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Side by Side Diff: experimental/SkV8Example/SkV8Example.cpp

Issue 93933005: V8 and Skia (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: no v8 in .h Created 7 years ago
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1 /*
2 * Copyright 2013 Google Inc.
3 *
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 *
8 */
9 #include <v8.h>
10
11 using namespace v8;
12
13 #include "SkV8Example.h"
14
15 #include "gl/GrGLUtil.h"
16 #include "gl/GrGLDefines.h"
17 #include "gl/GrGLInterface.h"
18 #include "SkApplication.h"
19 #include "SkDraw.h"
20 #include "SkGpuDevice.h"
21 #include "SkGraphics.h"
22
23
24 void application_init() {
25 SkGraphics::Init();
26 SkEvent::Init();
27 }
28
29 void application_term() {
30 SkEvent::Term();
31 SkGraphics::Term();
32 }
33
34 SkV8ExampleWindow::SkV8ExampleWindow(void* hwnd)
35 : INHERITED(hwnd) {
36
37 this->setConfig(SkBitmap::kARGB_8888_Config);
38 this->setVisibleP(true);
39 this->setClipToBounds(false);
40 }
41
42
43 void SkV8ExampleWindow::onDraw(SkCanvas* canvas) {
44 printf("Draw\n");
45
46 canvas->drawColor(SK_ColorWHITE);
47 SkPaint paint;
48 paint.setColor(SK_ColorRED);
49
50 // Draw a rectangle with blue paint
51 SkRect rect = {
52 SkIntToScalar(10), SkIntToScalar(10),
53 SkIntToScalar(128), SkIntToScalar(128)
54 };
55 canvas->drawRect(rect, paint);
56
57 INHERITED::onDraw(canvas);
58 }
59
60 #ifdef SK_BUILD_FOR_WIN
61 void SkV8ExampleWindow::onHandleInval(const SkIRect& rect) {
62 RECT winRect;
63 winRect.top = rect.top();
64 winRect.bottom = rect.bottom();
65 winRect.right = rect.right();
66 winRect.left = rect.left();
67 InvalidateRect((HWND)this->getHWND(), &winRect, false);
68 }
69 #endif
70
71
72 SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) {
73 printf("Started\n");
74
75 // Get the default Isolate created at startup.
76 Isolate* isolate = Isolate::GetCurrent();
77
78 // Create a stack-allocated handle scope.
79 HandleScope handle_scope(isolate);
80
81 // Create a new context.
82 Handle<Context> context = Context::New(isolate);
83
84 // Here's how you could create a Persistent handle to the context, if needed.
85 Persistent<Context> persistent_context(isolate, context);
86
87 // Enter the created context for compiling and
88 // running the hello world script.
89 Context::Scope context_scope(context);
90
91 // Create a string containing the JavaScript source code.
92 Handle<String> source = String::New("'Hello' + ', World!'");
93
94 // Compile the source code.
95 Handle<Script> script = Script::Compile(source);
96
97 // Run the script to get the result.
98 Handle<Value> result = script->Run();
99
100 // The persistent handle needs to be eventually disposed.
101 persistent_context.Dispose();
102
103 // Convert the result to an ASCII string and print it.
104 String::AsciiValue ascii(result);
105 printf("%s\n", *ascii);
106
107 return new SkV8ExampleWindow(hwnd);
108 }
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