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Unified Diff: src/gpu/gl/GrGLGpu.h

Issue 939093002: Recycle stencil buffers across render targets. (Closed) Base URL: https://skia.googlesource.com/skia.git@keychange
Patch Set: Address comments Created 5 years, 10 months ago
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Index: src/gpu/gl/GrGLGpu.h
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index 18f0f749c401b31c1a557a5ef5d650f72cc198d5..7cbca0108db3f3d84d78d617c2033bef1f94c0ea 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -122,8 +122,7 @@ private:
GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVERRIDE;
GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVERRIDE;
GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) SK_OVERRIDE;
- bool createStencilBufferForRenderTarget(GrRenderTarget* rt, bool budgeted,
- int width, int height) SK_OVERRIDE;
+ bool createStencilBufferForRenderTarget(GrRenderTarget* rt, int width, int height) SK_OVERRIDE;
bool attachStencilBufferToRenderTarget(GrStencilBuffer* sb, GrRenderTarget* rt) SK_OVERRIDE;
void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color,
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