Index: Source/core/platform/graphics/filters/custom/CustomFilterMesh.cpp |
diff --git a/Source/core/platform/graphics/filters/custom/CustomFilterMesh.cpp b/Source/core/platform/graphics/filters/custom/CustomFilterMesh.cpp |
index 98ed14993aa16a88b60342f3c33f64a20e4fbb3a..9392b9b079df63786e5a9e5620c2120653f59ac8 100644 |
--- a/Source/core/platform/graphics/filters/custom/CustomFilterMesh.cpp |
+++ b/Source/core/platform/graphics/filters/custom/CustomFilterMesh.cpp |
@@ -50,12 +50,12 @@ CustomFilterMesh::CustomFilterMesh(GraphicsContext3D* context, unsigned columns, |
m_context->makeContextCurrent(); |
m_verticesBufferObject = m_context->createBuffer(); |
- m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_verticesBufferObject); |
- m_context->bufferData(GraphicsContext3D::ARRAY_BUFFER, generator.vertices().size() * sizeof(float), generator.vertices().data(), GraphicsContext3D::STATIC_DRAW); |
+ m_context->bindBuffer(GL_ARRAY_BUFFER, m_verticesBufferObject); |
+ m_context->bufferData(GL_ARRAY_BUFFER, generator.vertices().size() * sizeof(float), generator.vertices().data(), GL_STATIC_DRAW); |
m_elementsBufferObject = m_context->createBuffer(); |
- m_context->bindBuffer(GraphicsContext3D::ELEMENT_ARRAY_BUFFER, m_elementsBufferObject); |
- m_context->bufferData(GraphicsContext3D::ELEMENT_ARRAY_BUFFER, generator.indices().size() * sizeof(uint16_t), generator.indices().data(), GraphicsContext3D::STATIC_DRAW); |
+ m_context->bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_elementsBufferObject); |
+ m_context->bufferData(GL_ELEMENT_ARRAY_BUFFER, generator.indices().size() * sizeof(uint16_t), generator.indices().data(), GL_STATIC_DRAW); |
} |
CustomFilterMesh::~CustomFilterMesh() |