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Side by Side Diff: src/effects/SkBlurMaskFilter.cpp

Issue 939623005: Pass Rendertarget into context (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: sampleapp Created 5 years, 10 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "SkBlurMaskFilter.h" 9 #include "SkBlurMaskFilter.h"
10 #include "SkBlurMask.h" 10 #include "SkBlurMask.h"
(...skipping 30 matching lines...) Expand all
41 SkMask::Format getFormat() const SK_OVERRIDE; 41 SkMask::Format getFormat() const SK_OVERRIDE;
42 virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&, 42 virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&,
43 SkIPoint* margin) const SK_OVERRIDE; 43 SkIPoint* margin) const SK_OVERRIDE;
44 44
45 #if SK_SUPPORT_GPU 45 #if SK_SUPPORT_GPU
46 virtual bool canFilterMaskGPU(const SkRect& devBounds, 46 virtual bool canFilterMaskGPU(const SkRect& devBounds,
47 const SkIRect& clipBounds, 47 const SkIRect& clipBounds,
48 const SkMatrix& ctm, 48 const SkMatrix& ctm,
49 SkRect* maskRect) const SK_OVERRIDE; 49 SkRect* maskRect) const SK_OVERRIDE;
50 virtual bool directFilterMaskGPU(GrContext* context, 50 virtual bool directFilterMaskGPU(GrContext* context,
51 GrRenderTarget* rt,
51 GrPaint* grp, 52 GrPaint* grp,
52 const SkMatrix& viewMatrix, 53 const SkMatrix& viewMatrix,
53 const SkStrokeRec& strokeRec, 54 const SkStrokeRec& strokeRec,
54 const SkPath& path) const SK_OVERRIDE; 55 const SkPath& path) const SK_OVERRIDE;
55 virtual bool directFilterRRectMaskGPU(GrContext* context, 56 virtual bool directFilterRRectMaskGPU(GrContext* context,
57 GrRenderTarget* rt,
56 GrPaint* grp, 58 GrPaint* grp,
57 const SkMatrix& viewMatrix, 59 const SkMatrix& viewMatrix,
58 const SkStrokeRec& strokeRec, 60 const SkStrokeRec& strokeRec,
59 const SkRRect& rrect) const SK_OVERRID E; 61 const SkRRect& rrect) const SK_OVERRID E;
60 62
61 virtual bool filterMaskGPU(GrTexture* src, 63 virtual bool filterMaskGPU(GrTexture* src,
62 const SkMatrix& ctm, 64 const SkMatrix& ctm,
63 const SkRect& maskRect, 65 const SkRect& maskRect,
64 GrTexture** result, 66 GrTexture** result,
65 bool canOverwriteSrc) const SK_OVERRIDE; 67 bool canOverwriteSrc) const SK_OVERRIDE;
(...skipping 753 matching lines...) Expand 10 before | Expand all | Expand 10 after
819 const GrDrawTargetCaps&, 821 const GrDrawTargetCaps&,
820 GrTexture**) { 822 GrTexture**) {
821 float sigma = random->nextRangeF(3,8); 823 float sigma = random->nextRangeF(3,8);
822 float width = random->nextRangeF(200,300); 824 float width = random->nextRangeF(200,300);
823 float height = random->nextRangeF(200,300); 825 float height = random->nextRangeF(200,300);
824 return GrRectBlurEffect::Create(context, SkRect::MakeWH(width, height), sigm a); 826 return GrRectBlurEffect::Create(context, SkRect::MakeWH(width, height), sigm a);
825 } 827 }
826 828
827 829
828 bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrContext* context, 830 bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrContext* context,
831 GrRenderTarget* rt,
829 GrPaint* grp, 832 GrPaint* grp,
830 const SkMatrix& viewMatrix, 833 const SkMatrix& viewMatrix,
831 const SkStrokeRec& strokeRec, 834 const SkStrokeRec& strokeRec,
832 const SkPath& path) const { 835 const SkPath& path) const {
833 if (fBlurStyle != kNormal_SkBlurStyle) { 836 if (fBlurStyle != kNormal_SkBlurStyle) {
834 return false; 837 return false;
835 } 838 }
836 839
837 SkRect rect; 840 SkRect rect;
838 if (!path.isRect(&rect)) { 841 if (!path.isRect(&rect)) {
(...skipping 14 matching lines...) Expand all
853 if (!fp) { 856 if (!fp) {
854 return false; 857 return false;
855 } 858 }
856 859
857 grp->addCoverageProcessor(fp); 860 grp->addCoverageProcessor(fp);
858 861
859 SkMatrix inverse; 862 SkMatrix inverse;
860 if (!viewMatrix.invert(&inverse)) { 863 if (!viewMatrix.invert(&inverse)) {
861 return false; 864 return false;
862 } 865 }
863 context->drawNonAARectWithLocalMatrix(*grp, SkMatrix::I(), rect, inverse); 866 context->drawNonAARectWithLocalMatrix(rt, *grp, SkMatrix::I(), rect, inverse );
864 return true; 867 return true;
865 } 868 }
866 869
867 class GrRRectBlurEffect : public GrFragmentProcessor { 870 class GrRRectBlurEffect : public GrFragmentProcessor {
868 public: 871 public:
869 872
870 static GrFragmentProcessor* Create(GrContext* context, float sigma, const Sk RRect&); 873 static GrFragmentProcessor* Create(GrContext* context, float sigma, const Sk RRect&);
871 874
872 virtual ~GrRRectBlurEffect() {}; 875 virtual ~GrRRectBlurEffect() {};
873 const char* name() const SK_OVERRIDE { return "GrRRectBlur"; } 876 const char* name() const SK_OVERRIDE { return "GrRRectBlur"; }
(...skipping 234 matching lines...) Expand 10 before | Expand all | Expand 10 after
1108 1111
1109 void GrRRectBlurEffect::getGLProcessorKey(const GrGLCaps& caps, GrProcessorKeyBu ilder* b) const { 1112 void GrRRectBlurEffect::getGLProcessorKey(const GrGLCaps& caps, GrProcessorKeyBu ilder* b) const {
1110 GrGLRRectBlurEffect::GenKey(*this, caps, b); 1113 GrGLRRectBlurEffect::GenKey(*this, caps, b);
1111 } 1114 }
1112 1115
1113 GrGLFragmentProcessor* GrRRectBlurEffect::createGLInstance() const { 1116 GrGLFragmentProcessor* GrRRectBlurEffect::createGLInstance() const {
1114 return SkNEW_ARGS(GrGLRRectBlurEffect, (*this)); 1117 return SkNEW_ARGS(GrGLRRectBlurEffect, (*this));
1115 } 1118 }
1116 1119
1117 bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrContext* context, 1120 bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrContext* context,
1121 GrRenderTarget* rt,
1118 GrPaint* grp, 1122 GrPaint* grp,
1119 const SkMatrix& viewMatrix, 1123 const SkMatrix& viewMatrix,
1120 const SkStrokeRec& strokeRec , 1124 const SkStrokeRec& strokeRec ,
1121 const SkRRect& rrect) const { 1125 const SkRRect& rrect) const {
1122 if (fBlurStyle != kNormal_SkBlurStyle) { 1126 if (fBlurStyle != kNormal_SkBlurStyle) {
1123 return false; 1127 return false;
1124 } 1128 }
1125 1129
1126 if (!strokeRec.isFillStyle()) { 1130 if (!strokeRec.isFillStyle()) {
1127 return false; 1131 return false;
1128 } 1132 }
1129 1133
1130 SkRect proxy_rect = rrect.rect(); 1134 SkRect proxy_rect = rrect.rect();
1131 SkMatrix ctm = viewMatrix; 1135 SkMatrix ctm = viewMatrix;
1132 SkScalar xformedSigma = this->computeXformedSigma(ctm); 1136 SkScalar xformedSigma = this->computeXformedSigma(ctm);
1133 float extra=3.f*SkScalarCeilToScalar(xformedSigma-1/6.0f); 1137 float extra=3.f*SkScalarCeilToScalar(xformedSigma-1/6.0f);
1134 proxy_rect.outset(extra, extra); 1138 proxy_rect.outset(extra, extra);
1135 1139
1136 SkAutoTUnref<GrFragmentProcessor> fp(GrRRectBlurEffect::Create(context, xfor medSigma, rrect)); 1140 SkAutoTUnref<GrFragmentProcessor> fp(GrRRectBlurEffect::Create(context, xfor medSigma, rrect));
1137 if (!fp) { 1141 if (!fp) {
1138 return false; 1142 return false;
1139 } 1143 }
1140 1144
1141 grp->addCoverageProcessor(fp); 1145 grp->addCoverageProcessor(fp);
1142 1146
1143 SkMatrix inverse; 1147 SkMatrix inverse;
1144 if (!viewMatrix.invert(&inverse)) { 1148 if (!viewMatrix.invert(&inverse)) {
1145 return false; 1149 return false;
1146 } 1150 }
1147 context->drawNonAARectWithLocalMatrix(*grp, SkMatrix::I(), proxy_rect, inver se); 1151 context->drawNonAARectWithLocalMatrix(rt, *grp, SkMatrix::I(), proxy_rect, i nverse);
1148 return true; 1152 return true;
1149 } 1153 }
1150 1154
1151 bool SkBlurMaskFilterImpl::canFilterMaskGPU(const SkRect& srcBounds, 1155 bool SkBlurMaskFilterImpl::canFilterMaskGPU(const SkRect& srcBounds,
1152 const SkIRect& clipBounds, 1156 const SkIRect& clipBounds,
1153 const SkMatrix& ctm, 1157 const SkMatrix& ctm,
1154 SkRect* maskRect) const { 1158 SkRect* maskRect) const {
1155 SkScalar xformedSigma = this->computeXformedSigma(ctm); 1159 SkScalar xformedSigma = this->computeXformedSigma(ctm);
1156 if (xformedSigma <= 0) { 1160 if (xformedSigma <= 0) {
1157 return false; 1161 return false;
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
1189 1193
1190 bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src, 1194 bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src,
1191 const SkMatrix& ctm, 1195 const SkMatrix& ctm,
1192 const SkRect& maskRect, 1196 const SkRect& maskRect,
1193 GrTexture** result, 1197 GrTexture** result,
1194 bool canOverwriteSrc) const { 1198 bool canOverwriteSrc) const {
1195 SkRect clipRect = SkRect::MakeWH(maskRect.width(), maskRect.height()); 1199 SkRect clipRect = SkRect::MakeWH(maskRect.width(), maskRect.height());
1196 1200
1197 GrContext* context = src->getContext(); 1201 GrContext* context = src->getContext();
1198 1202
1199 GrContext::AutoWideOpenIdentityDraw awo(context, NULL); 1203 GrContext::AutoWideOpenIdentityDraw awo(context);
1200 1204
1201 SkScalar xformedSigma = this->computeXformedSigma(ctm); 1205 SkScalar xformedSigma = this->computeXformedSigma(ctm);
1202 SkASSERT(xformedSigma > 0); 1206 SkASSERT(xformedSigma > 0);
1203 1207
1204 // If we're doing a normal blur, we can clobber the pathTexture in the 1208 // If we're doing a normal blur, we can clobber the pathTexture in the
1205 // gaussianBlur. Otherwise, we need to save it for later compositing. 1209 // gaussianBlur. Otherwise, we need to save it for later compositing.
1206 bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle); 1210 bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle);
1207 *result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOver writeSrc, 1211 *result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOver writeSrc,
1208 clipRect, false, xformedSigma, xforme dSigma); 1212 clipRect, false, xformedSigma, xforme dSigma);
1209 if (NULL == *result) { 1213 if (NULL == *result) {
1210 return false; 1214 return false;
1211 } 1215 }
1212 1216
1213 if (!isNormalBlur) { 1217 if (!isNormalBlur) {
1214 GrPaint paint; 1218 GrPaint paint;
1215 SkMatrix matrix; 1219 SkMatrix matrix;
1216 matrix.setIDiv(src->width(), src->height()); 1220 matrix.setIDiv(src->width(), src->height());
1217 // Blend pathTexture over blurTexture. 1221 // Blend pathTexture over blurTexture.
1218 GrContext::AutoRenderTarget art(context, (*result)->asRenderTarget());
1219 paint.addCoverageProcessor(GrSimpleTextureEffect::Create(src, matrix))-> unref(); 1222 paint.addCoverageProcessor(GrSimpleTextureEffect::Create(src, matrix))-> unref();
1220 if (kInner_SkBlurStyle == fBlurStyle) { 1223 if (kInner_SkBlurStyle == fBlurStyle) {
1221 // inner: dst = dst * src 1224 // inner: dst = dst * src
1222 paint.setCoverageSetOpXPFactory(SkRegion::kIntersect_Op); 1225 paint.setCoverageSetOpXPFactory(SkRegion::kIntersect_Op);
1223 } else if (kSolid_SkBlurStyle == fBlurStyle) { 1226 } else if (kSolid_SkBlurStyle == fBlurStyle) {
1224 // solid: dst = src + dst - src * dst 1227 // solid: dst = src + dst - src * dst
1225 // = src + (1 - src) * dst 1228 // = src + (1 - src) * dst
1226 paint.setCoverageSetOpXPFactory(SkRegion::kUnion_Op); 1229 paint.setCoverageSetOpXPFactory(SkRegion::kUnion_Op);
1227 } else if (kOuter_SkBlurStyle == fBlurStyle) { 1230 } else if (kOuter_SkBlurStyle == fBlurStyle) {
1228 // outer: dst = dst * (1 - src) 1231 // outer: dst = dst * (1 - src)
1229 // = 0 * src + (1 - src) * dst 1232 // = 0 * src + (1 - src) * dst
1230 paint.setCoverageSetOpXPFactory(SkRegion::kDifference_Op); 1233 paint.setCoverageSetOpXPFactory(SkRegion::kDifference_Op);
1231 } 1234 }
1232 context->drawRect(paint, SkMatrix::I(), clipRect); 1235 context->drawRect((*result)->asRenderTarget(), paint, SkMatrix::I(), cli pRect);
1233 } 1236 }
1234 1237
1235 return true; 1238 return true;
1236 } 1239 }
1237 1240
1238 #endif // SK_SUPPORT_GPU 1241 #endif // SK_SUPPORT_GPU
1239 1242
1240 1243
1241 #ifndef SK_IGNORE_TO_STRING 1244 #ifndef SK_IGNORE_TO_STRING
1242 void SkBlurMaskFilterImpl::toString(SkString* str) const { 1245 void SkBlurMaskFilterImpl::toString(SkString* str) const {
(...skipping 20 matching lines...) Expand all
1263 } else { 1266 } else {
1264 str->append("None"); 1267 str->append("None");
1265 } 1268 }
1266 str->append("))"); 1269 str->append("))");
1267 } 1270 }
1268 #endif 1271 #endif
1269 1272
1270 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) 1273 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter)
1271 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) 1274 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl)
1272 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END 1275 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
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