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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_BASE_WIN_DPI_SETUP_H_ | 5 #ifndef UI_BASE_WIN_DPI_SETUP_H_ |
6 #define UI_BASE_WIN_DPI_SETUP_H_ | 6 #define UI_BASE_WIN_DPI_SETUP_H_ |
7 | 7 |
8 #include "ui/base/ui_export.h" | 8 #include "ui/base/ui_base_export.h" |
9 | 9 |
10 namespace ui { | 10 namespace ui { |
11 namespace win { | 11 namespace win { |
12 | 12 |
13 // Initializes the device scale factor. If support is enabled, this will set | 13 // Initializes the device scale factor. If support is enabled, this will set |
14 // the best available scale based on the screen's pixel density. This can be | 14 // the best available scale based on the screen's pixel density. This can be |
15 // affected (overridden) by --force-device-scale-factor=x | 15 // affected (overridden) by --force-device-scale-factor=x |
16 // This function can be called only once for the lifetime of a process. | 16 // This function can be called only once for the lifetime of a process. |
17 UI_EXPORT void InitDeviceScaleFactor(); | 17 UI_BASE_EXPORT void InitDeviceScaleFactor(); |
18 | 18 |
19 } // namespace win | 19 } // namespace win |
20 } // namespace ui | 20 } // namespace ui |
21 | 21 |
22 #endif // UI_BASE_WIN_DPI_SETUP_H_ | 22 #endif // UI_BASE_WIN_DPI_SETUP_H_ |
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