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Side by Side Diff: src/gpu/GrGpuResourcePriv.h

Issue 938943002: Allow GrGpuResources' unique keys to be changed. (Closed) Base URL: https://skia.googlesource.com/skia.git@rename
Patch Set: Address comments Created 5 years, 10 months ago
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1 1
2 /* 2 /*
3 * Copyright 2015 Google Inc. 3 * Copyright 2015 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef GrGpuResourcePriv_DEFINED 9 #ifndef GrGpuResourcePriv_DEFINED
10 #define GrGpuResourcePriv_DEFINED 10 #define GrGpuResourcePriv_DEFINED
11 11
12 #include "GrGpuResource.h" 12 #include "GrGpuResource.h"
13 13
14 /** 14 /**
15 * This class allows code internal to Skia privileged access to manage the cache keys and budget 15 * This class allows code internal to Skia privileged access to manage the cache keys and budget
16 * status of a GrGpuResource object. 16 * status of a GrGpuResource object.
17 */ 17 */
18 class GrGpuResource::ResourcePriv { 18 class GrGpuResource::ResourcePriv {
19 public: 19 public:
20 /** 20 /**
21 * Sets a unique key for the resource. If the resource was previously cached as scratch it will 21 * Sets a unique key for the resource. If the resource was previously cached as scratch it will
22 * be converted to a uniquely-keyed resource. Currently this may only be cal led once per 22 * be converted to a uniquely-keyed resource. If the key is invalid then thi s is equivalent to
23 * resource. It fails if there is already a resource with the same unique ke y. TODO: make this 23 * removeUniqueKey(). If another resource is using the key then its unique k ey is removed and
24 * supplant the resource that currently is using the unique key, allow resou rces' unique keys 24 * this resource takes over the key.
25 * to change, and allow removal of a unique key to convert a resource back t o scratch.
26 */ 25 */
27 bool setUniqueKey(const GrUniqueKey& key) { 26 void setUniqueKey(const GrUniqueKey& key) { fResource->setUniqueKey(key); }
28 return fResource->setUniqueKey(key);
29 }
30 27
31 /** Removes the unique key from a resource */ 28 /** Removes the unique key from a resource. If the resource has a scratch ke y, it may be
32 void removeUniqueKey() { return fResource->removeUniqueKey(); } 29 preserved for recycling as scratch. */
30 void removeUniqueKey() { fResource->removeUniqueKey(); }
33 31
34 /** 32 /**
35 * If the resource is uncached make it cached. Has no effect on resources th at are wrapped or 33 * If the resource is uncached make it cached. Has no effect on resources th at are wrapped or
36 * already cached. 34 * already cached.
37 */ 35 */
38 void makeBudgeted() { fResource->makeBudgeted(); } 36 void makeBudgeted() { fResource->makeBudgeted(); }
39 37
40 /** 38 /**
41 * If the resource is cached make it uncached. Has no effect on resources th at are wrapped or 39 * If the resource is cached make it uncached. Has no effect on resources th at are wrapped or
42 * already uncached. Furthermore, resources with unique keys cannot be made unbudgeted. 40 * already uncached. Furthermore, resources with unique keys cannot be made unbudgeted.
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
79 friend class GrGpuResource; // to construct/copy this type. 77 friend class GrGpuResource; // to construct/copy this type.
80 }; 78 };
81 79
82 inline GrGpuResource::ResourcePriv GrGpuResource::resourcePriv() { return Resour cePriv(this); } 80 inline GrGpuResource::ResourcePriv GrGpuResource::resourcePriv() { return Resour cePriv(this); }
83 81
84 inline const GrGpuResource::ResourcePriv GrGpuResource::resourcePriv() const { 82 inline const GrGpuResource::ResourcePriv GrGpuResource::resourcePriv() const {
85 return ResourcePriv(const_cast<GrGpuResource*>(this)); 83 return ResourcePriv(const_cast<GrGpuResource*>(this));
86 } 84 }
87 85
88 #endif 86 #endif
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