Index: Source/core/paint/FieldsetPainter.cpp |
diff --git a/Source/core/paint/FieldsetPainter.cpp b/Source/core/paint/FieldsetPainter.cpp |
index d3032a414c63440a313d79d0291513bab54a93c5..bc32c46d034d57bfcbd3662ff388b31d1addff53 100644 |
--- a/Source/core/paint/FieldsetPainter.cpp |
+++ b/Source/core/paint/FieldsetPainter.cpp |
@@ -5,47 +5,47 @@ |
#include "config.h" |
#include "core/paint/FieldsetPainter.h" |
+#include "core/layout/LayoutFieldset.h" |
#include "core/layout/PaintInfo.h" |
#include "core/paint/BoxDecorationData.h" |
#include "core/paint/BoxPainter.h" |
#include "core/paint/RenderDrawingRecorder.h" |
-#include "core/rendering/RenderFieldset.h" |
namespace blink { |
void FieldsetPainter::paintBoxDecorationBackground(const PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
{ |
- if (!paintInfo.shouldPaintWithinRoot(&m_renderFieldset)) |
+ if (!paintInfo.shouldPaintWithinRoot(&m_layoutFieldset)) |
return; |
- LayoutRect paintRect(paintOffset, m_renderFieldset.size()); |
- RenderBox* legend = m_renderFieldset.findLegend(); |
+ LayoutRect paintRect(paintOffset, m_layoutFieldset.size()); |
+ RenderBox* legend = m_layoutFieldset.findLegend(); |
if (!legend) |
- return BoxPainter(m_renderFieldset).paintBoxDecorationBackground(paintInfo, paintOffset); |
+ return BoxPainter(m_layoutFieldset).paintBoxDecorationBackground(paintInfo, paintOffset); |
// FIXME: We need to work with "rl" and "bt" block flow directions. In those |
// cases the legend is embedded in the right and bottom borders respectively. |
// https://bugs.webkit.org/show_bug.cgi?id=47236 |
- if (m_renderFieldset.style()->isHorizontalWritingMode()) { |
- LayoutUnit yOff = (legend->location().y() > 0) ? LayoutUnit() : (legend->size().height() - m_renderFieldset.borderTop()) / 2; |
+ if (m_layoutFieldset.style()->isHorizontalWritingMode()) { |
+ LayoutUnit yOff = (legend->location().y() > 0) ? LayoutUnit() : (legend->size().height() - m_layoutFieldset.borderTop()) / 2; |
paintRect.setHeight(paintRect.height() - yOff); |
paintRect.setY(paintRect.y() + yOff); |
} else { |
- LayoutUnit xOff = (legend->location().x() > 0) ? LayoutUnit() : (legend->size().width() - m_renderFieldset.borderLeft()) / 2; |
+ LayoutUnit xOff = (legend->location().x() > 0) ? LayoutUnit() : (legend->size().width() - m_layoutFieldset.borderLeft()) / 2; |
paintRect.setWidth(paintRect.width() - xOff); |
paintRect.setX(paintRect.x() + xOff); |
} |
- RenderDrawingRecorder recorder(paintInfo.context, m_renderFieldset, paintInfo.phase, pixelSnappedIntRect(paintOffset, paintRect.size())); |
+ RenderDrawingRecorder recorder(paintInfo.context, m_layoutFieldset, paintInfo.phase, pixelSnappedIntRect(paintOffset, paintRect.size())); |
if (recorder.canUseCachedDrawing()) |
return; |
- BoxDecorationData boxDecorationData(m_renderFieldset, paintInfo.context); |
+ BoxDecorationData boxDecorationData(m_layoutFieldset, paintInfo.context); |
if (boxDecorationData.bleedAvoidance() == BackgroundBleedNone) |
- BoxPainter::paintBoxShadow(paintInfo, paintRect, m_renderFieldset.styleRef(), Normal); |
- BoxPainter(m_renderFieldset).paintFillLayers(paintInfo, boxDecorationData.backgroundColor, m_renderFieldset.style()->backgroundLayers(), paintRect); |
- BoxPainter::paintBoxShadow(paintInfo, paintRect, m_renderFieldset.styleRef(), Inset); |
+ BoxPainter::paintBoxShadow(paintInfo, paintRect, m_layoutFieldset.styleRef(), Normal); |
+ BoxPainter(m_layoutFieldset).paintFillLayers(paintInfo, boxDecorationData.backgroundColor, m_layoutFieldset.style()->backgroundLayers(), paintRect); |
+ BoxPainter::paintBoxShadow(paintInfo, paintRect, m_layoutFieldset.styleRef(), Inset); |
if (!boxDecorationData.hasBorder) |
return; |
@@ -57,43 +57,43 @@ void FieldsetPainter::paintBoxDecorationBackground(const PaintInfo& paintInfo, c |
// FIXME: We need to work with "rl" and "bt" block flow directions. In those |
// cases the legend is embedded in the right and bottom borders respectively. |
// https://bugs.webkit.org/show_bug.cgi?id=47236 |
- if (m_renderFieldset.style()->isHorizontalWritingMode()) { |
+ if (m_layoutFieldset.style()->isHorizontalWritingMode()) { |
LayoutUnit clipTop = paintRect.y(); |
- LayoutUnit clipHeight = max(static_cast<LayoutUnit>(m_renderFieldset.style()->borderTopWidth()), legend->size().height() - ((legend->size().height() - m_renderFieldset.borderTop()) / 2)); |
+ LayoutUnit clipHeight = max(static_cast<LayoutUnit>(m_layoutFieldset.style()->borderTopWidth()), legend->size().height() - ((legend->size().height() - m_layoutFieldset.borderTop()) / 2)); |
graphicsContext->clipOut(pixelSnappedIntRect(paintRect.x() + legend->location().x(), clipTop, legend->size().width(), clipHeight)); |
} else { |
LayoutUnit clipLeft = paintRect.x(); |
- LayoutUnit clipWidth = max(static_cast<LayoutUnit>(m_renderFieldset.style()->borderLeftWidth()), legend->size().width()); |
+ LayoutUnit clipWidth = max(static_cast<LayoutUnit>(m_layoutFieldset.style()->borderLeftWidth()), legend->size().width()); |
graphicsContext->clipOut(pixelSnappedIntRect(clipLeft, paintRect.y() + legend->location().y(), clipWidth, legend->size().height())); |
} |
- BoxPainter::paintBorder(m_renderFieldset, paintInfo, paintRect, m_renderFieldset.styleRef()); |
+ BoxPainter::paintBorder(m_layoutFieldset, paintInfo, paintRect, m_layoutFieldset.styleRef()); |
} |
void FieldsetPainter::paintMask(const PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
{ |
- if (m_renderFieldset.style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask) |
+ if (m_layoutFieldset.style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask) |
return; |
- LayoutRect paintRect = LayoutRect(paintOffset, m_renderFieldset.size()); |
- RenderBox* legend = m_renderFieldset.findLegend(); |
+ LayoutRect paintRect = LayoutRect(paintOffset, m_layoutFieldset.size()); |
+ RenderBox* legend = m_layoutFieldset.findLegend(); |
if (!legend) |
- return BoxPainter(m_renderFieldset).paintMask(paintInfo, paintOffset); |
+ return BoxPainter(m_layoutFieldset).paintMask(paintInfo, paintOffset); |
// FIXME: We need to work with "rl" and "bt" block flow directions. In those |
// cases the legend is embedded in the right and bottom borders respectively. |
// https://bugs.webkit.org/show_bug.cgi?id=47236 |
- if (m_renderFieldset.style()->isHorizontalWritingMode()) { |
- LayoutUnit yOff = (legend->location().y() > 0) ? LayoutUnit() : (legend->size().height() - m_renderFieldset.borderTop()) / 2; |
+ if (m_layoutFieldset.style()->isHorizontalWritingMode()) { |
+ LayoutUnit yOff = (legend->location().y() > 0) ? LayoutUnit() : (legend->size().height() - m_layoutFieldset.borderTop()) / 2; |
paintRect.expand(0, -yOff); |
paintRect.move(0, yOff); |
} else { |
- LayoutUnit xOff = (legend->location().x() > 0) ? LayoutUnit() : (legend->size().width() - m_renderFieldset.borderLeft()) / 2; |
+ LayoutUnit xOff = (legend->location().x() > 0) ? LayoutUnit() : (legend->size().width() - m_layoutFieldset.borderLeft()) / 2; |
paintRect.expand(-xOff, 0); |
paintRect.move(xOff, 0); |
} |
- BoxPainter(m_renderFieldset).paintMaskImages(paintInfo, paintRect); |
+ BoxPainter(m_layoutFieldset).paintMaskImages(paintInfo, paintRect); |
} |
} // namespace blink |