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Side by Side Diff: src/gpu/GrGpu.h

Issue 939093002: Recycle stencil buffers across render targets. (Closed) Base URL: https://skia.googlesource.com/skia.git@keychange
Patch Set: Address comments Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGpu_DEFINED 8 #ifndef GrGpu_DEFINED
9 #define GrGpu_DEFINED 9 #define GrGpu_DEFINED
10 10
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474 int left, int top, int width, int height, 474 int left, int top, int width, int height,
475 GrPixelConfig config, const void* buffer, 475 GrPixelConfig config, const void* buffer,
476 size_t rowBytes) = 0; 476 size_t rowBytes) = 0;
477 477
478 // overridden by backend-specific derived class to perform the resolve 478 // overridden by backend-specific derived class to perform the resolve
479 virtual void onResolveRenderTarget(GrRenderTarget* target) = 0; 479 virtual void onResolveRenderTarget(GrRenderTarget* target) = 0;
480 480
481 // width and height may be larger than rt (if underlying API allows it). 481 // width and height may be larger than rt (if underlying API allows it).
482 // Should attach the SB to the RT. Returns false if compatible sb could 482 // Should attach the SB to the RT. Returns false if compatible sb could
483 // not be created. 483 // not be created.
484 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, bool budget ed, 484 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width, int height) = 0;
485 int width, int height) = 0;
486 485
487 // attaches an existing SB to an existing RT. 486 // attaches an existing SB to an existing RT.
488 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar get*) = 0; 487 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar get*) = 0;
489 488
490 // clears target's entire stencil buffer to 0 489 // clears target's entire stencil buffer to 0
491 virtual void clearStencil(GrRenderTarget* target) = 0; 490 virtual void clearStencil(GrRenderTarget* target) = 0;
492 491
493 // Given a rt, find or create a stencil buffer and attach it 492 // Given a rt, find or create a stencil buffer and attach it
494 bool attachStencilBufferToRenderTarget(GrRenderTarget* target, bool budgeted ); 493 bool attachStencilBufferToRenderTarget(GrRenderTarget* target);
495 494
496 virtual void didAddGpuTraceMarker() = 0; 495 virtual void didAddGpuTraceMarker() = 0;
497 virtual void didRemoveGpuTraceMarker() = 0; 496 virtual void didRemoveGpuTraceMarker() = 0;
498 497
499 void resetContext() { 498 void resetContext() {
500 this->onResetContext(fResetBits); 499 this->onResetContext(fResetBits);
501 fResetBits = 0; 500 fResetBits = 0;
502 ++fResetTimestamp; 501 ++fResetTimestamp;
503 } 502 }
504 503
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516 int fGpuTrac eMarkerCount; 515 int fGpuTrac eMarkerCount;
517 GrTraceMarkerSet fActiveT raceMarkers; 516 GrTraceMarkerSet fActiveT raceMarkers;
518 GrTraceMarkerSet fStoredT raceMarkers; 517 GrTraceMarkerSet fStoredT raceMarkers;
519 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu. 518 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu.
520 GrContext* fContext ; 519 GrContext* fContext ;
521 520
522 typedef SkRefCnt INHERITED; 521 typedef SkRefCnt INHERITED;
523 }; 522 };
524 523
525 #endif 524 #endif
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