radius covers srcRect; use bounds over entire draw |
| 125 convolve_gaussian_1d(context, srcRect, dstRect, texture, | 128 convolve_gaussian_1d(context, rt, srcRect, dstRect, texture, |
| 126 direction, radius, sigma, true, bounds); | 129 direction, radius, sigma, true, bounds); |
| 127 } else { | 130 } else { |
| 128 // Draw upper and lower margins with bounds; middle without. | 131 // Draw upper and lower margins with bounds; middle without. |
| 129 convolve_gaussian_1d(context, lowerSrcRect, lowerDstRect, texture, | 132 convolve_gaussian_1d(context, rt, lowerSrcRect, lowerDstRect, texture, |
| 130 direction, radius, sigma, true, bounds); | 133 direction, radius, sigma, true, bounds); |
| 131 convolve_gaussian_1d(context, upperSrcRect, upperDstRect, texture, | 134 convolve_gaussian_1d(context, rt, upperSrcRect, upperDstRect, texture, |
| 132 direction, radius, sigma, true, bounds); | 135 direction, radius, sigma, true, bounds); |
| 133 convolve_gaussian_1d(context, middleSrcRect, middleDstRect, texture, | 136 convolve_gaussian_1d(context, rt, middleSrcRect, middleDstRect, texture, |
| 134 direction, radius, sigma, false, bounds); | 137 direction, radius, sigma, false, bounds); |
| 135 } | 138 } |
| 136 } | 139 } |
| 137 | 140 |
| 138 GrTexture* GaussianBlur(GrContext* context, | 141 GrTexture* GaussianBlur(GrContext* context, |
| 139 GrTexture* srcTexture, | 142 GrTexture* srcTexture, |
| 140 bool canClobberSrc, | 143 bool canClobberSrc, |
| 141 const SkRect& rect, | 144 const SkRect& rect, |
| 142 bool cropToRect, | 145 bool cropToRect, |
| 143 float sigmaX, | 146 float sigmaX, |
| 144 float sigmaY) { | 147 float sigmaY) { |
| 145 SkASSERT(context); | 148 SkASSERT(context); |
| 146 | 149 |
| 147 GrContext::AutoRenderTarget art(context); | |
| 148 | |
| 149 SkIRect clearRect; | 150 SkIRect clearRect; |
| 150 int scaleFactorX, radiusX; | 151 int scaleFactorX, radiusX; |
| 151 int scaleFactorY, radiusY; | 152 int scaleFactorY, radiusY; |
| 152 int maxTextureSize = context->getMaxTextureSize(); | 153 int maxTextureSize = context->getMaxTextureSize(); |
| 153 sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX); | 154 sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX); |
| 154 sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY); | 155 sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY); |
| 155 | 156 |
| 156 SkRect srcRect(rect); | 157 SkRect srcRect(rect); |
| 157 scale_rect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); | 158 scale_rect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); |
| 158 srcRect.roundOut(&srcRect); | 159 srcRect.roundOut(&srcRect); |
| (...skipping 26 matching lines...) Expand all Loading... |
| 185 } | 186 } |
| 186 | 187 |
| 187 if (NULL == dstTexture || NULL == tempTexture) { | 188 if (NULL == dstTexture || NULL == tempTexture) { |
| 188 return NULL; | 189 return NULL; |
| 189 } | 190 } |
| 190 | 191 |
| 191 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { | 192 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { |
| 192 GrPaint paint; | 193 GrPaint paint; |
| 193 SkMatrix matrix; | 194 SkMatrix matrix; |
| 194 matrix.setIDiv(srcTexture->width(), srcTexture->height()); | 195 matrix.setIDiv(srcTexture->width(), srcTexture->height()); |
| 195 context->setRenderTarget(dstTexture->asRenderTarget()); | |
| 196 SkRect dstRect(srcRect); | 196 SkRect dstRect(srcRect); |
| 197 if (cropToRect && i == 1) { | 197 if (cropToRect && i == 1) { |
| 198 dstRect.offset(-dstRect.fLeft, -dstRect.fTop); | 198 dstRect.offset(-dstRect.fLeft, -dstRect.fTop); |
| 199 SkRect domain; | 199 SkRect domain; |
| 200 matrix.mapRect(&domain, rect); | 200 matrix.mapRect(&domain, rect); |
| 201 domain.inset(i < scaleFactorX ? SK_ScalarHalf / srcTexture->width()
: 0.0f, | 201 domain.inset(i < scaleFactorX ? SK_ScalarHalf / srcTexture->width()
: 0.0f, |
| 202 i < scaleFactorY ? SK_ScalarHalf / srcTexture->height()
: 0.0f); | 202 i < scaleFactorY ? SK_ScalarHalf / srcTexture->height()
: 0.0f); |
| 203 SkAutoTUnref<GrFragmentProcessor> fp( GrTextureDomainEffect::Creat
e( | 203 SkAutoTUnref<GrFragmentProcessor> fp( GrTextureDomainEffect::Creat
e( |
| 204 srcTexture, | 204 srcTexture, |
| 205 matrix, | 205 matrix, |
| 206 domain, | 206 domain, |
| 207 GrTextureDomain::kDecal_Mode, | 207 GrTextureDomain::kDecal_Mode, |
| 208 GrTextureParams::kBilerp_FilterMode)); | 208 GrTextureParams::kBilerp_FilterMode)); |
| 209 paint.addColorProcessor(fp); | 209 paint.addColorProcessor(fp); |
| 210 } else { | 210 } else { |
| 211 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::k
Bilerp_FilterMode); | 211 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::k
Bilerp_FilterMode); |
| 212 paint.addColorTextureProcessor(srcTexture, matrix, params); | 212 paint.addColorTextureProcessor(srcTexture, matrix, params); |
| 213 } | 213 } |
| 214 scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f, | 214 scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f, |
| 215 i < scaleFactorY ? 0.5f : 1.0f); | 215 i < scaleFactorY ? 0.5f : 1.0f); |
| 216 context->drawNonAARectToRect(paint, SkMatrix::I(), dstRect, srcRect); | 216 context->drawNonAARectToRect(dstTexture->asRenderTarget(), paint, SkMatr
ix::I(), dstRect, |
| 217 srcRect); |
| 217 srcRect = dstRect; | 218 srcRect = dstRect; |
| 218 srcTexture = dstTexture; | 219 srcTexture = dstTexture; |
| 219 SkTSwap(dstTexture, tempTexture); | 220 SkTSwap(dstTexture, tempTexture); |
| 220 } | 221 } |
| 221 | 222 |
| 222 const SkIRect srcIRect = srcRect.roundOut(); | 223 const SkIRect srcIRect = srcRect.roundOut(); |
| 223 | 224 |
| 224 // For really small blurs(Certainly no wider than 5x5 on desktop gpus) it is
faster to just | 225 // For really small blurs(Certainly no wider than 5x5 on desktop gpus) it is
faster to just |
| 225 // launch a single non separable kernel vs two launches | 226 // launch a single non separable kernel vs two launches |
| 226 if (sigmaX > 0.0f && sigmaY > 0 && | 227 if (sigmaX > 0.0f && sigmaY > 0 && |
| 227 (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { | 228 (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { |
| 228 // We shouldn't be scaling because this is a small size blur | 229 // We shouldn't be scaling because this is a small size blur |
| 229 SkASSERT((scaleFactorX == scaleFactorY) == 1); | 230 SkASSERT((scaleFactorX == scaleFactorY) == 1); |
| 230 context->setRenderTarget(dstTexture->asRenderTarget()); | |
| 231 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); | 231 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
| 232 convolve_gaussian_2d(context, srcRect, dstRect, srcTexture, | 232 convolve_gaussian_2d(context, dstTexture->asRenderTarget(), srcRect, dst
Rect, srcTexture, |
| 233 radiusX, radiusY, sigmaX, sigmaY, cropToRect, srcIRect); | 233 radiusX, radiusY, sigmaX, sigmaY, cropToRect, srcIR
ect); |
| 234 srcTexture = dstTexture; | 234 srcTexture = dstTexture; |
| 235 srcRect = dstRect; | 235 srcRect = dstRect; |
| 236 SkTSwap(dstTexture, tempTexture); | 236 SkTSwap(dstTexture, tempTexture); |
| 237 | 237 |
| 238 } else { | 238 } else { |
| 239 if (sigmaX > 0.0f) { | 239 if (sigmaX > 0.0f) { |
| 240 if (scaleFactorX > 1) { | 240 if (scaleFactorX > 1) { |
| 241 // Clear out a radius to the right of the srcRect to prevent the | 241 // Clear out a radius to the right of the srcRect to prevent the |
| 242 // X convolution from reading garbage. | 242 // X convolution from reading garbage. |
| 243 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, | 243 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, |
| 244 radiusX, srcIRect.height()); | 244 radiusX, srcIRect.height()); |
| 245 context->clear(&clearRect, 0x0, false, context->getRenderTarget(
)); | 245 context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarge
t()); |
| 246 } | 246 } |
| 247 context->setRenderTarget(dstTexture->asRenderTarget()); | |
| 248 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); | 247 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
| 249 convolve_gaussian(context, srcRect, dstRect, srcTexture, | 248 convolve_gaussian(context, dstTexture->asRenderTarget(), srcRect, ds
tRect, srcTexture, |
| 250 Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, c
ropToRect); | 249 Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, c
ropToRect); |
| 251 srcTexture = dstTexture; | 250 srcTexture = dstTexture; |
| 252 srcRect = dstRect; | 251 srcRect = dstRect; |
| 253 SkTSwap(dstTexture, tempTexture); | 252 SkTSwap(dstTexture, tempTexture); |
| 254 } | 253 } |
| 255 | 254 |
| 256 if (sigmaY > 0.0f) { | 255 if (sigmaY > 0.0f) { |
| 257 if (scaleFactorY > 1 || sigmaX > 0.0f) { | 256 if (scaleFactorY > 1 || sigmaX > 0.0f) { |
| 258 // Clear out a radius below the srcRect to prevent the Y | 257 // Clear out a radius below the srcRect to prevent the Y |
| 259 // convolution from reading garbage. | 258 // convolution from reading garbage. |
| 260 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, | 259 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
| 261 srcIRect.width(), radiusY); | 260 srcIRect.width(), radiusY); |
| 262 context->clear(&clearRect, 0x0, false, context->getRenderTarget(
)); | 261 context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarge
t()); |
| 263 } | 262 } |
| 264 | 263 |
| 265 context->setRenderTarget(dstTexture->asRenderTarget()); | |
| 266 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); | 264 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
| 267 convolve_gaussian(context, srcRect, dstRect, srcTexture, | 265 convolve_gaussian(context, dstTexture->asRenderTarget(), srcRect, ds
tRect, srcTexture, |
| 268 Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, c
ropToRect); | 266 Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, c
ropToRect); |
| 269 srcTexture = dstTexture; | 267 srcTexture = dstTexture; |
| 270 srcRect = dstRect; | 268 srcRect = dstRect; |
| 271 SkTSwap(dstTexture, tempTexture); | 269 SkTSwap(dstTexture, tempTexture); |
| 272 } | 270 } |
| 273 } | 271 } |
| 274 | 272 |
| 275 if (scaleFactorX > 1 || scaleFactorY > 1) { | 273 if (scaleFactorX > 1 || scaleFactorY > 1) { |
| 276 // Clear one pixel to the right and below, to accommodate bilinear | 274 // Clear one pixel to the right and below, to accommodate bilinear |
| 277 // upsampling. | 275 // upsampling. |
| 278 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, | 276 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
| 279 srcIRect.width() + 1, 1); | 277 srcIRect.width() + 1, 1); |
| 280 context->clear(&clearRect, 0x0, false, context->getRenderTarget()); | 278 context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarget()); |
| 281 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, | 279 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, |
| 282 1, srcIRect.height()); | 280 1, srcIRect.height()); |
| 283 context->clear(&clearRect, 0x0, false, context->getRenderTarget()); | 281 context->clear(&clearRect, 0x0, false, srcTexture->asRenderTarget()); |
| 284 SkMatrix matrix; | 282 SkMatrix matrix; |
| 285 matrix.setIDiv(srcTexture->width(), srcTexture->height()); | 283 matrix.setIDiv(srcTexture->width(), srcTexture->height()); |
| 286 context->setRenderTarget(dstTexture->asRenderTarget()); | |
| 287 | 284 |
| 288 GrPaint paint; | 285 GrPaint paint; |
| 289 // FIXME: this should be mitchell, not bilinear. | 286 // FIXME: this should be mitchell, not bilinear. |
| 290 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBile
rp_FilterMode); | 287 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBile
rp_FilterMode); |
| 291 paint.addColorTextureProcessor(srcTexture, matrix, params); | 288 paint.addColorTextureProcessor(srcTexture, matrix, params); |
| 292 | 289 |
| 293 SkRect dstRect(srcRect); | 290 SkRect dstRect(srcRect); |
| 294 scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY); | 291 scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY); |
| 295 context->drawNonAARectToRect(paint, SkMatrix::I(), dstRect, srcRect); | 292 context->drawNonAARectToRect(dstTexture->asRenderTarget(), paint, SkMatr
ix::I(), dstRect, |
| 293 srcRect); |
| 296 srcRect = dstRect; | 294 srcRect = dstRect; |
| 297 srcTexture = dstTexture; | 295 srcTexture = dstTexture; |
| 298 SkTSwap(dstTexture, tempTexture); | 296 SkTSwap(dstTexture, tempTexture); |
| 299 } | 297 } |
| 300 return SkRef(srcTexture); | 298 return SkRef(srcTexture); |
| 301 } | 299 } |
| 302 #endif | 300 #endif |
| 303 | 301 |
| 304 } | 302 } |
| OLD | NEW |