| Index: ui/ui_controls/ui_controls_aura.h
|
| diff --git a/ui/ui_controls/ui_controls_aura.h b/ui/ui_controls/ui_controls_aura.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..8b946e0286293c6419e6f63765346ca8223d62e2
|
| --- /dev/null
|
| +++ b/ui/ui_controls/ui_controls_aura.h
|
| @@ -0,0 +1,59 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_UI_CONTROLS_UI_CONTROLS_AURA_H_
|
| +#define UI_UI_CONTROLS_UI_CONTROLS_AURA_H_
|
| +#pragma once
|
| +
|
| +#include "base/callback_forward.h"
|
| +#include "ui/base/keycodes/keyboard_codes.h"
|
| +#include "ui/base/ui_export.h"
|
| +#include "ui/gfx/native_widget_types.h"
|
| +#include "ui/ui_controls/ui_controls.h"
|
| +
|
| +namespace ui_controls {
|
| +
|
| +// An interface to provide Aura implementation of UI control.
|
| +class UI_EXPORT UIControlsAura {
|
| + public:
|
| + UIControlsAura();
|
| + virtual ~UIControlsAura();
|
| +
|
| + virtual bool SendKeyPress(gfx::NativeWindow window,
|
| + ui::KeyboardCode key,
|
| + bool control,
|
| + bool shift,
|
| + bool alt,
|
| + bool command) = 0;
|
| + virtual bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window,
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| + ui::KeyboardCode key,
|
| + bool control,
|
| + bool shift,
|
| + bool alt,
|
| + bool command,
|
| + const base::Closure& task) = 0;
|
| +
|
| + // Simulate a mouse move. (x,y) are absolute screen coordinates.
|
| + virtual bool SendMouseMove(long x, long y) = 0;
|
| + virtual bool SendMouseMoveNotifyWhenDone(long x,
|
| + long y,
|
| + const base::Closure& task) = 0;
|
| +
|
| + // Sends a mouse down and/or up message. The click will be sent to wherever
|
| + // the cursor currently is, so be sure to move the cursor before calling this
|
| + // (and be sure the cursor has arrived!).
|
| + virtual bool SendMouseEvents(MouseButton type, int state) =0;
|
| + virtual bool SendMouseEventsNotifyWhenDone(MouseButton type, int state,
|
| + const base::Closure& task) = 0;
|
| + // Same as SendMouseEvents with BUTTON_UP | BUTTON_DOWN.
|
| + virtual bool SendMouseClick(MouseButton type) = 0;
|
| +
|
| + // Runs |closure| after processing all pending ui events.
|
| + virtual void RunClosureAfterAllPendingUIEvents(
|
| + const base::Closure& closure) = 0;
|
| +};
|
| +
|
| +} // namespace ui_controls
|
| +
|
| +#endif // UI_UI_CONTROLS_UI_CONTROLS_AURA_H_
|
|
|